/frameworks/base/tools/layoutlib/bridge/src/android/content/res/ |
H A D | BridgeResources.java | 99 AssetManager assets, 104 assets, 122 private BridgeResources(BridgeContext context, AssetManager assets, DisplayMetrics metrics, argument 124 super(assets, metrics, config); 98 initSystem(BridgeContext context, AssetManager assets, DisplayMetrics metrics, Configuration config, LayoutlibCallback layoutlibCallback) argument
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/frameworks/base/cmds/bootanimation/ |
H A D | BootAnimation.cpp | 109 status_t BootAnimation::initTexture(Texture* texture, AssetManager& assets, argument 111 Asset* asset = assets.open(name, Asset::ACCESS_BUFFER);
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/frameworks/base/core/java/android/content/res/ |
H A D | XmlBlock.java | 479 XmlBlock(AssetManager assets, long xmlBlock) { argument 480 mAssets = assets;
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H A D | Resources.java | 76 * provides a high-level API for getting typed data from the assets. 78 * <p>The Android resource system keeps track of all non-code assets associated with an 239 * Create a new Resources object on top of an existing set of assets in an 242 * @param assets Previously created AssetManager. 248 public Resources(AssetManager assets, DisplayMetrics metrics, Configuration config) { argument 249 this(assets, metrics, config, CompatibilityInfo.DEFAULT_COMPATIBILITY_INFO); 255 * @param assets Previously created AssetManager. 263 public Resources(AssetManager assets, DisplayMetrics metrics, Configuration config, argument 265 mAssets = assets; 271 assets [all...] |
/frameworks/base/tools/aapt/ |
H A D | Images.cpp | 4 // Build resource files from raw assets. 1272 status_t preProcessImage(const Bundle* bundle, const sp<AaptAssets>& /* assets */, 1500 status_t postProcessImage(const Bundle* bundle, const sp<AaptAssets>& assets, argument 1509 return compileXmlFile(bundle, assets, resourceName, file, table);
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H A D | Command.cpp | 212 AssetManager assets; local 213 if (!assets.addAssetPath(String8(zipFileName), NULL)) { 214 fprintf(stderr, "ERROR: list -a failed because assets could not be loaded\n"); 223 const ResTable& res = assets.getResources(false); 229 Asset* manifestAsset = assets.openNonAsset("AndroidManifest.xml", 392 Vector<String8> getNfcAidCategories(AssetManager& assets, String8 xmlPath, bool offHost, argument 395 Asset* aidAsset = assets.openNonAsset(xmlPath, Asset::ACCESS_BUFFER); 596 AssetManager assets; local 598 if (!assets.addAssetPath(String8(filename), &assetsCookie)) { 599 fprintf(stderr, "ERROR: dump failed because assets coul 2266 sp<AaptAssets> assets; local [all...] |
H A D | Resource.cpp | 4 // Build resource files from raw assets. 224 static status_t parsePackage(Bundle* bundle, const sp<AaptAssets>& assets, argument 267 assets->setPackage(String8(block.getAttributeStringValue(nameIndex, &len))); 297 static status_t makeFileResources(Bundle* bundle, const sp<AaptAssets>& assets, argument 329 table->addEntry(SourcePos(it.getPath(), 0), String16(assets->getPackage()), 335 assets->addResource(it.getLeafName(), resPath, it.getFile(), type8); 343 PreProcessImageWorkUnit(const Bundle* bundle, const sp<AaptAssets>& assets, argument 345 mBundle(bundle), mAssets(assets), mFile(file), mHasErrors(hasErrors) { 363 static status_t preProcessImages(const Bundle* bundle, const sp<AaptAssets>& assets, argument 373 bundle, assets, i 592 applyFileOverlay(Bundle *bundle, const sp<AaptAssets>& assets, sp<ResourceTypeSet> *baseSet, const char *resType) argument 950 getPlatformAssetCookie(const AssetManager& assets) argument 1024 extractPlatformBuildVersion(AssetManager& assets, Bundle* bundle) argument 1087 generateAndroidManifestForSplit(Bundle* bundle, const sp<AaptAssets>& assets, const sp<ApkSplit>& split, sp<AaptFile>& outFile, ResourceTable* table) argument 1144 buildResources(Bundle* bundle, const sp<AaptAssets>& assets, sp<ApkBuilder>& builder) argument 2048 getSymbolPackage(const String8& symbol, const sp<AaptAssets>& assets, bool pub) argument 2064 getAttributeComment(const