Searched refs:dx (Results 1 - 5 of 5) sorted by relevance

/system/core/libpixelflinger/
H A Dtrap.cpp356 const GGLcoord dx = abs(v0[0] - v1[0]); local
365 ((dx > dy) ? ny : nx) = halfWidth;
385 const GGLcoord dx = v0[0] - v1[0]; local
388 GGLcoord ny = dx;
695 const int dx = bot[0] - x1; local
706 if (ggl_likely(ymin <= ymax && dx)) {
707 edge->x_incr = gglDivQ16(dx, dy);
881 const int dx = bot[0] - x1; local
891 if (ggl_likely(ymin <= ymax && dx)) {
892 edge->x_incr = gglDivQ16(dx, d
1069 GGLfixed dx = l_max - l_min; local
1089 int32_t dx = TRI_FROM_FIXED(l_min_i - l_min) + TRI_ONE; local
1122 GGLfixed dx = r_max - r_min; local
1131 int32_t dx = TRI_FROM_FIXED(r_min_i - r_min) + TRI_ONE; local
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H A Dscanline.cpp1672 gen.argb[GGLFormat::ALPHA].dx = c->shade.dadx;
1674 gen.argb[GGLFormat::RED ].dx = c->shade.drdx;
1676 gen.argb[GGLFormat::GREEN].dx = c->shade.dgdx;
1678 gen.argb[GGLFormat::BLUE ].dx = c->shade.dbdx;
1963 if (span) v += (tmu.shade.st[j].dx)*span;
1964 else v += (tmu.shade.st[j].dx)<<SPAN_BITS;
/system/core/libpixelflinger/codeflinger/
H A DGGLAssembler.cpp642 int dx = parts.argb_dx[i].reg; local
649 dx = scratches.obtain();
650 CONTEXT_LOAD(dx, generated_vars.argb[i].dx);
654 ADD(AL, 0, c, c, dx);
662 scratches.recycle(dx);
H A Dtexturing.cpp33 // (intToFixedCenter(x) * dx)>>16 + x0
34 // ((x<<16 + 0x8000) * dx)>>16 + x0
35 // ((x<<16)*dx + (0x8000*dx))>>16 + x0
36 // ( (x*dx) + dx>>1 ) + x0
37 // (x*dx) + (dx>>1 + x0)
89 CONTEXT_LOAD(dvdx, generated_vars.argb[i].dx);
199 int dx local
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/system/core/libpixelflinger/include/private/pixelflinger/
H A Dggl_context.h379 int32_t dx; member in struct:android::texture_shade_t::__anon1451::__anon1453
494 int32_t dx; member in struct:android::generated_vars_t::__anon1457

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