Searched defs:playerBufferQueue (Results 1 - 6 of 6) sorted by relevance
/frameworks/wilhelm/tests/sandbox/ |
H A D | urimime.c | 110 SLBufferQueueItf playerBufferQueue; local 111 result = (*playerObject)->GetInterface(playerObject, SL_IID_BUFFERQUEUE, &playerBufferQueue); 113 assert(NULL == playerBufferQueue);
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H A D | configbq.c | 182 SLBufferQueueItf playerBufferQueue; local 184 &playerBufferQueue); 186 result = (*playerBufferQueue)->Enqueue(playerBufferQueue, buffer, i); 201 result = (*playerBufferQueue)->GetState(playerBufferQueue, &state);
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H A D | playbq.c | 490 SLBufferQueueItf playerBufferQueue; local 492 &playerBufferQueue); 526 result = (*playerBufferQueue)->Enqueue(playerBufferQueue, buffer, nbytes); 534 result = (*playerBufferQueue)->RegisterCallback(playerBufferQueue, callback, NULL); 562 result = (*playerBufferQueue)->GetState(playerBufferQueue, &bufqstate);
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H A D | playbq.cpp | 490 SLBufferQueueItf playerBufferQueue; local 492 &playerBufferQueue); 526 result = (*playerBufferQueue)->Enqueue(playerBufferQueue, buffer, nbytes); 534 result = (*playerBufferQueue)->RegisterCallback(playerBufferQueue, callback, NULL); 562 result = (*playerBufferQueue)->GetState(playerBufferQueue, &bufqstate);
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/frameworks/wilhelm/tests/automated/ |
H A D | BufferQueue_test.cpp | 83 SLBufferQueueItf playerBufferQueue; member in class:TestBufferQueue 203 res = (*playerObject)->GetInterface(playerObject, SL_IID_BUFFERQUEUE, &playerBufferQueue); 207 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState); 217 res = (*playerBufferQueue)->Enqueue(playerBufferQueue, "test", 4); 220 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState); 229 res = (*playerBufferQueue)->Enqueue(playerBufferQueue, "tes [all...] |
/frameworks/wilhelm/tests/examples/ |
H A D | slesTestFeedback.cpp | 60 static SLBufferQueueItf playerBufferQueue; variable 120 result = (*playerBufferQueue)->Enqueue(playerBufferQueue, buffer, bufSizeInBytes); 201 result = (*playerBufferQueue)->Enqueue(playerBufferQueue, buffer, bufSizeInBytes); 445 result = (*playerObject)->GetInterface(playerObject, SL_IID_BUFFERQUEUE, &playerBufferQueue); 447 result = (*playerBufferQueue)->RegisterCallback(playerBufferQueue, playerCallback, NULL); 468 result = (*playerBufferQueue)->Enqueue(playerBufferQueue, [all...] |
Completed in 33 milliseconds