History log of /external/mesa3d/src/mesa/math/m_trans_tmp.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
7dfdf3a5b74d3498a98f71d18eb2e706f2fedd04 13-Jun-2006 Brian Paul <brian.paul@tungstengraphics.com> Rename some functions/macros to better reflect their behaviour:
3F -> 3FN because integer types are normalized
4FC -> 3FN because we can normalize non-color attributes
/external/mesa3d/src/mesa/math/m_trans_tmp.h
12c037dbff3d5a812e31624645d577413cd54122 20-Aug-2003 Keith Whitwell <keith@tungstengraphics.com> Use correct conversions when translating array colors.
/external/mesa3d/src/mesa/math/m_trans_tmp.h
d18c08fe890e100269be8d5cccbaf7cd7bf9916d 28-May-2003 Brian Paul <brian.paul@tungstengraphics.com> silence some warnings (Evgeny Kotsuba)
/external/mesa3d/src/mesa/math/m_trans_tmp.h
eae38ca1b23cb78d0130d8b30d167a9d12b9f4b2 30-Jan-2002 Brian Paul <brian.paul@tungstengraphics.com> replace GLushort w/ GLubyte in DEST_4US template (fixes 16-bit GLchan problem
/external/mesa3d/src/mesa/math/m_trans_tmp.h
c6182ab54c6d11371ad523a89e22380996cf0742 08-Aug-2001 Brian Paul <brian.paul@tungstengraphics.com> fixed bug in DEST_4F template function
/external/mesa3d/src/mesa/math/m_trans_tmp.h
79b2d13ae2280650070d5a0f157afecbfa02f9e6 12-Mar-2001 Gareth Hughes <gareth@valinux.com> - Add -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L to linux builds, we've
been using it with the DRI for long enough without any issues and we
need it to include the katmai functions.
- Make katmai assembly work with the debug tests.
- A few general cleanups.
/external/mesa3d/src/mesa/math/m_trans_tmp.h
22144ab7552f0799bcfca506bf4ffa7f70a06649 12-Mar-2001 Gareth Hughes <gareth@valinux.com> Consistent copyright info (version number, date) across all files.
/external/mesa3d/src/mesa/math/m_trans_tmp.h
74b493a5e61237de081a438e774e5d8139d4c6b7 24-Jan-2001 Brian Paul <brian.paul@tungstengraphics.com> Lots of GLchan datatype changes.
Added GLvector4us datatype in math/m_vector.[ch]
Added _math_trans_4us() in math/m_translate.[ch]
Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS.
Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions.
Changed args to Driver.ClearColor(), updated drivers.
Reordered files in Makefile.X11
/external/mesa3d/src/mesa/math/m_trans_tmp.h
3041d05bbcccfddba01a1eeaba01e5da0e1e99af 02-Jan-2001 Brian Paul <brian.paul@tungstengraphics.com> Removed fixed.h (GLfixed now in mtypes.h, fixed-pt macros in mmath.h)
Clean-up of color conversion macros.
New mmath.h macros (IROUND, IFLOOR, ICEIL, FRAC) used in various places.
/external/mesa3d/src/mesa/math/m_trans_tmp.h
23caf20169ac38436ee9c13914f1d6aa7cf6bb5e 16-Nov-2000 Keith Whitwell <keith@tungstengraphics.com> Move the transform and lighting code to two new directories
math: Provides basic matrix and vector functionality that
might be useful to multiple software t&l
implementations, and is used by core mesa to
manage the Model, Project, etc matrices.

tnl: The real transform & lighting code from core mesa,
including everything from glVertex3f through vertex
buffer handling, transformation, clipping, lighting
and handoff to a driver for rasterization.

The interfaces of these can be further tightened up, but the basic
splitting up of state and code move is done.
/external/mesa3d/src/mesa/math/m_trans_tmp.h