Searched defs:prePathMatrix (Results 1 - 6 of 6) sorted by relevance

/external/skia/include/core/
H A DSkDraw.h47 * If prePathMatrix is not null, it should logically be applied before any
53 const SkMatrix* prePathMatrix, bool pathIsMutable) const {
54 this->drawPath(path, paint, prePathMatrix, pathIsMutable, false);
52 drawPath(const SkPath& path, const SkPaint& paint, const SkMatrix* prePathMatrix, bool pathIsMutable) const argument
/external/skia/src/core/
H A DSkBitmapDevice.cpp218 const SkPaint& paint, const SkMatrix* prePathMatrix,
221 draw.drawPath(path, paint, prePathMatrix, pathIsMutable);
217 drawPath(const SkDraw& draw, const SkPath& path, const SkPaint& paint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument
H A DSkDraw.cpp1015 const SkMatrix* prePathMatrix, bool pathIsMutable,
1031 if (prePathMatrix) {
1040 pathPtr->transform(*prePathMatrix, result);
1043 tmpMatrix.setConcat(*matrix, *prePathMatrix);
1047 // at this point we're done with prePathMatrix
1048 SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;)
1014 drawPath(const SkPath& origSrcPath, const SkPaint& origPaint, const SkMatrix* prePathMatrix, bool pathIsMutable, bool drawCoverage, SkBlitter* customBlitter) const argument
/external/skia/src/gpu/
H A DSkGpuDevice.cpp760 const SkPaint& paint, const SkMatrix* prePathMatrix,
766 return this->internalDrawPath(origSrcPath, paint, *draw.fMatrix, prePathMatrix,
771 const SkMatrix& origViewMatrix, const SkMatrix* prePathMatrix,
787 if (prePathMatrix) {
788 // stroking, path effects, and blurs are supposed to be applied *after* the prePathMatrix.
793 viewMatrix.preConcat(*prePathMatrix);
802 // should I push prePathMatrix on our MV stack temporarily, instead
804 pathPtr->transform(*prePathMatrix, result);
808 // at this point we're done with prePathMatrix
809 SkDEBUGCODE(prePathMatrix
759 drawPath(const SkDraw& draw, const SkPath& origSrcPath, const SkPaint& paint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument
770 internalDrawPath(const SkPath& origSrcPath, const SkPaint& paint, const SkMatrix& origViewMatrix, const SkMatrix* prePathMatrix, const SkIRect& clipBounds, bool pathIsMutable) argument
[all...]
/external/skia/src/pdf/
H A DSkPDFDevice.cpp940 const SkMatrix* prePathMatrix,
948 if (prePathMatrix) {
954 origPath.transform(*prePathMatrix, pathPtr);
956 matrix.preConcat(*prePathMatrix);
982 if (handleInversePath(d, origPath, paint, pathIsMutable, prePathMatrix)) {
1421 const SkMatrix* prePathMatrix) {
1456 if (prePathMatrix) {
1457 totalMatrix.preConcat(*prePathMatrix);
1474 drawPath(d, modifiedPath, noInversePaint, prePathMatrix, true);
937 drawPath(const SkDraw& d, const SkPath& origPath, const SkPaint& srcPaint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument
1419 handleInversePath(const SkDraw& d, const SkPath& origPath, const SkPaint& paint, bool pathIsMutable, const SkMatrix* prePathMatrix) argument
/external/skia/src/device/xps/
H A DSkXPSDevice.cpp1516 const SkMatrix* prePathMatrix,
1533 if (prePathMatrix) {
1539 platonicPath.transform(*prePathMatrix, skeletalPath);
1541 matrix.preConcat(*prePathMatrix);
1513 drawPath(const SkDraw& d, const SkPath& platonicPath, const SkPaint& origPaint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument

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