BufferQueueConsumer.cpp revision a4650a50a0b35e9e4342d6600b6eb24fd94bb8e5
1/*
2 * Copyright 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <inttypes.h>
18
19#define LOG_TAG "BufferQueueConsumer"
20#define ATRACE_TAG ATRACE_TAG_GRAPHICS
21//#define LOG_NDEBUG 0
22
23#include <gui/BufferItem.h>
24#include <gui/BufferQueueConsumer.h>
25#include <gui/BufferQueueCore.h>
26#include <gui/IConsumerListener.h>
27#include <gui/IProducerListener.h>
28
29namespace android {
30
31BufferQueueConsumer::BufferQueueConsumer(const sp<BufferQueueCore>& core) :
32    mCore(core),
33    mSlots(core->mSlots),
34    mConsumerName() {}
35
36BufferQueueConsumer::~BufferQueueConsumer() {}
37
38status_t BufferQueueConsumer::acquireBuffer(BufferItem* outBuffer,
39        nsecs_t expectedPresent, uint64_t maxFrameNumber) {
40    ATRACE_CALL();
41    Mutex::Autolock lock(mCore->mMutex);
42
43    // Check that the consumer doesn't currently have the maximum number of
44    // buffers acquired. We allow the max buffer count to be exceeded by one
45    // buffer so that the consumer can successfully set up the newly acquired
46    // buffer before releasing the old one.
47    int numAcquiredBuffers = 0;
48    for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
49        if (mSlots[s].mBufferState == BufferSlot::ACQUIRED) {
50            ++numAcquiredBuffers;
51        }
52    }
53    if (numAcquiredBuffers >= mCore->mMaxAcquiredBufferCount + 1) {
54        BQ_LOGE("acquireBuffer: max acquired buffer count reached: %d (max %d)",
55                numAcquiredBuffers, mCore->mMaxAcquiredBufferCount);
56        return INVALID_OPERATION;
57    }
58
59    // Check if the queue is empty.
60    // In asynchronous mode the list is guaranteed to be one buffer deep,
61    // while in synchronous mode we use the oldest buffer.
62    if (mCore->mQueue.empty()) {
63        return NO_BUFFER_AVAILABLE;
64    }
65
66    BufferQueueCore::Fifo::iterator front(mCore->mQueue.begin());
67
68    // If expectedPresent is specified, we may not want to return a buffer yet.
69    // If it's specified and there's more than one buffer queued, we may want
70    // to drop a buffer.
71    if (expectedPresent != 0) {
72        const int MAX_REASONABLE_NSEC = 1000000000ULL; // 1 second
73
74        // The 'expectedPresent' argument indicates when the buffer is expected
75        // to be presented on-screen. If the buffer's desired present time is
76        // earlier (less) than expectedPresent -- meaning it will be displayed
77        // on time or possibly late if we show it as soon as possible -- we
78        // acquire and return it. If we don't want to display it until after the
79        // expectedPresent time, we return PRESENT_LATER without acquiring it.
80        //
81        // To be safe, we don't defer acquisition if expectedPresent is more
82        // than one second in the future beyond the desired present time
83        // (i.e., we'd be holding the buffer for a long time).
84        //
85        // NOTE: Code assumes monotonic time values from the system clock
86        // are positive.
87
88        // Start by checking to see if we can drop frames. We skip this check if
89        // the timestamps are being auto-generated by Surface. If the app isn't
90        // generating timestamps explicitly, it probably doesn't want frames to
91        // be discarded based on them.
92        while (mCore->mQueue.size() > 1 && !mCore->mQueue[0].mIsAutoTimestamp) {
93            const BufferItem& bufferItem(mCore->mQueue[1]);
94
95            // If dropping entry[0] would leave us with a buffer that the
96            // consumer is not yet ready for, don't drop it.
