Lines Matching refs:ip

119         int3 ip = convert_int3(p);

120 ip = clamp(ip, 4, 500);
121 short pix = rsGetElementAt_short(volume, ip.x, ip.y, ip.z);
135 int3 ip = convert_int3(p);
137 if (isInBrick(ip)) { // isInBrick(ip)) {
139 float3 delta = p - convert_float3(ip);
141 // short2 tmps = rsAllocationVLoadX_short2(volume, ip.x + 0, ip.y + 0, ip.z + 0);
143 float v_0_0_0 = (float) rsGetElementAt_short(volume, ip.x + 0, ip.y + 0, ip.z + 0);
144 float v_0_0_1 = (float) rsGetElementAt_short(volume, ip.x + 1, ip.y + 0, ip.z + 0);
146 float v_0_1_0 = (float) rsGetElementAt_short(volume, ip.x + 0, ip.y + 1, ip.z + 0);
147 float v_0_1_1 = (float) rsGetElementAt_short(volume, ip.x + 1, ip.y + 1, ip.z + 0);
148 float v_1_0_0 = (float) rsGetElementAt_short(volume, ip.x + 0, ip.y + 0, ip.z + 1);
149 float v_1_0_1 = (float) rsGetElementAt_short(volume, ip.x + 1, ip.y + 0, ip.z + 1);
150 float v_1_1_0 = (float) rsGetElementAt_short(volume, ip.x + 0, ip.y + 1, ip.z + 1);
151 float v_1_1_1 = (float) rsGetElementAt_short(volume, ip.x + 1, ip.y + 1, ip.z + 1);
184 int3 ip = convert_int3(p);
185 if (isInBrick(ip)) {
186 float3 delta = p - convert_float3(ip);
188 float v_0_0_0 = (float) rsGetElementAt_short(volume, ip.x + 0, ip.y + 0, ip.z + 0);
189 float v_0_0_1 = (float) rsGetElementAt_short(volume, ip.x + 1, ip.y + 0, ip.z + 0);
190 float v_0_1_0 = (float) rsGetElementAt_short(volume, ip.x + 0, ip.y + 1, ip.z + 0);
191 float v_0_1_1 = (float) rsGetElementAt_short(volume, ip.x + 1, ip.y + 1, ip.z + 0);
192 float v_1_0_0 = (float) rsGetElementAt_short(volume, ip.x + 0, ip.y + 0, ip.z + 1);
193 float v_1_0_1 = (float) rsGetElementAt_short(volume, ip.x + 1, ip.y + 0, ip.z + 1);
194 float v_1_1_0 = (float) rsGetElementAt_short(volume, ip.x + 0, ip.y + 1, ip.z + 1);
195 float v_1_1_1 = (float) rsGetElementAt_short(volume, ip.x + 1, ip.y + 1, ip.z + 1);
207 float v_0_0_2 = rsGetElementAt_short(volume, ip.x + 2, ip.y + 0, ip.z + 0);
208 float v_0_1_2 = rsGetElementAt_short(volume, ip.x + 2, ip.y + 1, ip.z + 0);
209 float v_1_0_2 = rsGetElementAt_short(volume, ip.x + 2, ip.y + 0, ip.z + 1);
210 float v_1_1_2 = rsGetElementAt_short(volume, ip.x + 2, ip.y + 1, ip.z + 1);
215 float v_0_0_n = rsGetElementAt_short(volume, ip.x - 1, ip.y + 0, ip.z + 0);
216 float v_0_1_n = rsGetElementAt_short(volume, ip.x - 1, ip.y + 1, ip.z + 0);
217 float v_1_0_n = rsGetElementAt_short(volume, ip.x - 1, ip.y + 0, ip.z + 1);
218 float v_1_1_n = rsGetElementAt_short(volume, ip.x - 1, ip.y + 1, ip.z + 1);
223 float v_0_2_0 = rsGetElementAt_short(volume, ip.x + 0, ip.y + 2, ip.z + 0);
224 float v_0_2_1 = rsGetElementAt_short(volume, ip.x + 1, ip.y + 2, ip.z + 0);
225 float v_1_2_0 = rsGetElementAt_short(volume, ip.x + 0, ip.y + 2, ip.z + 1);
226 float v_1_2_1 = rsGetElementAt_short(volume, ip.x + 1, ip.y + 2, ip.z + 1);
231 float v_0_n_0 = rsGetElementAt_short(volume, ip.x + 0, ip.y + 1, ip.z + 0);
232 float v_0_n_1 = rsGetElementAt_short(volume, ip.x + 1, ip.y + 1, ip.z + 0);
233 float v_1_n_0 = rsGetElementAt_short(volume, ip.x + 0, ip.y + 1, ip.z + 1);
234 float v_1_n_1 = rsGetElementAt_short(volume, ip.x + 1, ip.y + 1, ip.z + 1);
239 float v_n_0_0 = rsGetElementAt_short(volume, ip.x + 0, ip.y + 0, ip.z - 1);
240 float v_n_0_1 = rsGetElementAt_short(volume, ip.x + 1, ip.y + 0, ip.z - 1);
241 float v_n_1_0 = rsGetElementAt_short(volume, ip.x + 0, ip.y + 1, ip.z - 1);
242 float v_n_1_1 = rsGetElementAt_short(volume, ip.x + 1, ip.y + 1, ip.z - 1);
247 float v_2_0_0 = rsGetElementAt_short(volume, ip.x + 0, ip.y + 0, ip.z + 2);
248 float v_2_0_1 = rsGetElementAt_short(volume, ip.x + 1, ip.y + 0, ip.z + 2);
249 float v_2_1_0 = rsGetElementAt_short(volume, ip.x + 0, ip.y + 1, ip.z + 2);
250 float v_2_1_1 = rsGetElementAt_short(volume, ip.x + 1, ip.y + 1, ip.z + 2);