Lines Matching defs:texCoord
901 vector<float> texCoord;
911 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f));
917 renderer.renderQuad(0, &texCoord[0], renderParams);
922 sampleTexture(SurfaceAccess(referenceFrame, renderContext.getRenderTarget().getPixelFormat()), refTexture, &texCoord[0], renderParams);
1067 vector<float> texCoord;
1069 computeQuadTexCoord3D(texCoord, tcu::Vec3(0.0f, 0.0f, r), tcu::Vec3(1.0f, 1.0f, r), tcu::IVec3(0, 1, 2));
1075 renderer.renderQuad(0, &texCoord[0], renderParams);
1080 sampleTexture(SurfaceAccess(referenceFrame, renderContext.getRenderTarget().getPixelFormat()), refTexture, &texCoord[0], renderParams);
1180 vector<float> texCoord;
1182 computeQuadTexCoordCube(texCoord, glu::getCubeFaceFromGL(mapFaceNdxToFace(face)));
1188 renderer.renderQuad(0, &texCoord[0], renderParams);
1193 sampleTexture(SurfaceAccess(referenceFrame, renderContext.getRenderTarget().getPixelFormat()), refTexture, &texCoord[0], renderParams);
1348 vector<float> texCoord;
1350 computeQuadTexCoord2DArray(texCoord, layer, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f));
1356 renderer.renderQuad(0, &texCoord[0], renderParams);
1361 sampleTexture(SurfaceAccess(referenceFrame, renderContext.getRenderTarget().getPixelFormat()), refTexture, &texCoord[0], renderParams);