97            if (maxFrameNumber && bufferItem.mFrameNumber > maxFrameNumber) {
98                break;
99            }
100
101            // If entry[1] is timely, drop entry[0] (and repeat). We apply an
102            // additional criterion here: we only drop the earlier buffer if our
103            // desiredPresent falls within +/- 1 second of the expected present.
104            // Otherwise, bogus desiredPresent times (e.g., 0 or a small
105            // relative timestamp), which normally mean "ignore the timestamp
106            // and acquire immediately", would cause us to drop frames.
107            //
108            // We may want to add an additional criterion: don't drop the
109            // earlier buffer if entry[1]'s fence hasn't signaled yet.
110            nsecs_t desiredPresent = bufferItem.mTimestamp;
111            if (desiredPresent < expectedPresent - MAX_REASONABLE_NSEC ||
112                    desiredPresent > expectedPresent) {
113                // This buffer is set to display in the near future, or
114                // desiredPresent is garbage. Either way we don't want to drop
115                // the previous buffer just to get this on the screen sooner.
116                BQ_LOGV("acquireBuffer: nodrop desire=%" PRId64 " expect=%"
117                        PRId64 " (%" PRId64 ") now=%" PRId64,
118                        desiredPresent, expectedPresent,
119                        desiredPresent - expectedPresent,
120                        systemTime(CLOCK_MONOTONIC));
121                break;
122            }
123
124            BQ_LOGV("acquireBuffer: drop desire=%" PRId64 " expect=%" PRId64
125                    " size=%zu",
126                    desiredPresent, expectedPresent, mCore->mQueue.size());
127            if (mCore->stillTracking(front)) {
128                // Front buffer is still in mSlots, so mark the slot as free
129                mSlots[front->mSlot].mBufferState = BufferSlot::FREE;
130                mCore->mFreeBuffers.push_back(front->mSlot);
131            }
132            mCore->mQueue.erase(front);
133            front = mCore->mQueue.begin();
134        }
135
136        // See if the front buffer is ready to be acquired
137        nsecs_t desiredPresent = front->mTimestamp;
138        bool bufferIsDue = desiredPresent <= expectedPresent ||
139                desiredPresent > expectedPresent + MAX_REASONABLE_NSEC;
140        bool consumerIsReady = maxFrameNumber > 0 ?
141                front->mFrameNumber <= maxFrameNumber : true;
142        if (!bufferIsDue || !consumerIsReady) {
143            BQ_LOGV("acquireBuffer: defer desire=%" PRId64 " expect=%" PRId64
144                    " (%" PRId64 ") now=%" PRId64 " frame=%" PRIu64
145                    " consumer=%" PRIu64,
146                    desiredPresent, expectedPresent,
147                    desiredPresent - expectedPresent,
148                    systemTime(CLOCK_MONOTONIC),
149                    front->mFrameNumber, maxFrameNumber);
150            return PRESENT_LATER;
151        }
152
153        BQ_LOGV("acquireBuffer: accept desire=%" PRId64 " expect=%" PRId64 " "
154                "(%" PRId64 ") now=%" PRId64, desiredPresent, expectedPresent,
155                desiredPresent - expectedPresent,
156                systemTime(CLOCK_MONOTONIC));
157    }
158
159    int slot = front->mSlot;
160    *outBuffer = *front;
161    ATRACE_BUFFER_INDEX(slot);
162
163    BQ_LOGV("acquireBuffer: acquiring { slot=%d/%" PRIu64 " buffer=%p }",
164            slot, front->mFrameNumber, front->mGraphicBuffer->handle);
165    // If the front buffer is still being tracked, update its slot state
166    if (mCore->stillTracking(front)) {
167        mSlots[slot].mAcquireCalled = true;
168        mSlots[slot].mNeedsCleanupOnRelease = false;
169        mSlots[slot].mBufferState = BufferSlot::ACQUIRED;
170        mSlots[slot].mFence = Fence::NO_FENCE;
171    }
172
173    // If the buffer has previously been acquired by the consumer, set
174    // mGraphicBuffer to NULL to avoid unnecessarily remapping this buffer
175    // on the consumer side
176    if (outBuffer->mAcquireCalled) {
177        outBuffer->mGraphicBuffer = NULL;
178    }
179
180    mCore->mQueue.erase(front);
181
182    // We might have freed a slot while dropping old buffers, or the producer
183    // may be blocked waiting for the number of buffers in the queue to
184    // decrease.
