Searched defs:isDepthFormat (Results 1 - 4 of 4) sorted by relevance

/external/deqp/modules/gles31/functional/
H A Des31fTextureBorderClampTests.cpp93 bool isDepthFormat (deUint32 format, tcu::Sampler::DepthStencilMode mode) function in namespace:deqp::gles31::Functional::__anon3705
288 if (isDepthFormat(texFormat, tcu::Sampler::MODE_DEPTH) || isStencilFormat(texFormat, tcu::Sampler::MODE_STENCIL))
294 if (isDepthFormat(texFormat, tcu::Sampler::MODE_DEPTH))
471 const bool isDepth = isDepthFormat(format, mode);
1266 if (!isDepthFormat(m_texFormat, m_sampleMode))
1508 const bool isDepth = isDepthFormat(m_texFormat, m_sampleMode);
H A Des31fTextureLevelStateQueryTests.cpp265 static bool isDepthFormat (const tcu::TextureFormat& fmt) function in namespace:deqp::gles31::Functional::__anon3721
350 if (target == GL_TEXTURE_3D && isDepthFormat(fmt))
H A Des31fTextureGatherTests.cpp107 static inline bool isDepthFormat (const tcu::TextureFormat& fmt) function in namespace:deqp::gles31::Functional::__anon3719
344 if (isDepthFormat(dst.getFormat()))
839 if (isDepthFormat(format))
1048 isDepthFormat(textureFormat) ? tcu::TextureFormat::UNORM_INT8 : textureFormat.type))
1052 DE_ASSERT((m_shadowCompareMode != tcu::Sampler::COMPAREMODE_NONE) == isDepthFormat(m_textureFormat));
1062 DE_ASSERT(!((m_flags & GATHERCASE_MIPMAP_INCOMPLETE) && isDepthFormat(m_textureFormat))); // It's not clear what shadow textures should return when incomplete.
1165 if (isDepthFormat(textureFormat))
1220 const bool useNormalizedCoord = usePixCoord || isDepthFormat(textureFormat);
1222 const bool isShadow = isDepthFormat(textureFormat);
1284 if (isDepthFormat(m_textureForma
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/external/jmonkeyengine/engine/src/core/com/jme3/texture/
H A DImage.java290 public boolean isDepthFormat(){ method in class:Image.Format

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