Searched defs:fillMode (Results 1 - 3 of 3) sorted by relevance
/external/skia/src/utils/win/ |
H A D | SkDWriteGeometrySink.cpp | 47 void STDMETHODCALLTYPE SkDWriteGeometrySink::SetFillMode(D2D1_FILL_MODE fillMode) { argument 48 switch (fillMode) {
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/external/skia/src/gpu/gl/ |
H A D | GrGLPathRendering.cpp | 162 GrGLenum fillMode = local 167 GL_CALL(StencilFillPath(id, fillMode, writeMask)); 182 GrGLenum fillMode = local 188 GL_CALL(StencilFillPath(id, fillMode, writeMask)); 192 this->stencilThenCoverFillPath(id, fillMode, writeMask, GR_GL_BOUNDING_BOX); 209 GrGLenum fillMode = local 218 count, gIndexType2GLType[indexType], indices, baseID, fillMode, 228 fillMode, writeMask, GR_GL_BOUNDING_BOX_OF_BOUNDING_BOXES, 344 inline void GrGLPathRendering::stencilThenCoverFillPath(GrGLuint path, GrGLenum fillMode, argument 347 GL_CALL(StencilThenCoverFillPath(path, fillMode, mas 364 stencilThenCoverFillPathInstanced( GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat *transformValues) argument [all...] |
/external/pdfium/core/src/fxge/apple/ |
H A D | fx_quartz_device.cpp | 265 int fillMode ) 276 if ((fillMode & 3) == FXFILL_WINDING) { 379 int fillMode, 403 if (fillMode && fillArgb) { 405 if ((fillMode & 3) == FXFILL_WINDING) { 407 } else if ((fillMode & 3) == FXFILL_ALTERNATE) { 412 if (fillMode & FXFILL_FULLCOVER) { 374 DrawPath(const CFX_PathData* pathData, const CFX_AffineMatrix* matrix, const CFX_GraphStateData* graphState, FX_DWORD fillArgb, FX_DWORD strokeArgb, int fillMode, int alpha_flag, void* pIccTransform, int blend_type ) argument
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