Searched defs:levels (Results 1 - 25 of 79) sorted by relevance

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/external/fio/
H A Dlog.c94 static const char *levels[] = { "Unknown", "Debug", "Info", "Error", local
100 return levels[level];
/external/eigen/demos/opengl/
H A Dicosphere.cpp36 IcoSphere::IcoSphere(unsigned int levels) argument
50 while(mIndices.size()<levels)
/external/icu/icu4j/main/classes/core/src/com/ibm/icu/impl/duration/impl/
H A DUtils.java43 * - Units repeat in levels of 10,000, there are symbols for each level too (except 1's).
48 * - The 1000's 0 is also omitted in alternating levels, such that it is omitted in the rightmost
76 buf[--x] = zh.levels[l];
129 // remove levels for empty blocks
189 final char[] levels; field in class:Utils.ChineseDigits
193 ChineseDigits(String digits, String units, String levels, char liang, boolean ko) { argument
196 this.levels = levels.toCharArray();
/external/icu/icu4j/main/tests/core/src/com/ibm/icu/dev/test/bidi/
H A DTestInverse.java219 private void printUnicode(char[] chars, byte[] levels) { argument
225 if (levels != null) {
226 log("." + levels[i]);
H A DBiDiConformanceTest.java134 Field 3: An ordered list of resulting levels for each token in field 0
136 The UBA does not assign levels to certain characters (e.g. LRO);
286 levels[levelsCount++]=-1;
291 levels[levelsCount++]=(byte)value;
492 if(levels[i]!=actualLevels[i] && levels[i]>=0) {
496 // levels but just returns all levels as the paragraph level 0 or 1.
500 errln(" ------------ Wrong level value at index "+i+"; expected "+levels[i]+" actual "+actualLevels[i]);
509 StringBuilder els=new StringBuilder("Expected levels
601 private byte levels[]=new byte[1000]; // UBiDiLevel field in class:BiDiConformanceTest
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H A DTestData.java246 protected byte[] levels; field in class:TestData
250 byte direction, byte paraLevel, byte resultLevel, byte[] levels,
258 this.levels = levels;
249 TestData(short[] dirProps, int lineStart, int lineLimit, byte direction, byte paraLevel, byte resultLevel, byte[] levels, int[] visualMap) argument
/external/mesa3d/src/mesa/drivers/dri/r200/
H A Dradeon_mipmap_tree.h72 GLuint numLevels; /** Number of mip levels stored in this mipmap tree */
80 radeon_mipmap_level levels[RADEON_MIPTREE_MAX_TEXTURE_LEVELS]; member in struct:_radeon_mipmap_tree
/external/mesa3d/src/mesa/drivers/dri/radeon/
H A Dradeon_mipmap_tree.h72 GLuint numLevels; /** Number of mip levels stored in this mipmap tree */
80 radeon_mipmap_level levels[RADEON_MIPTREE_MAX_TEXTURE_LEVELS]; member in struct:_radeon_mipmap_tree
/external/valgrind/memcheck/tests/
H A Dmempool.c25 level_list *levels; member in struct:_pool
48 p->levels = NULL;
64 l->next = p->levels;
67 p->levels = l;
72 level_list *l = p->levels;
73 p->levels = l->next;
85 level_list *l = p->levels;
105 VALGRIND_MEMPOOL_ALLOC(p->levels->where, where, size);
H A Dmempool2.c28 level_list *levels; member in struct:_pool
51 p->levels = NULL;
67 l->next = p->levels;
70 p->levels = l;
75 level_list *l = p->levels;
76 p->levels = l->next;
88 level_list *l = p->levels;
108 VALGRIND_MEMPOOL_ALLOC(p->levels->where, where, size);
/external/vboot_reference/firmware/stub/
H A Dvboot_api_stub_sf.c38 int levels = backtrace(buffer, MAX_STACK_LEVELS); local
41 backtrace_symbols_fd(buffer + 1, levels - 1, 2);
/external/boringssl/src/crypto/x509v3/
H A Dpcy_int.h160 X509_POLICY_LEVEL *levels; member in struct:X509_POLICY_TREE_st
/external/icu/icu4c/source/test/cintltst/
H A Dcbiditst.h72 const UBiDiLevel *levels; member in struct:__anon5753
/external/icu/icu4j/main/classes/core/src/com/ibm/icu/text/
H A DBidiLine.java28 * This means that there is a Bidi object with a levels
31 * Only if the length of the text is zero, then levels==dirProps==NULL.
44 * Here, the levels array is scanned as soon as necessary, and a vector of
53 * In a further attempt to save memory, the levels array is never changed
58 * which is not reflected in the levels array.
59 * This allows a line Bidi object to use the same levels array as
63 * paragraph's levels and dirProps arrays are reused by way of setting
65 * change the now shared levels for (L1).
73 * the paragraph's levels array that we just point into.