185    mCore->mDequeueCondition.broadcast();
186
187    ATRACE_INT(mCore->mConsumerName.string(), mCore->mQueue.size());
188
189    mCore->validateConsistencyLocked();
190
191    return NO_ERROR;
192}
193
194status_t BufferQueueConsumer::detachBuffer(int slot) {
195    ATRACE_CALL();
196    ATRACE_BUFFER_INDEX(slot);
197    BQ_LOGV("detachBuffer(C): slot %d", slot);
198    Mutex::Autolock lock(mCore->mMutex);
199
200    if (mCore->mIsAbandoned) {
201        BQ_LOGE("detachBuffer(C): BufferQueue has been abandoned");
202        return NO_INIT;
203    }
204
205    if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
206        BQ_LOGE("detachBuffer(C): slot index %d out of range [0, %d)",
207                slot, BufferQueueDefs::NUM_BUFFER_SLOTS);
208        return BAD_VALUE;
209    } else if (mSlots[slot].mBufferState != BufferSlot::ACQUIRED) {
210        BQ_LOGE("detachBuffer(C): slot %d is not owned by the consumer "
211                "(state = %d)", slot, mSlots[slot].mBufferState);
212        return BAD_VALUE;
213    }
214
215    mCore->freeBufferLocked(slot);
216    mCore->mDequeueCondition.broadcast();
217    mCore->validateConsistencyLocked();
218
219    return NO_ERROR;
220}
221
222status_t BufferQueueConsumer::attachBuffer(int* outSlot,
223        const sp<android::GraphicBuffer>& buffer) {
224    ATRACE_CALL();
225
226    if (outSlot == NULL) {
227        BQ_LOGE("attachBuffer(P): outSlot must not be NULL");
228        return BAD_VALUE;
229    } else if (buffer == NULL) {
230        BQ_LOGE("attachBuffer(P): cannot attach NULL buffer");
231        return BAD_VALUE;
232    }
233
234    Mutex::Autolock lock(mCore->mMutex);
235
236    // Make sure we don't have too many acquired buffers
237    int numAcquiredBuffers = 0;
238    for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
239        if (mSlots[s].mBufferState == BufferSlot::ACQUIRED) {
240            ++numAcquiredBuffers;
241        }
242    }
243
244    if (numAcquiredBuffers >= mCore->mMaxAcquiredBufferCount + 1) {
245        BQ_LOGE("attachBuffer(P): max acquired buffer count reached: %d "
246                "(max %d)", numAcquiredBuffers,
247                mCore->mMaxAcquiredBufferCount);
248        return INVALID_OPERATION;
249    }
250
251    // Find a free slot to put the buffer into
252    int found = BufferQueueCore::INVALID_BUFFER_SLOT;
253    if (!mCore->mFreeSlots.empty()) {
254        auto slot = mCore->mFreeSlots.begin();
255        found = *slot;
256        mCore->mFreeSlots.erase(slot);
257    } else if (!mCore->mFreeBuffers.empty()) {
258        found = mCore->mFreeBuffers.front();
259        mCore->mFreeBuffers.remove(found);
260    }
261    if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
262        BQ_LOGE("attachBuffer(P): could not find free buffer slot");
263        return NO_MEMORY;
264    }
265
266    *outSlot = found;
267    ATRACE_BUFFER_INDEX(*outSlot);
268    BQ_LOGV("attachBuffer(C): returning slot %d", *outSlot);
269
270    mSlots[*outSlot].mGraphicBuffer = buffer;
271    mSlots[*outSlot].mBufferState = BufferSlot::ACQUIRED;
272    mSlots[*outSlot].mAttachedByConsumer = true;
273    mSlots[*outSlot].mNeedsCleanupOnRelease = false;
274    mSlots[*outSlot].mFence = Fence::NO_FENCE;
275    mSlots[*outSlot].mFrameNumber = 0;
276
277    // mAcquireCalled tells BufferQueue that it doesn't need to send a valid
278    // GraphicBuffer pointer on the next acquireBuffer call, which decreases
279    // Binder traffic by not un/flattening the GraphicBuffer. However, it
280    // requires that the consumer maintain a cached copy of the slot <--> buffer
281    // mappings, which is why the consumer doesn't need the valid pointer on
282    // acquire.
