Searched defs:outColors (Results 1 - 3 of 3) sorted by relevance

/external/skia/src/effects/gradients/
H A DSkGradientShader.cpp1166 int outColors = random->nextRangeU(1, kMaxRandomGradientColors); local
1169 if (outColors == 1 || (outColors >= 2 && random->nextBool())) {
1174 for (int i = 0; i < outColors; ++i) {
1178 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - stop) : 1.f;
1183 return outColors;
/external/deqp/modules/gles2/functional/
H A Des2fTextureUnitTests.cpp473 Vec4 outColors[4] = { Vec4(0.0f), Vec4(0.0f), Vec4(0.0f), Vec4(0.0f) }; local
521 outColors[fragNdx] += colorMultiplier * texSamples[fragNdx];
526 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, outColors[fragNdx]);
/external/deqp/modules/gles3/functional/
H A Des3fTextureUnitTests.cpp629 Vec4 outColors[4] = { Vec4(0.0f), Vec4(0.0f), Vec4(0.0f), Vec4(0.0f) }; local
675 outColors[fragNdx] += colorMultiplier * (texSamples[fragNdx]*m_texScales[unitNdx] + m_texBiases[unitNdx]);
680 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, outColors[fragNdx]);

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