Searched defs:outColors (Results 1 - 3 of 3) sorted by relevance
/external/skia/src/effects/gradients/ |
H A D | SkGradientShader.cpp | 1166 int outColors = random->nextRangeU(1, kMaxRandomGradientColors); local 1169 if (outColors == 1 || (outColors >= 2 && random->nextBool())) { 1174 for (int i = 0; i < outColors; ++i) { 1178 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - stop) : 1.f; 1183 return outColors;
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/external/deqp/modules/gles2/functional/ |
H A D | es2fTextureUnitTests.cpp | 473 Vec4 outColors[4] = { Vec4(0.0f), Vec4(0.0f), Vec4(0.0f), Vec4(0.0f) }; local 521 outColors[fragNdx] += colorMultiplier * texSamples[fragNdx]; 526 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, outColors[fragNdx]);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureUnitTests.cpp | 629 Vec4 outColors[4] = { Vec4(0.0f), Vec4(0.0f), Vec4(0.0f), Vec4(0.0f) }; local 675 outColors[fragNdx] += colorMultiplier * (texSamples[fragNdx]*m_texScales[unitNdx] + m_texBiases[unitNdx]); 680 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, outColors[fragNdx]);
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