Searched defs:forceClose (Results 1 - 3 of 3) sorted by relevance

/external/skia/experimental/AndroidPathRenderer/
H A DAndroidPathRenderer.cpp545 bool forceClose = style != SkStrokeRec::kStroke_Style; local
546 bool wasClosed = ConvexPathPerimeterVertices(path, forceClose, threshInvScaleX * threshInvScaleX,
598 bool PathRenderer::ConvexPathPerimeterVertices(const SkPath& path, bool forceClose, argument
603 // perimeter, or resolved into more vertices. Reconsider forceClose-ing in that case.
604 SkPath::Iter iter(path, forceClose);
/external/skia/src/core/
H A DSkPath.cpp115 The iterator does more cleanup, especially if forceClose == true
118 3. if we encounter Move without a preceeding Close, and forceClose is true, goto #2
1536 SkPath::Iter::Iter(const SkPath& path, bool forceClose) { argument
1537 this->setPath(path, forceClose);
1540 void SkPath::Iter::setPath(const SkPath& path, bool forceClose) { argument
1547 fForceClose = SkToU8(forceClose);
1939 void SkPath::dump(SkWStream* wStream, bool forceClose, bool dumpAsHex) const { argument
1941 Iter iter(*this, forceClose);
1946 SkDebugf("path: forceClose=%s\n", forceClose
[all...]
/external/skia/tests/
H A DPathTest.cpp2392 const bool forceClose; member in struct:iterTestData
2452 iter.setPath(p, gIterTests[i].forceClose);

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