Searched defs:depthFunc (Results 1 - 8 of 8) sorted by relevance
/external/deqp/modules/glshared/ |
H A D | glsInteractionTestUtil.hpp | 90 deUint32 depthFunc; member in struct:deqp::gls::InteractionTestUtil::RenderState 107 , depthFunc (0)
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/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderInvarianceTests.cpp | 323 const glw::GLenum depthFunc = (passNdx == 0) ? (GL_ALWAYS) : (GL_EQUAL); local 331 gl.depthFunc (depthFunc);
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H A D | es2fDepthStencilTests.cpp | 104 deUint32 depthFunc; member in struct:deqp::gles2::Functional::DepthStencilCaseUtil::DepthStencilParams 112 , depthFunc (0) 147 log << TestLog::Message << " func = " << glu::getCompareFuncStr(params.depthFunc) << "\n" 300 renderCmd.params.depthFunc = GL_ALWAYS; 329 cmd.params.depthFunc = GL_LESS; 403 dst.state.depthFunc = sglr::rr_util::mapGLTestFunc(src.params.depthFunc); 456 glDepthFunc(command.params.depthFunc); 775 params.depthFunc = rnd.choose<deUint32>(DE_ARRAY_BEGIN(compareFuncs), DE_ARRAY_END(compareFuncs)); 841 for (int depthFunc [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderInvarianceTests.cpp | 323 const glw::GLenum depthFunc = (passNdx == 0) ? (GL_ALWAYS) : (GL_EQUAL); local 331 gl.depthFunc (depthFunc);
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H A D | es3fDepthStencilTests.cpp | 104 deUint32 depthFunc; member in struct:deqp::gles3::Functional::DepthStencilCaseUtil::DepthStencilParams 112 , depthFunc (0) 147 log << TestLog::Message << " func = " << glu::getCompareFuncStr(params.depthFunc) << "\n" 300 renderCmd.params.depthFunc = GL_ALWAYS; 329 cmd.params.depthFunc = GL_LESS; 403 dst.state.depthFunc = sglr::rr_util::mapGLTestFunc(src.params.depthFunc); 456 glDepthFunc(command.params.depthFunc); 775 params.depthFunc = rnd.choose<deUint32>(DE_ARRAY_BEGIN(compareFuncs), DE_ARRAY_END(compareFuncs)); 841 for (int depthFunc [all...] |
/external/deqp/framework/referencerenderer/ |
H A D | rrFragmentOperations.cpp | 164 void FragmentProcessor::executeDepthCompare (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, TestFunc depthFunc, const tcu::ConstPixelBufferAccess& depthBuffer) argument 214 switch (depthFunc) 231 switch (depthFunc) 818 executeDepthCompare(groupFirstFragNdx, numSamplesPerFragment, inputFragments, state.depthFunc, depthBuffer);
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H A D | rrRenderState.hpp | 237 TestFunc depthFunc; member in struct:rr::FragmentOperationState 271 , depthFunc (TESTFUNC_LESS)
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrGLContext.cpp | 515 void GLContext::depthFunc (deUint32 func) function in class:sglr::GLContext
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