Searched defs:FilterMode (Results 1 - 6 of 6) sorted by relevance
/external/antlr/antlr-3.4/runtime/Ruby/lib/antlr3/modes/ |
H A D | filter.rb | 7 =begin rdoc ANTLR3::FilterMode 18 module FilterMode module in class:ANTLR3
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/external/libyuv/files/include/libyuv/ |
H A D | scale.h | 22 enum FilterMode { enum 34 FilterMode filtering); 55 FilterMode filtering);
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/external/libvpx/libvpx/third_party/libyuv/include/libyuv/ |
H A D | scale.h | 22 typedef enum FilterMode { enum 35 enum FilterMode filtering); 42 enum FilterMode filtering); 63 enum FilterMode filtering); 74 enum FilterMode filtering);
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/external/skia/include/gpu/ |
H A D | GrTextureAccess.h | 28 enum FilterMode { enum in class:GrTextureParams 34 GrTextureParams(SkShader::TileMode tileXAndY, FilterMode filterMode) { 38 GrTextureParams(const SkShader::TileMode tileModes[2], FilterMode filterMode) { 57 void reset(SkShader::TileMode tileXAndY, FilterMode filterMode) { 62 void reset(const SkShader::TileMode tileModes[2], FilterMode filterMode) { 77 void setFilterMode(FilterMode filterMode) { fFilterMode = filterMode; } 92 FilterMode filterMode() const { return fFilterMode; } 105 FilterMode fFilterMode; 129 GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode, 139 GrTextureParams::FilterMode [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/shadow/ |
H A D | PssmShadowRenderer.java | 71 * <code>FilterMode</code> specifies how shadows are filtered 73 public enum FilterMode { enum in class:PssmShadowRenderer 138 private FilterMode filterMode; 202 setFilterMode(FilterMode.Bilinear); 214 * Sets the filtering mode for shadow edges see {@link FilterMode} for more info 217 public void setFilterMode(FilterMode filterMode) { 227 postshadowMat.setInt("FilterMode", filterMode.ordinal()); 231 if (filterMode == FilterMode.Bilinear) { 259 if (filterMode == FilterMode.Bilinear) {
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/external/deqp/framework/common/ |
H A D | tcuTexture.hpp | 172 enum FilterMode enum in class:tcu::Sampler 214 FilterMode minFilter; 215 FilterMode magFilter; 241 FilterMode minFilter_, 242 FilterMode magFilter_, 330 Vec4 sample1D (const Sampler& sampler, Sampler::FilterMode filter, float s, int level) const; 331 Vec4 sample2D (const Sampler& sampler, Sampler::FilterMode filter, float s, float t, int depth) const; 332 Vec4 sample3D (const Sampler& sampler, Sampler::FilterMode filter, float s, float t, float r) const; 334 Vec4 sample1DOffset (const Sampler& sampler, Sampler::FilterMode filter, float s, const IVec2& offset) const; 335 Vec4 sample2DOffset (const Sampler& sampler, Sampler::FilterMode filte [all...] |
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