283    //
284    // The StreamSplitter is one of the primary users of the attach/detach
285    // logic, and while it is running, all buffers it acquires are immediately
286    // detached, and all buffers it eventually releases are ones that were
287    // attached (as opposed to having been obtained from acquireBuffer), so it
288    // doesn't make sense to maintain the slot/buffer mappings, which would
289    // become invalid for every buffer during detach/attach. By setting this to
290    // false, the valid GraphicBuffer pointer will always be sent with acquire
291    // for attached buffers.
292    mSlots[*outSlot].mAcquireCalled = false;
293
294    mCore->validateConsistencyLocked();
295
296    return NO_ERROR;
297}
298
299status_t BufferQueueConsumer::releaseBuffer(int slot, uint64_t frameNumber,
300        const sp<Fence>& releaseFence, EGLDisplay eglDisplay,
301        EGLSyncKHR eglFence) {
302    ATRACE_CALL();
303    ATRACE_BUFFER_INDEX(slot);
304
305    if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS ||
306            releaseFence == NULL) {
307        BQ_LOGE("releaseBuffer: slot %d out of range or fence %p NULL", slot,
308                releaseFence.get());
309        return BAD_VALUE;
310    }
311
312    sp<IProducerListener> listener;
313    { // Autolock scope
314        Mutex::Autolock lock(mCore->mMutex);
315
316        // If the frame number has changed because the buffer has been reallocated,
317        // we can ignore this releaseBuffer for the old buffer
318        if (frameNumber != mSlots[slot].mFrameNumber) {
319            return STALE_BUFFER_SLOT;
320        }
321
322        // Make sure this buffer hasn't been queued while acquired by the consumer
323        BufferQueueCore::Fifo::iterator current(mCore->mQueue.begin());
324        while (current != mCore->mQueue.end()) {
325            if (current->mSlot == slot) {
326                BQ_LOGE("releaseBuffer: buffer slot %d pending release is "
327                        "currently queued", slot);
328                return BAD_VALUE;
329            }
330            ++current;
331        }
332
333        if (mSlots[slot].mBufferState == BufferSlot::ACQUIRED) {
334            mSlots[slot].mEglDisplay = eglDisplay;
335            mSlots[slot].mEglFence = eglFence;
336            mSlots[slot].mFence = releaseFence;
337            mSlots[slot].mBufferState = BufferSlot::FREE;
338            mCore->mFreeBuffers.push_back(slot);
339            listener = mCore->mConnectedProducerListener;
340            BQ_LOGV("releaseBuffer: releasing slot %d", slot);
341        } else if (mSlots[slot].mNeedsCleanupOnRelease) {
342            BQ_LOGV("releaseBuffer: releasing a stale buffer slot %d "
343                    "(state = %d)", slot, mSlots[slot].mBufferState);
344            mSlots[slot].mNeedsCleanupOnRelease = false;
345            return STALE_BUFFER_SLOT;
346        } else {
347            BQ_LOGE("releaseBuffer: attempted to release buffer slot %d "
348                    "but its state was %d", slot, mSlots[slot].mBufferState);
349            return BAD_VALUE;
350        }
351
352        mCore->mDequeueCondition.broadcast();
353        mCore->validateConsistencyLocked();