sp<AaptAssets>& assets, const String8& name, String16* outTypeComment = NULL) argument 2084 writeResourceLoadedCallbackForLayoutClasses( FILE* fp, const sp<AaptAssets>& assets, const sp<AaptSymbols>& symbols, int indent, bool ) argument 2113 writeResourceLoadedCallback( FILE* fp, const sp<AaptAssets>& assets, bool includePrivate, const sp<AaptSymbols>& symbols, const String8& className, int indent) argument 2155 writeLayoutClasses( FILE* fp, const sp<AaptAssets>& assets, const sp<AaptSymbols>& symbols, int indent, bool includePrivate, bool nonConstantId) argument 2393 writeTextLayoutClasses( FILE* fp, const sp<AaptAssets>& assets, const sp<AaptSymbols>& symbols, bool includePrivate) argument 2489 writeSymbolClass( FILE* fp, const sp<AaptAssets>& assets, bool includePrivate, const sp<AaptSymbols>& symbols, const String8& className, int indent, bool nonConstantId, bool emitCallback) argument 2619 writeTextSymbolClass( FILE* fp, const sp<AaptAssets>& assets, bool includePrivate, const sp<AaptSymbols>& symbols, const String8& className) argument 2660 writeResourceSymbols(Bundle* bundle, const sp<AaptAssets>& assets, const String8& package, bool includePrivate, bool emitCallback) argument 2833 writeProguardForAndroidManifest(ProguardKeepSet* keep, const sp<AaptAssets>& assets) argument 3029 writeProguardForLayouts(ProguardKeepSet* keep, const sp<AaptAssets>& assets) argument 3100 writeProguardFile(Bundle* bundle, const sp<AaptAssets>& assets) argument 3156 writeDependencyPreReqs(Bundle* , const sp<AaptAssets>& assets, FILE* fp, bool includeRaw) argument [all...] |
H A D | ResourceTable.cpp | 4 // Build resource files from raw assets. 43 const sp<AaptAssets>& assets, 54 return compileXmlFile(bundle, assets, resourceName, root, target, table, options); 58 const sp<AaptAssets>& assets, 70 return compileXmlFile(bundle, assets, resourceName, root, outTarget, table, options); 74 const sp<AaptAssets>& assets, 94 status_t err = root->assignResourceIds(assets, table); 100 status_t err = root->parseValues(assets, table); 783 const sp<AaptAssets>& assets, 850 const String16 myPackage(assets 42 compileXmlFile(const Bundle* bundle, const sp<AaptAssets>& assets, const String16& resourceName, const sp<AaptFile>& target, ResourceTable* table, int options) argument 57 compileXmlFile(const Bundle* bundle, const sp<AaptAssets>& assets, const String16& resourceName, const sp<AaptFile>& target, const sp<AaptFile>& outTarget, ResourceTable* table, int options) argument 73 compileXmlFile(const Bundle* bundle, const sp<AaptAssets>& assets, const String16& resourceName, const sp<XMLNode>& root, const sp<AaptFile>& target, ResourceTable* table, int options) argument 782 compileResourceFile(Bundle* bundle, const sp<AaptAssets>& assets, const sp<AaptFile>& in, const ResTable_config& defParams, const bool overwrite, ResourceTable* outTable) argument 1801 addIncludedResources(Bundle* bundle, const sp<AaptAssets>& assets) argument [all...] |
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/android/ |
H A D | BridgeContext.java | 188 AssetRepository assets, 200 mAssets.setAssetRepository(assets); 186 BridgeContext(Object projectKey, DisplayMetrics metrics, RenderResources renderResources, AssetRepository assets, LayoutlibCallback layoutlibCallback, Configuration config, int targetSdkVersion, boolean hasRtlSupport) argument
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/frameworks/base/core/java/android/content/pm/ |
H A D | PackageParser.java | 777 final AssetManager assets = new AssetManager(); 781 loadApkIntoAssetManager(assets, lite.baseCodePath, flags); 785 loadApkIntoAssetManager(assets, path, flags); 790 final Package pkg = parseBaseApk(baseApk, assets, flags); 805 parseSplitApk(pkg, i, assets, flags); 812 IoUtils.closeQuietly(assets); 836 final AssetManager assets = new AssetManager(); 838 final Package pkg = parseBaseApk(apkFile, assets, flags); 842 IoUtils.closeQuietly(assets); 846 private static int loadApkIntoAssetManager(AssetManager assets, Strin argument 864 parseBaseApk(File apkFile, AssetManager assets, int flags) argument 913 parseSplitApk(Package pkg, int splitIndex, AssetManager assets, int flags) argument [all...] |