Searched defs:drawBufferNdx (Results 1 - 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
H A Des31fDrawBuffersIndexedTests.cpp679 FragmentShader (int drawBufferNdx, const DrawBufferInfo& info);
687 FragmentShader::FragmentShader (int drawBufferNdx, const DrawBufferInfo& info) argument
689 , m_drawBufferNdx (drawBufferNdx)
802 for (int drawBufferNdx = 0; drawBufferNdx < (int)drawBuffers.size(); drawBufferNdx++)
804 if (drawBuffers[drawBufferNdx].getRender())
806 const rr::RenderState renderState (createRenderState(preCommonBlendState, postCommonBlendState, drawBuffers[drawBufferNdx]));
807 const rr::RenderTarget renderTarget (rr::MultisamplePixelBufferAccess::fromSinglesampleAccess(refRenderbuffers[drawBufferNdx].getAccess()));
809 const FragmentShader fragmentShader (drawBufferNdx, drawBuffer
873 stream << "layout(location=" << drawBufferNdx << ") out highp "; local
895 stream << " o_drawBuffer" << drawBufferNdx << ";\\n"; local
913 stream << "\\to_drawBuffer" << drawBufferNdx; local
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