Searched defs:FilterMode (Results 1 - 6 of 6) sorted by relevance

/external/antlr/antlr-3.4/runtime/Ruby/lib/antlr3/modes/
H A Dfilter.rb7 =begin rdoc ANTLR3::FilterMode
18 module FilterMode module in class:ANTLR3
/external/libyuv/files/include/libyuv/
H A Dscale.h22 enum FilterMode { enum
34 FilterMode filtering);
55 FilterMode filtering);
/external/libvpx/libvpx/third_party/libyuv/include/libyuv/
H A Dscale.h22 typedef enum FilterMode { enum
35 enum FilterMode filtering);
42 enum FilterMode filtering);
63 enum FilterMode filtering);
74 enum FilterMode filtering);
/external/skia/include/gpu/
H A DGrTextureAccess.h28 enum FilterMode { enum in class:GrTextureParams
34 GrTextureParams(SkShader::TileMode tileXAndY, FilterMode filterMode) {
38 GrTextureParams(const SkShader::TileMode tileModes[2], FilterMode filterMode) {
57 void reset(SkShader::TileMode tileXAndY, FilterMode filterMode) {
62 void reset(const SkShader::TileMode tileModes[2], FilterMode filterMode) {
77 void setFilterMode(FilterMode filterMode) { fFilterMode = filterMode; }
92 FilterMode filterMode() const { return fFilterMode; }
105 FilterMode fFilterMode;
129 GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode,
139 GrTextureParams::FilterMode
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/external/jmonkeyengine/engine/src/core/com/jme3/shadow/
H A DPssmShadowRenderer.java71 * <code>FilterMode</code> specifies how shadows are filtered
73 public enum FilterMode { enum in class:PssmShadowRenderer
138 private FilterMode filterMode;
202 setFilterMode(FilterMode.Bilinear);
214 * Sets the filtering mode for shadow edges see {@link FilterMode} for more info
217 public void setFilterMode(FilterMode filterMode) {
227 postshadowMat.setInt("FilterMode", filterMode.ordinal());
231 if (filterMode == FilterMode.Bilinear) {
259 if (filterMode == FilterMode.Bilinear) {
/external/deqp/framework/common/
H A DtcuTexture.hpp172 enum FilterMode enum in class:tcu::Sampler
214 FilterMode minFilter;
215 FilterMode magFilter;
241 FilterMode minFilter_,
242 FilterMode magFilter_,
330 Vec4 sample1D (const Sampler& sampler, Sampler::FilterMode filter, float s, int level) const;
331 Vec4 sample2D (const Sampler& sampler, Sampler::FilterMode filter, float s, float t, int depth) const;
332 Vec4 sample3D (const Sampler& sampler, Sampler::FilterMode filter, float s, float t, float r) const;
334 Vec4 sample1DOffset (const Sampler& sampler, Sampler::FilterMode filter, float s, const IVec2& offset) const;
335 Vec4 sample2DOffset (const Sampler& sampler, Sampler::FilterMode filte
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