Searched defs:is_valid (Results 1 - 1 of 1) sorted by relevance

/frameworks/native/opengl/libagl/
H A Degl.cpp106 static EGLBoolean is_valid(EGLDisplay dpy) { function in struct:android::egl_display_t
1259 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1308 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1354 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1426 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1447 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1468 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1488 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1569 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1601 if (egl_display_t::is_valid(dp
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