Searched refs:v_base (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/core/jni/
H A Dandroid_opengl_GLES20.cpp4644 GLfloat *v_base = (GLfloat *) 0; local
4667 v_base = (GLfloat *)
4669 v = v_base + offset;
4678 if (v_base) {
4679 _env->ReleaseFloatArrayElements(v_ref, (jfloat*)v_base,
4742 GLint *v_base = (GLint *) 0; local
4765 v_base = (GLint *)
4767 v = v_base + offset;
4776 if (v_base) {
4777 _env->ReleaseIntArrayElements(v_ref, (jint*)v_base,
4841 GLfloat *v_base = (GLfloat *) 0; local
4940 GLint *v_base = (GLint *) 0; local
5040 GLfloat *v_base = (GLfloat *) 0; local
5140 GLint *v_base = (GLint *) 0; local
5241 GLfloat *v_base = (GLfloat *) 0; local
5342 GLint *v_base = (GLint *) 0; local
[all...]
H A Dandroid_opengl_GLES30.cpp2432 GLint *v_base = (GLint *) 0; local
2449 v_base = (GLint *)
2451 v = v_base + offset;
2459 if (v_base) {
2460 _env->ReleaseIntArrayElements(v_ref, (jint*)v_base,
2498 GLuint *v_base = (GLuint *) 0; local
2515 v_base = (GLuint *)
2517 v = v_base + offset;
2525 if (v_base) {
2526 _env->ReleaseIntArrayElements(v_ref, (jint*)v_base,
[all...]

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