354    } // Autolock scope
355
356    // Call back without lock held
357    if (listener != NULL) {
358        listener->onBufferReleased();
359    }
360
361    return NO_ERROR;
362}
363
364status_t BufferQueueConsumer::connect(
365        const sp<IConsumerListener>& consumerListener, bool controlledByApp) {
366    ATRACE_CALL();
367
368    if (consumerListener == NULL) {
369        BQ_LOGE("connect(C): consumerListener may not be NULL");
370        return BAD_VALUE;
371    }
372
373    BQ_LOGV("connect(C): controlledByApp=%s",
374            controlledByApp ? "true" : "false");
375
376    Mutex::Autolock lock(mCore->mMutex);
377
378    if (mCore->mIsAbandoned) {
379        BQ_LOGE("connect(C): BufferQueue has been abandoned");
380        return NO_INIT;
381    }
382
383    mCore->mConsumerListener = consumerListener;
384    mCore->mConsumerControlledByApp = controlledByApp;
385
386    return NO_ERROR;
387}
388
389status_t BufferQueueConsumer::disconnect() {
390    ATRACE_CALL();
391
392    BQ_LOGV("disconnect(C)");
393
394    Mutex::Autolock lock(mCore->mMutex);
395
396    if (mCore->mConsumerListener == NULL) {
397        BQ_LOGE("disconnect(C): no consumer is connected");
398        return BAD_VALUE;
399    }
400
401    mCore->mIsAbandoned = true;
402    mCore->mConsumerListener = NULL;
403    mCore->mQueue.clear();
404    mCore->freeAllBuffersLocked();
405    mCore->mDequeueCondition.broadcast();
406    return NO_ERROR;
407}
408
409status_t BufferQueueConsumer::getReleasedBuffers(uint64_t *outSlotMask) {
410    ATRACE_CALL();
411
412    if (outSlotMask == NULL) {
413        BQ_LOGE("getReleasedBuffers: outSlotMask may not be NULL");
414        return BAD_VALUE;
415    }
416
417    Mutex::Autolock lock(mCore->mMutex);
418
419    if (mCore->mIsAbandoned) {
420        BQ_LOGE("getReleasedBuffers: BufferQueue has been abandoned");
421        return NO_INIT;
422    }
423
424    uint64_t mask = 0;
425    for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
426        if (!mSlots[s].mAcquireCalled) {
427            mask |= (1ULL << s);
428        }
429    }
430
431    // Remove from the mask queued buffers for which acquire has been called,
432    // since the consumer will not receive their buffer addresses and so must
433    // retain their cached information
434    BufferQueueCore::Fifo::iterator current(mCore->mQueue.begin());
435    while (current != mCore->mQueue.end()) {
436        if (current->mAcquireCalled) {
437            mask &= ~(1ULL << current->mSlot);
438        }
439        ++current;
440    }
441
442    BQ_LOGV("getReleasedBuffers: returning mask %#" PRIx64, mask);
443    *outSlotMask = mask;
444    return NO_ERROR;
445}
446
447status_t BufferQueueConsumer::setDefaultBufferSize(uint32_t width,
448        uint32_t height) {
449    ATRACE_CALL();
450
451    if (width == 0 || height == 0) {
452        BQ_LOGV("setDefaultBufferSize: dimensions cannot be 0 (width=%u "
453                "height=%u)", width, height);
454        return BAD_VALUE;
455    }
456
457    BQ_LOGV("setDefaultBufferSize: width=%u height=%u", width, height);
458
459    Mutex::Autolock lock(mCore->mMutex);
460    mCore->mDefaultWidth = width;
