Lines Matching defs:release
247 } // release lock
472 mRecentQueue.dequeueAtHead()->release();
643 entry->release();
648 mKeyRepeatState.lastKeyEntry->release();
671 entry->release();
1551 // Reset temporary touch state to ensure we release unnecessary references to input channels.
1812 splitMotionEntry->release();
2166 } // release lock
2243 cancelationEventEntry->release();
2352 } // release lock
2443 } // release lock
2522 } // release lock
2559 } // release lock
2731 injectionState->release();
2732 } // release lock
2910 } // release lock
2941 } // release lock
2975 } // release lock
2997 } // release lock
3078 } // release lock
3337 } // release lock
3356 } // release lock
3523 entry->release();
3809 // Acquire and release the lock to ensure that the dispatcher has not deadlocked.
3829 void InputDispatcher::InjectionState::release() {
3850 void InputDispatcher::EventEntry::release() {
3861 injectionState->release();
3991 eventEntry->release();