Lines Matching defs:deltaY
279 final int deltaX, final int deltaY,
292 } else if (deltaY != 0) {
293 distance = Math.abs(deltaY) + 1;
294 yIncrement = Utils.sign(deltaY);
346 final int deltaY = endTileY - startTileY;
350 if (deltaX == 0 || deltaY == 0) {
352 endTileX, endTileY, deltaX, deltaY, hitPoint, hitNormal, visitor);
356 final int yIncrement = deltaY != 0 ? Utils.sign(deltaY) : 0;
361 final int verticalDelta = (endTileY > 0 && endTileY < worldHeight - 1) ? Math.abs(deltaY) + 1 : Math.abs(deltaY);
773 final float deltaY = y2 - y1;
774 startIntersect = (y1 < bottom) ? (bottom - y1) / deltaY : 0.0f;
775 endIntersect = (y2 > top) ? (top - y1) / deltaY : 1.0f;
780 final float deltaY = y2 - y1;
781 startIntersect = (y1 > top) ? (top - y1) / deltaY : 0.0f;
782 endIntersect = (y2 < bottom) ? (bottom - y1) / deltaY : 1.0f;