Searched defs:debugOverdraw (Results 1 - 4 of 4) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | Properties.cpp | 29 bool Properties::debugOverdraw = false; member in class:android::uirenderer::Properties 51 bool prevDebugOverdraw = debugOverdraw; 55 debugOverdraw = false; 59 debugOverdraw = true; 62 debugOverdraw = true; 110 || (prevDebugOverdraw != debugOverdraw)
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H A D | Properties.h | 290 static bool debugOverdraw; member in class:android::uirenderer::Properties
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H A D | OpenGLRenderer.cpp | 146 debugOverdraw(true, true); 266 debugOverdraw(true, false); 341 void OpenGLRenderer::debugOverdraw(bool enable, bool clear) { function in class:android::uirenderer::OpenGLRenderer 342 mRenderState.debugOverdraw(enable, clear); 346 if (Properties::debugOverdraw && getTargetFbo() == 0) { 385 debugOverdraw(false, false); 740 debugOverdraw(false, false); 798 debugOverdraw(true, false); 901 if (CC_UNLIKELY(Properties::debugOverdraw && getTargetFbo() == 0 && COND)) { \ 1343 if (!Properties::debugOverdraw) { [all...] |
/frameworks/base/libs/hwui/renderstate/ |
H A D | RenderState.cpp | 145 debugOverdraw(false, false); 151 debugOverdraw(false, false); 162 void RenderState::debugOverdraw(bool enable, bool clear) { function in class:android::uirenderer::RenderState 163 if (Properties::debugOverdraw && mFramebuffer == 0) {
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