Lines Matching defs:Rect

114 struct Rect
116 Rect (int x_, int y_, int w_, int h_) : x(x_), y(y_), w(w_), h(h_) {}
331 static void setPixelColors (const vector<Vec4>& quadColors, const Rect& region, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst)
360 void computeReference (const typename TexTypeTcuClass<TexType>::t& texture, float lod, const tcu::Sampler& sampler, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst, const Rect& dstRegion)
404 void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const;
586 const Rect region;
590 Render (const Rect& r, int tN, const Vec2& tS, const Vec2& tO) : region(r), textureNdx(tN), texCoordScale(tS), texCoordOffset(tO) {}
593 Render(Rect(0, 0, leftWidth, bottomHeight), 0, texMinScale, texMinOffset),
594 Render(Rect(leftWidth, 0, rightWidth, bottomHeight), 0, texMagScale, texMagOffset),
595 Render(Rect(0, bottomHeight, leftWidth, topHeight), 1, texMinScale, texMinOffset),
596 Render(Rect(leftWidth, bottomHeight, rightWidth, topHeight), 1, texMagScale, texMagOffset)
683 void Vertex2DTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const
707 void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const;
918 const Rect region;
922 Render (const Rect& r, int tN, const Vec2& tS, const Vec2& tO) : region(r), textureNdx(tN), texCoordScale(tS), texCoordOffset(tO) {}
925 Render(Rect(cellOffsetX + 0, cellOffsetY + 0, leftCellWidth, bottomCellHeight), 0, texMinScale, texMinOffset),
926 Render(Rect(cellOffsetX + leftWidth, cellOffsetY + 0, rightCellWidth, bottomCellHeight), 0, texMagScale, texMagOffset),
927 Render(Rect(cellOffsetX + 0, cellOffsetY + bottomHeight, leftCellWidth, topCellHeight), 1, texMinScale, texMinOffset),
928 Render(Rect(cellOffsetX + leftWidth, cellOffsetY + bottomHeight, rightCellWidth, topCellHeight), 1, texMagScale, texMagOffset)
1016 void VertexCubeTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const