Searched defs:eglFence (Results 1 - 5 of 5) sorted by relevance

/frameworks/native/include/gui/
H A DGLConsumer.h251 EGLDisplay display, EGLSyncKHR eglFence);
254 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) {
255 return releaseBufferLocked(slot, graphicBuffer, mEglDisplay, eglFence);
253 releaseBufferLocked(int slot, const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) argument
/frameworks/native/libs/gui/
H A DBufferQueueConsumer.cpp321 EGLSyncKHR eglFence) {
355 mSlots[slot].mEglFence = eglFence;
319 releaseBuffer(int slot, uint64_t frameNumber, const sp<Fence>& releaseFence, EGLDisplay eglDisplay, EGLSyncKHR eglFence) argument
H A DConsumerBase.cpp291 EGLDisplay display, EGLSyncKHR eglFence) {
302 display, eglFence, mSlots[slot].mFence);
289 releaseBufferLocked( int slot, const sp<GraphicBuffer> graphicBuffer, EGLDisplay display, EGLSyncKHR eglFence) argument
H A DBufferQueueProducer.cpp274 EGLSyncKHR eglFence = EGL_NO_SYNC_KHR; local
360 eglFence = mSlots[found].mEglFence;
395 if (eglFence != EGL_NO_SYNC_KHR) {
396 EGLint result = eglClientWaitSyncKHR(eglDisplay, eglFence, 0,
407 eglDestroySyncKHR(eglDisplay, eglFence);
H A DGLConsumer.cpp367 EGLDisplay display, EGLSyncKHR eglFence) {
373 buf, graphicBuffer, display, eglFence);
365 releaseBufferLocked(int buf, sp<GraphicBuffer> graphicBuffer, EGLDisplay display, EGLSyncKHR eglFence) argument

Completed in 128 milliseconds