LayerRenderer.h revision 8ce00301a023eecaeb8891ce906f67b513ebb42a
1/* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_HWUI_LAYER_RENDERER_H 18#define ANDROID_HWUI_LAYER_RENDERER_H 19 20#include <cutils/compiler.h> 21 22#include "OpenGLRenderer.h" 23#include "Layer.h" 24 25#include <SkBitmap.h> 26 27namespace android { 28namespace uirenderer { 29 30/////////////////////////////////////////////////////////////////////////////// 31// Defines 32/////////////////////////////////////////////////////////////////////////////// 33 34// Debug 35#if DEBUG_LAYER_RENDERER 36 #define LAYER_RENDERER_LOGD(...) ALOGD(__VA_ARGS__) 37#else 38 #define LAYER_RENDERER_LOGD(...) 39#endif 40 41/////////////////////////////////////////////////////////////////////////////// 42// Renderer 43/////////////////////////////////////////////////////////////////////////////// 44 45class LayerRenderer: public OpenGLRenderer { 46public: 47 ANDROID_API LayerRenderer(Layer* layer); 48 virtual ~LayerRenderer(); 49 50 virtual void setViewport(int width, int height); 51 virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque); 52 virtual status_t clear(float left, float top, float right, float bottom, bool opaque); 53 virtual void finish(); 54 55 ANDROID_API static Layer* createTextureLayer(bool isOpaque); 56 ANDROID_API static Layer* createLayer(uint32_t width, uint32_t height, bool isOpaque = false); 57 ANDROID_API static bool resizeLayer(Layer* layer, uint32_t width, uint32_t height); 58 ANDROID_API static void updateTextureLayer(Layer* layer, uint32_t width, uint32_t height, 59 bool isOpaque, GLenum renderTarget, float* transform); 60 ANDROID_API static void destroyLayer(Layer* layer); 61 ANDROID_API static void destroyLayerDeferred(Layer* layer); 62 ANDROID_API static bool copyLayer(Layer* layer, SkBitmap* bitmap); 63 64 static void flushLayer(Layer* layer); 65 66protected: 67 virtual void ensureStencilBuffer(); 68 virtual bool hasLayer(); 69 virtual Region* getRegion(); 70 virtual GLint getTargetFbo(); 71 virtual bool suppressErrorChecks(); 72 73private: 74 void generateMesh(); 75 76 Layer* mLayer; 77}; // class LayerRenderer 78 79}; // namespace uirenderer 80}; // namespace android 81 82#endif // ANDROID_HWUI_LAYER_RENDERER_H 83