Searched defs:decisionName (Results 1 - 2 of 2) sorted by relevance
/external/deqp/modules/gles2/performance/ |
H A D | es2pShaderControlStatementTests.cpp | 860 const char* decisionName = decisionType == (int)DECISION_STATIC ? "static" : local 864 DE_ASSERT(decisionName != DE_NULL); 886 string caseName = string("") + decisionName + "_" + branchResultName + workloadDivisionSuffix; 935 const char* decisionName = decisionType == (int)DECISION_STATIC ? "static" : local 939 DE_ASSERT(decisionName != DE_NULL); 943 vertexOrFragmentGroup->addChild(new LoopCase(m_context, (string(decisionName) + "_stable").c_str(), "", loopGroups[groupNdx].type, (DecisionType)decisionType, true, isVertex)); 944 vertexOrFragmentGroup->addChild(new LoopCase(m_context, (string(decisionName) + "_unstable").c_str(), "", loopGroups[groupNdx].type, (DecisionType)decisionType, false, isVertex)); 947 vertexOrFragmentGroup->addChild(new LoopCase(m_context, decisionName, "", loopGroups[groupNdx].type, (DecisionType)decisionType, true, isVertex));
|
/external/deqp/modules/gles3/performance/ |
H A D | es3pShaderControlStatementTests.cpp | 872 const char* decisionName = decisionType == (int)DECISION_STATIC ? "static" : local 876 DE_ASSERT(decisionName != DE_NULL); 898 string caseName = string("") + decisionName + "_" + branchResultName + workloadDivisionSuffix; 947 const char* decisionName = decisionType == (int)DECISION_STATIC ? "static" : local 951 DE_ASSERT(decisionName != DE_NULL); 955 vertexOrFragmentGroup->addChild(new LoopCase(m_context, (string(decisionName) + "_stable").c_str(), "", loopGroups[groupNdx].type, (DecisionType)decisionType, true, isVertex)); 956 vertexOrFragmentGroup->addChild(new LoopCase(m_context, (string(decisionName) + "_unstable").c_str(), "", loopGroups[groupNdx].type, (DecisionType)decisionType, false, isVertex)); 959 vertexOrFragmentGroup->addChild(new LoopCase(m_context, decisionName, "", loopGroups[groupNdx].type, (DecisionType)decisionType, true, isVertex));
|
Completed in 42 milliseconds