/* * Copyright (c) 2009-2010 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package com.jme3.scene.control; import com.jme3.app.AppTask; import com.jme3.renderer.RenderManager; import com.jme3.renderer.ViewPort; import com.jme3.scene.Spatial; import java.util.concurrent.Callable; import java.util.concurrent.ConcurrentLinkedQueue; import java.util.concurrent.Future; /** * Allows for enqueueing tasks onto the update loop / rendering thread. * * Usage: * mySpatial.addControl(new UpdateControl()); // add it once * mySpatial.getControl(UpdateControl.class).enqueue(new Callable() { * public Object call() throws Exception { * // do stuff here * return null; * } * }); * * @author Brent Owens */ public class UpdateControl extends AbstractControl { private final ConcurrentLinkedQueue> taskQueue = new ConcurrentLinkedQueue>(); /** * Enqueues a task/callable object to execute in the jME3 * rendering thread. */ public Future enqueue(Callable callable) { AppTask task = new AppTask(callable); taskQueue.add(task); return task; } @Override protected void controlUpdate(float tpf) { AppTask task = taskQueue.poll(); toploop: do { if (task == null) break; while (task.isCancelled()) { task = taskQueue.poll(); if (task == null) break toploop; } task.invoke(); } while (((task = taskQueue.poll()) != null)); } @Override protected void controlRender(RenderManager rm, ViewPort vp) { } public Control cloneForSpatial(Spatial newSpatial) { UpdateControl control = new UpdateControl(); control.setSpatial(newSpatial); control.setEnabled(isEnabled()); control.taskQueue.addAll(taskQueue); return control; } }