Lines Matching refs:shader
120 result.fail("could not build shader");
404 deUint32 shader = 0;
409 m_testCtx.getLog() << tcu::TestLog::Message << "Trying to compile broken shader source." << tcu::TestLog::EndMessage;
411 shader = gl.glCreateShader(glu::getGLShaderType(m_shaderType));
412 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "create shader");
414 gl.glShaderSource(shader, 1, &s_brokenSource, DE_NULL);
415 gl.glCompileShader(shader);
418 gl.glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &logLen);
422 verifyInfoLogQuery(result, gl, logLen, shader, &glu::CallLogWrapper::glGetShaderInfoLog, "glGetShaderInfoLog");
424 gl.glDeleteShader(shader);
434 : TestCaseGroup(context, "shader", "Shader state query tests")
451 // shader info log tests
453 // shader compiler with different INFO_LOG bugs.