Lines Matching refs:mDx
107 private final float mDx;116 mDx = x1 - x0;118 mDSize2 = mDx * mDx + mDy * mDy;213 if (mDx == 0) {216 pos = (x - mX0) / mDx;219 float _x = (mDx*mDy*(y-mY0) + mDy*mDy*mX0 + mDx*mDx*x) / mDSize2;221 pos = (_x - mX0) / mDx;