Searched defs:conics (Results 1 - 3 of 3) sorted by relevance
/external/skia/src/core/ |
H A D | SkStrokerPriv.cpp | 136 SkConic conics[SkConic::kMaxConicsForArc]; local 137 int count = SkConic::BuildUnitArc(before, after, dir, &matrix, conics); 140 outer->conicTo(conics[i].fPts[1], conics[i].fPts[2], conics[i].fW);
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H A D | SkPath.cpp | 953 * ignore singlePt and append the specified number of conics. 956 SkRotationDirection dir, SkConic conics[SkConic::kMaxConicsForArc], 963 int count = SkConic::BuildUnitArc(start, stop, dir, &matrix, conics); 1097 this->incReserve(9); // move + 4 conics 1146 SkConic conics[SkConic::kMaxConicsForArc]; local 1147 int count = build_arc_conics(oval, startV, stopV, dir, conics, &singlePt); 1150 const SkPoint& pt = conics[0].fPts[0]; 1153 this->conicTo(conics[i].fPts[1], conics[i].fPts[2], conics[ 955 build_arc_conics(const SkRect& oval, const SkVector& start, const SkVector& stop, SkRotationDirection dir, SkConic conics[SkConic::kMaxConicsForArc], SkPoint* singlePt) argument [all...] |
/external/skia/src/gpu/ |
H A D | GrAAHairLinePathRenderer.cpp | 32 // bloat_quad. Quadratics and conics share an index buffer 136 // and dst[1] are the two new conics. 241 GrAAHairLinePathRenderer::PtArray* conics, 259 // We chop the conics to create tighter clipping to hide error 260 // that appears near max curvature of very thin conics. Thin 277 // when in perspective keep conics in src space 279 SkPoint* pts = conics->push_back_n(3); 841 PREALLOC_PTARRAY(128) conics; 850 &lines, &quads, &conics, &qSubdivs, &cWeights); 854 int conicCount = conics 236 gather_lines_and_quads(const SkPath& path, const SkMatrix& m, const SkIRect& devClipBounds, GrAAHairLinePathRenderer::PtArray* lines, GrAAHairLinePathRenderer::PtArray* quads, GrAAHairLinePathRenderer::PtArray* conics, GrAAHairLinePathRenderer::IntArray* quadSubdivCnts, GrAAHairLinePathRenderer::FloatArray* conicWeights) argument [all...] |
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