Searched defs:numerB (Results 1 - 1 of 1) sorted by relevance

/external/skia/src/pathops/
H A DSkDLineIntersection.cpp47 double numerB = ab0.fY * aLen.fX - aLen.fY * ab0.fX; local
49 numerB /= denom;
53 fT[1][0] = numerB;
112 double numerB = ab0y * axLen - ayLen * ab0x; local
114 if (between(0, numerA, denom) && between(0, numerB, denom)) {
116 fT[1][0] = numerB / denom;

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