Searched defs:SkTArray (Results 1 - 2 of 2) sorted by relevance

/external/skia/include/core/
H A DSkTArray.h15 template <typename T, bool MEM_COPY = false> class SkTArray;
20 inline void copy(SkTArray<T, true>* self, int dst, int src) {
24 inline void copy(SkTArray<T, true>* self, const T* array) {
28 inline void copyAndDelete(SkTArray<T, true>* self, char* newMemArray) {
33 inline void copy(SkTArray<T, false>* self, int dst, int src) {
37 inline void copy(SkTArray<T, false>* self, const T* array) {
43 inline void copyAndDelete(SkTArray<T, false>* self, char* newMemArray) {
52 template <typename T, bool MEM_COPY> void* operator new(size_t, SkTArray<T, MEM_COPY>*, int);
59 template <typename T, bool MEM_COPY> class SkTArray { class
64 SkTArray() { function in class:SkTArray
76 explicit SkTArray(int reserveCount) { function in class:SkTArray
83 explicit SkTArray(const SkTArray& array) { function in class:SkTArray
92 SkTArray(const T* array, int count) { function in class:SkTArray
363 operator !=(const SkTArray<T, MEM_COPY>& right) const argument
373 SkTArray(SkAlignedSTStorage<N,T>* storage) { function in class:SkTArray
383 SkTArray(const SkTArray& array, SkAlignedSTStorage<N,T>* storage) { function in class:SkTArray
393 SkTArray(const T* array, int count, SkAlignedSTStorage<N,T>* storage) { function in class:SkTArray
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/external/skia/experimental/AndroidPathRenderer/
H A DAndroidPathRenderer.cpp100 static void getFillVerticesFromPerimeter(const SkTArray<Vertex, true>& perimeter, VertexBuffer* vertexBuffer) { argument
117 static void getStrokeVerticesFromPerimeter(const SkTArray<Vertex, true>& perimeter, float halfStrokeWidth, argument
156 static void getStrokeVerticesFromUnclosedVertices(const SkTArray<Vertex, true>& vertices, float halfStrokeWidth, argument
206 static void getFillVerticesFromPerimeterAA(const SkTArray<Vertex, true>& perimeter, VertexBuffer* vertexBuffer, argument
271 static void getStrokeVerticesFromUnclosedVerticesAA(const SkTArray<Vertex, true>& vertices, float halfStrokeWidth, argument
430 static void getStrokeVerticesFromPerimeterAA(const SkTArray<Vertex, true>& perimeter, float halfStrokeWidth, argument
531 SkTArray<Vertex, true> tempVertices;
591 static void pushToVector(SkTArray<Vertex, true>* vertices, float x, float y) {
599 float sqrInvScaleX, float sqrInvScaleY, SkTArray<Vertex, true>* outputVertices) {
658 float sqrInvScaleX, float sqrInvScaleY, SkTArray<Verte
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