Lines Matching defs:input
294 Location input = locations->InAt(i);
295 if (input.IsRegister() || input.IsFpuRegister()) {
296 BlockRegister(input, position, position + 1);
297 } else if (input.IsPair()) {
298 BlockRegister(input.ToLow(), position, position + 1);
299 BlockRegister(input.ToHigh(), position, position + 1);
671 // Note that the same instruction may occur multiple times in the input list,
718 // Take the last interval of the input. It is the location of that interval
724 // The input must be live until the end of `defined_by`, to comply to
726 // position to check whether the input is dead or is inactive after
1311 void RegisterAllocator::AddInputMoveFor(HInstruction* input,
1331 AddMove(move, source, destination, nullptr, input->GetType());
1385 // differentiate it with moves for connecting blocks, and input moves.
1455 // it with moves for connecting siblings in a same block, and input moves.
1478 // to differentiate with input moves, moves for connecting siblings in a
1521 // The expected (actual) location may be invalid in case the input is unused. Currently
1764 HInstruction* input = phi->InputAt(i);
1765 Location source = input->GetLiveInterval()->GetLocationAt(