461    mCore->mDefaultHeight = height;
462    return NO_ERROR;
463}
464
465status_t BufferQueueConsumer::setDefaultMaxBufferCount(int bufferCount) {
466    ATRACE_CALL();
467    Mutex::Autolock lock(mCore->mMutex);
468    return mCore->setDefaultMaxBufferCountLocked(bufferCount);
469}
470
471status_t BufferQueueConsumer::disableAsyncBuffer() {
472    ATRACE_CALL();
473
474    Mutex::Autolock lock(mCore->mMutex);
475
476    if (mCore->mConsumerListener != NULL) {
477        BQ_LOGE("disableAsyncBuffer: consumer already connected");
478        return INVALID_OPERATION;
479    }
480
481    BQ_LOGV("disableAsyncBuffer");
482    mCore->mUseAsyncBuffer = false;
483    return NO_ERROR;
484}
485
486status_t BufferQueueConsumer::setMaxAcquiredBufferCount(
487        int maxAcquiredBuffers) {
488    ATRACE_CALL();
489
490    if (maxAcquiredBuffers < 1 ||
491            maxAcquiredBuffers > BufferQueueCore::MAX_MAX_ACQUIRED_BUFFERS) {
492        BQ_LOGE("setMaxAcquiredBufferCount: invalid count %d",
493                maxAcquiredBuffers);
494        return BAD_VALUE;
495    }
496
497    Mutex::Autolock lock(mCore->mMutex);
498
499    if (mCore->mConnectedApi != BufferQueueCore::NO_CONNECTED_API) {
500        BQ_LOGE("setMaxAcquiredBufferCount: producer is already connected");
501        return INVALID_OPERATION;
502    }
503
504    BQ_LOGV("setMaxAcquiredBufferCount: %d", maxAcquiredBuffers);
505    mCore->mMaxAcquiredBufferCount = maxAcquiredBuffers;
506    return NO_ERROR;
507}
508
509void BufferQueueConsumer::setConsumerName(const String8& name) {
510    ATRACE_CALL();
511    BQ_LOGV("setConsumerName: '%s'", name.string());
512    Mutex::Autolock lock(mCore->mMutex);
513    mCore->mConsumerName = name;
514    mConsumerName = name;
515}
516
517status_t BufferQueueConsumer::setDefaultBufferFormat(PixelFormat defaultFormat) {
518    ATRACE_CALL();
519    BQ_LOGV("setDefaultBufferFormat: %u", defaultFormat);
520    Mutex::Autolock lock(mCore->mMutex);
521    mCore->mDefaultBufferFormat = defaultFormat;
522    return NO_ERROR;
523}
524
525status_t BufferQueueConsumer::setDefaultBufferDataSpace(
526        android_dataspace defaultDataSpace) {
527    ATRACE_CALL();
528    BQ_LOGV("setDefaultBufferDataSpace: %u", defaultDataSpace);
529    Mutex::Autolock lock(mCore->mMutex);
530    mCore->mDefaultBufferDataSpace = defaultDataSpace;
531    return NO_ERROR;
532}
533
534status_t BufferQueueConsumer::setConsumerUsageBits(uint32_t usage) {
535    ATRACE_CALL();
536    BQ_LOGV("setConsumerUsageBits: %#x", usage);
537    Mutex::Autolock lock(mCore->mMutex);
538    mCore->mConsumerUsageBits = usage;
539    return NO_ERROR;
540}
541
542status_t BufferQueueConsumer::setTransformHint(uint32_t hint) {
543    ATRACE_CALL();
544    BQ_LOGV("setTransformHint: %#x", hint);
545    Mutex::Autolock lock(mCore->mMutex);
546    mCore->mTransformHint = hint;
547    return NO_ERROR;
548}
549
550sp<NativeHandle> BufferQueueConsumer::getSidebandStream() const {
551    return mCore->mSidebandStream;
552}
553
554void BufferQueueConsumer::dump(String8& result, const char* prefix) const {
555    mCore->dump(result, prefix);
556}
557
558} // namespace android
559