Searched defs:Texture2D (Results 1 - 7 of 7) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/shader/
H A DVarType.java56 Texture2D(false,true), enum constant in enum:VarType
/external/jmonkeyengine/engine/src/core/com/jme3/texture/
H A DTexture2D.java44 public class Texture2D extends Texture { class in inherits:Texture
52 public Texture2D(){ method in class:Texture2D
60 public Texture2D(Image img){ method in class:Texture2D
79 public Texture2D(int width, int height, Image.Format format){ method in class:Texture2D
94 public Texture2D(int width, int height, int numSamples, Image.Format format){ method in class:Texture2D
101 Texture2D clone = new Texture2D();
186 if (!(other instanceof Texture2D)) {
189 Texture2D that = (Texture2D) othe
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/external/deqp/framework/opengl/
H A DgluTexture.hpp69 class Texture2D class in namespace:glu
72 Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDecompressionParams& decompressionParams = tcu::TexDecompressionParams());
73 Texture2D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height);
74 Texture2D (const RenderContext& context, deUint32 internalFormat, int width, int height);
75 ~Texture2D (void);
79 tcu::Texture2D& getRefTexture (void) { return m_refTexture; }
80 const tcu::Texture2D& getRefTexture (void) const { return m_refTexture; }
83 static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const std::vector<std::string>& filenames);
84 static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const char* const* filenames);
85 static Texture2D* creat
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H A DgluTexture.cpp103 // Texture2D
105 Texture2D::Texture2D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height) function in class:glu::Texture2D
117 Texture2D::Texture2D (const RenderContext& context, deUint32 sizedFormat, int width, int height) function in class:glu::Texture2D
129 Texture2D::Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDecompressionParams& decompressionParams) function in class:glu::Texture2D
155 Texture2D::~Texture2D (void)
161 void Texture2D
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/external/deqp/modules/glshared/
H A DglsFboUtil.hpp233 struct Texture2D : public TextureFlat struct in namespace:deqp::gls::FboUtil::config
/external/deqp/framework/common/
H A DtcuTexture.hpp659 class Texture2D : private TextureLevelPyramid class in namespace:tcu
662 Texture2D (const TextureFormat& format, int width, int height);
663 Texture2D (const Texture2D& other);
664 ~Texture2D (void);
687 Texture2D& operator= (const Texture2D& other);
697 inline Vec4 Texture2D::sample (const Sampler& sampler, float s, float t, float lod) const
702 inline Vec4 Texture2D::sampleOffset (const Sampler& sampler, float s, float t, float lod, const IVec2& offset) const
707 inline float Texture2D
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/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.hpp167 class Texture2D : public Texture class in namespace:sglr::rc
170 Texture2D (deUint32 name = 0);
171 virtual ~Texture2D (void);
795 const rc::Texture2D& getTexture2D (int unitNdx) const;
802 void setTex2DBinding (int unit, rc::Texture2D* tex2D);
827 rc::Texture2D* tex2DBinding;
834 rc::Texture2D default2DTex;
889 rc::Texture2D m_emptyTex2D;

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