Searched defs:glu (Results 1 - 25 of 76) sorted by path

1234

/external/deqp/framework/common/
H A DtcuPlatform.hpp28 namespace glu namespace
59 * API-specific platform interfaces (glu::Platform and eglu::Platform)
88 * GL-specific platform interface is defined by glu::Platform. If your
95 virtual const glu::Platform& getGLPlatform (void) const;
/external/deqp/framework/opengl/
H A DgluCallLogWrapper.cpp32 namespace glu namespace
137 } // glu
H A DgluCallLogWrapper.hpp35 namespace glu namespace
57 } // glu
H A DgluContextFactory.cpp26 namespace glu namespace
38 } // glu
H A DgluContextFactory.hpp36 namespace glu namespace
42 * In order to support OpenGL (ES) tests, glu::Platform implementation
73 } // glu
H A DgluContextInfo.cpp37 namespace glu namespace
140 : glu::ContextInfo (context)
270 } // glu
H A DgluContextInfo.hpp32 namespace glu namespace
117 } // glu
H A DgluDefs.cpp32 namespace glu namespace
87 } // glu
H A DgluDefs.hpp29 #define GLU_EXPECT_NO_ERROR(ERR, MSG) glu::checkError((ERR), MSG, __FILE__, __LINE__)
43 namespace glu namespace
72 } // glu
H A DgluDrawUtil.cpp36 namespace glu namespace
592 const glu::ContextType ctxType = context.getType();
603 } // glu
H A DgluDrawUtil.hpp35 namespace glu namespace
293 } // glu
H A DgluDummyRenderContext.hpp34 namespace glu namespace
40 * Some patterns (e.g. a test class inheriting from glu::CallLogWrapper)
62 } // glu
H A DgluES3PlusWrapperContext.cpp44 namespace glu namespace
56 Context (const glu::RenderContext& ctx);
75 const glu::GLSLVersion nativeGLSLVersion;
78 Context::Context (const glu::RenderContext& ctx)
87 , nativeGLSLVersion (glu::getContextTypeGLSLVersion(ctx.getType()))
89 const de::UniquePtr<glu::ContextInfo> ctxInfo(glu::ContextInfo::create(ctx));
349 dst << glu::getGLSLVersionDeclaration(version) << "\n";
639 glu::ContextType nativeContext = wrappableNativeTypes[nativeCtxNdx];
643 glu
[all...]
H A DgluES3PlusWrapperContext.hpp35 namespace glu namespace
71 } // glu
H A DgluFboRenderContext.cpp35 namespace glu namespace
40 const tcu::IVec4 bits = tcu::getTextureFormatBitDepth(glu::mapGLInternalFormat(colorFormat));
46 const tcu::IVec4 bits = tcu::getTextureFormatBitDepth(glu::mapGLInternalFormat(depthStencilFormat));
51 deUint32 chooseColorFormat (const glu::RenderConfig& config)
68 const tcu::IVec4 bits = tcu::getTextureFormatBitDepth(glu::mapGLInternalFormat(format));
70 if (config.redBits != glu::RenderConfig::DONT_CARE &&
74 if (config.greenBits != glu::RenderConfig::DONT_CARE &&
78 if (config.blueBits != glu::RenderConfig::DONT_CARE &&
82 if (config.alphaBits != glu::RenderConfig::DONT_CARE &&
92 deUint32 chooseDepthStencilFormat (const glu
[all...]
H A DgluFboRenderContext.hpp35 namespace glu namespace
73 } // glu
H A DgluObjectWrapper.cpp33 namespace glu namespace
127 } // glu
H A DgluObjectWrapper.hpp32 namespace glu namespace
145 } // glu
H A DgluPixelTransfer.cpp33 namespace glu namespace
142 } // glu
H A DgluPixelTransfer.hpp37 namespace glu namespace
48 } // glu
H A DgluPlatform.cpp31 namespace glu namespace
42 } // glu
H A DgluPlatform.hpp34 namespace glu namespace
49 * See glu::ContextFactory and glu::RenderContext for complete details
72 } // glu
H A DgluProgramInterfaceQuery.cpp30 namespace glu namespace
110 } // glu
H A DgluProgramInterfaceQuery.hpp36 namespace glu namespace
129 } // glu
H A DgluRenderConfig.cpp28 namespace glu namespace
183 } // glu

Completed in 1400 milliseconds

1234