Searched defs:getComponentAccess (Results 1 - 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
H A Des31fPrimitiveBoundingBoxTests.cpp69 float& getComponentAccess (int ndx);
70 const float& getComponentAccess (int ndx) const;
73 float& BoundingBox::getComponentAccess (int ndx) function in class:deqp::gles31::Functional::__anon3589::BoundingBox
82 const float& BoundingBox::getComponentAccess (int ndx) const function in class:deqp::gles31::Functional::__anon3589::BoundingBox
84 return const_cast<BoundingBox*>(this)->getComponentAccess(ndx);
244 boundingBox.getComponentAccess(coordNdx) = rnd.getFloat(-4.0f, 4.0f);
288 if (state[ndx] != bbox.getComponentAccess(ndx))
322 if (state[ndx] != StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint>(bbox.getComponentAccess(ndx)) &&
323 state[ndx] != StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<glw::GLint>(bbox.getComponentAccess(ndx)))
335 const glw::GLint roundDown = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint>(bbox.getComponentAccess(nd
[all...]

Completed in 134 milliseconds