Searched defs:c00 (Results 1 - 8 of 8) sorted by relevance

/external/clang/test/CXX/lex/lex.charset/
H A Dp2-cxx11.cpp3 char c00 = '\u0000'; // ok variable
H A Dp2-cxx98.cpp3 char c00 = '\u0000'; // expected-error {{universal character name refers to a control character}} variable
/external/skia/src/core/
H A DSkFilterProc.cpp58 static unsigned bilerp4_00(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) { argument
59 return c00;
61 static unsigned bilerp4_01(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) { argument
62 uint32_t lo = (3 * LO_PAIR(c00) + LO_PAIR(c01)) >> 2;
63 uint32_t hi = (3 * HI_PAIR(c00) + HI_PAIR(c01)) >> 2;
66 static unsigned bilerp4_02(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) { argument
67 uint32_t lo = (LO_PAIR(c00) + LO_PAIR(c01)) >> 1;
68 uint32_t hi = (HI_PAIR(c00) + HI_PAIR(c01)) >> 1;
71 static unsigned bilerp4_03(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) { argument
72 uint32_t lo = (LO_PAIR(c00)
77 bilerp4_10(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) argument
82 bilerp4_11(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) argument
87 bilerp4_12(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) argument
92 bilerp4_13(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) argument
98 bilerp4_20(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) argument
103 bilerp4_21(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) argument
108 bilerp4_22(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) argument
113 bilerp4_23(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) argument
119 bilerp4_30(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) argument
124 bilerp4_31(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) argument
129 bilerp4_32(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) argument
134 bilerp4_33(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) argument
158 uint32_t c00 = *a00; local
165 uint32_t c00 = *a00; local
172 uint32_t c00 = *a00; local
180 uint32_t c00 = *a00; local
187 uint32_t c00 = *a00; local
196 uint32_t c00 = *a00; local
205 uint32_t c00 = *a00; local
215 uint32_t c00 = *a00; local
222 uint32_t c00 = *a00; local
231 uint32_t c00 = *a00; local
240 uint32_t c00 = *a00; local
250 uint32_t c00 = *a00; local
257 uint32_t c00 = *a00; local
266 uint32_t c00 = *a00; local
275 uint32_t c00 = *a00; local
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/external/skia/src/utils/
H A DSkPatchUtils.cpp130 static SkScalar bilerp(SkScalar tx, SkScalar ty, SkScalar c00, SkScalar c10, SkScalar c01, argument
132 SkScalar a = c00 * (1.f - tx) + c10 * tx;
/external/deqp/modules/gles2/functional/
H A Des2fShaderTextureFunctionTests.cpp399 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); local
402 float dudx = (c10.s - c00.s)*m_textureSpec.width / (float)viewportSize[0];
403 float dvdy = (c01.t - c00.t)*m_textureSpec.height / (float)viewportSize[1];
/external/deqp/modules/glshared/
H A DglsShaderRenderCase.cpp706 Vec4 c00 = colors[v00]; local
728 const Vec4& t0 = tri ? c00 : c11;
/external/deqp/framework/common/
H A DtcuTexLookupVerifier.cpp455 const Vec4 c00 = quad00.p00*(1.0f-a0)*(1.0f-b0) + quad00.p10*a0*(1.0f-b0) + quad00.p01*(1.0f-a0)*b0 + quad00.p11*a0*b0; local
461 const Vec4 cz0 = c00*(1.0f-c0) + c01*c0;
1410 const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i+0, j+0)), size); variable
1417 if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.face == CUBEFACE_LAST)
1427 quad.p00 = lookup<float>(faces[c00.face], sampler, c00.s, c00.t, 0);
1485 const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+0, j0+0)), size0); variable
1492 if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.face == CUBEFACE_LAST)
1495 quad0.p00 = lookup<float>(faces0[c00
1519 const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+0, j1+0)), size1); variable
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/external/deqp/modules/gles3/functional/
H A Des3fShaderTextureFunctionTests.cpp716 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); local
719 float dudx = (c10.s - c00.s)*m_textureSpec.width / (float)viewportSize[0];
720 float dvdy = (c01.t - c00.t)*m_textureSpec.height / (float)viewportSize[1];

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