86 byte[] levels
628 prepareReorder(byte[] levels, byte[] pMinLevel, byte[] pMaxLevel) argument
668 reorderLogical(byte[] levels) argument
737 reorderVisual(byte[] levels) argument
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/external/ipsec-tools/
H A Dmain.c231 static int levels[6] = { local
237 __android_log_vprint(levels[level], "racoon", format, ap);
240 static char *levels = "EWNIDV";
241 fprintf(stderr, "%c: ", levels[level]);
/external/mesa3d/src/mesa/main/
H A Dtexstorage.c128 GLsizei levels, GLenum internalFormat,
137 assert(levels > 0);
146 for (level = 0; level < levels; level++) {
173 if (!ctx->Driver.AllocTextureStorage(ctx, texObj, levels,
180 for (level = 0; level < levels; level++) {
243 GLsizei levels, GLenum internalformat,
303 /* levels check */
304 if (levels < 1 || height < 1 || depth < 1) {
305 _mesa_error(ctx, GL_INVALID_VALUE, "glTexStorage%uD(levels < 1)",
318 /* check levels agains
125 setup_texstorage(struct gl_context *ctx, struct gl_texture_object *texObj, GLuint dims, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth) argument
242 tex_storage_error_check(struct gl_context *ctx, GLuint dims, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument
356 texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument
396 _mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) argument
404 _mesa_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) argument
412 _mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument
429 _mesa_TextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) argument
438 _mesa_TextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) argument
448 _mesa_TextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument
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/external/fio/lib/
H A Daxmap.c48 struct axmap_level *levels; member in struct:axmap
66 struct axmap_level *al = &axmap->levels[i];
82 free(axmap->levels[i].map);
84 free(axmap->levels);
91 unsigned int i, levels; local
97 levels = 1;
101 levels++;
104 axmap->nr_levels = levels;
105 axmap->levels = malloc(axmap->nr_levels * sizeof(struct axmap_level));
109 struct axmap_level *al = &axmap->levels[
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/external/guava/guava/src/com/google/common/net/
H A DInternetDomainName.java449 * Returns the ancestor of the current domain at the given number of levels
450 * "higher" (rightward) in the subdomain list. The number of levels must be
456 private InternetDomainName ancestor(int levels) { argument
457 return from(DOT_JOINER.join(parts.subList(levels, parts.size())));
/external/icu/icu4c/source/test/intltest/
H A Dbidiconf.cpp52 UBiDiLevel levels[1000]; member in class:BiDiConformanceTest
85 levels[levelsCount++]=UBIDI_DEFAULT_LTR;
96 levels[levelsCount++]=(UBiDiLevel)value;
397 Field 3: An ordered list of resulting levels for each token in field 0
399 The UBA does not assign levels to certain characters (e.g. LRO);
587 if(levels[i]!=actualLevels[i] && levels[i]<UBIDI_DEFAULT_LTR) {
591 // levels but just returns all levels as the paragraph level 0 or 1.
596 (int)lineNumber, (int)i, levels[
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/external/jemalloc/include/jemalloc/internal/
H A Dbitmap.h36 * Assuming the number of levels, number of groups required for a given number
63 /* Maximum number of levels possible. */
81 /* Number of levels necessary for nbits. */
85 * Only the first (nlevels+1) elements are used, and levels are ordered
86 * bottom to top (e.g. the bottom level is stored in levels[0]).
88 bitmap_level_t levels[BITMAP_MAX_LEVELS+1]; member in struct:bitmap_info_s
116 unsigned rgoff = binfo->levels[binfo->nlevels].group_offset - 1;
156 gp = &bitmap[binfo->levels[i].group_offset + goff];
178 g = bitmap[binfo->levels[i].group_offset];
182 g = bitmap[binfo->levels[
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H A Drtree.h58 * levels[0] : [<unused> | 0x0001******** | 0x0002******** | ...]
60 * levels[1] : [<unused> | 0x00000001**** | 0x00000002**** | ... ]
62 * levels[2] : [val(0x000000000000) | val(0x000000000001) | ...]
90 rtree_level_t levels[RTREE_HEIGHT_MAX]; member in struct:rtree_s
148 rtree->levels[level].cumbits)) & ((ZU(1) <<
149 rtree->levels[level].bits) - 1));
217 subtree = rtree->levels[level].subtree;
219 subtree = atomic_read_p(&rtree->levels[level].subtree_pun);
/external/mesa3d/src/gallium/drivers/svga/
H A Dsvga_screen.c177 unsigned levels = SVGA_MAX_TEXTURE_LEVELS; local
179 levels = MIN2(util_logbase2(result.u) + 1, levels);
181 levels = 12 /* 2048x2048 */;
183 levels = MIN2(util_logbase2(result.u) + 1, levels);
185 levels = 12 /* 2048x2048 */;
186 return levels;
/external/mesa3d/src/mesa/drivers/dri/i915/
H A Dintel_tex.c101 * before, and any lower levels would fit into our miptree.
120 GLsizei levels, GLsizei width,
128 for (level = 0; level < levels; level++) {
118 intel_alloc_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dintel_tex.c101 * before, and any lower levels would fit into our miptree.
120 GLsizei levels, GLsizei width,
128 for (level = 0; level < levels; level++) {
118 intel_alloc_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
/external/mesa3d/src/mesa/drivers/dri/intel/
H A Dintel_tex.c101 * before, and any lower levels would fit into our miptree.
120 GLsizei levels, GLsizei width,
128 for (level = 0; level < levels; level++) {
118 intel_alloc_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument

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