Searched defs:prePathMatrix (Results 1 - 6 of 6) sorted by relevance
/external/skia/include/core/ |
H A D | SkDraw.h | 47 * If prePathMatrix is not null, it should logically be applied before any 53 const SkMatrix* prePathMatrix, bool pathIsMutable) const { 54 this->drawPath(path, paint, prePathMatrix, pathIsMutable, false); 52 drawPath(const SkPath& path, const SkPaint& paint, const SkMatrix* prePathMatrix, bool pathIsMutable) const argument
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/external/skia/src/core/ |
H A D | SkBitmapDevice.cpp | 218 const SkPaint& paint, const SkMatrix* prePathMatrix, 221 draw.drawPath(path, paint, prePathMatrix, pathIsMutable); 217 drawPath(const SkDraw& draw, const SkPath& path, const SkPaint& paint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument
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H A D | SkDraw.cpp | 1015 const SkMatrix* prePathMatrix, bool pathIsMutable, 1031 if (prePathMatrix) { 1040 pathPtr->transform(*prePathMatrix, result); 1043 tmpMatrix.setConcat(*matrix, *prePathMatrix); 1047 // at this point we're done with prePathMatrix 1048 SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;) 1014 drawPath(const SkPath& origSrcPath, const SkPaint& origPaint, const SkMatrix* prePathMatrix, bool pathIsMutable, bool drawCoverage, SkBlitter* customBlitter) const argument
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/external/skia/src/gpu/ |
H A D | SkGpuDevice.cpp | 760 const SkPaint& paint, const SkMatrix* prePathMatrix, 766 return this->internalDrawPath(origSrcPath, paint, *draw.fMatrix, prePathMatrix, 771 const SkMatrix& origViewMatrix, const SkMatrix* prePathMatrix, 787 if (prePathMatrix) { 788 // stroking, path effects, and blurs are supposed to be applied *after* the prePathMatrix. 793 viewMatrix.preConcat(*prePathMatrix); 802 // should I push prePathMatrix on our MV stack temporarily, instead 804 pathPtr->transform(*prePathMatrix, result); 808 // at this point we're done with prePathMatrix 809 SkDEBUGCODE(prePathMatrix 759 drawPath(const SkDraw& draw, const SkPath& origSrcPath, const SkPaint& paint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument 770 internalDrawPath(const SkPath& origSrcPath, const SkPaint& paint, const SkMatrix& origViewMatrix, const SkMatrix* prePathMatrix, const SkIRect& clipBounds, bool pathIsMutable) argument [all...] |
/external/skia/src/pdf/ |
H A D | SkPDFDevice.cpp | 940 const SkMatrix* prePathMatrix, 948 if (prePathMatrix) { 954 origPath.transform(*prePathMatrix, pathPtr); 956 matrix.preConcat(*prePathMatrix); 982 if (handleInversePath(d, origPath, paint, pathIsMutable, prePathMatrix)) { 1421 const SkMatrix* prePathMatrix) { 1456 if (prePathMatrix) { 1457 totalMatrix.preConcat(*prePathMatrix); 1474 drawPath(d, modifiedPath, noInversePaint, prePathMatrix, true); 937 drawPath(const SkDraw& d, const SkPath& origPath, const SkPaint& srcPaint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument 1419 handleInversePath(const SkDraw& d, const SkPath& origPath, const SkPaint& paint, bool pathIsMutable, const SkMatrix* prePathMatrix) argument
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/external/skia/src/device/xps/ |
H A D | SkXPSDevice.cpp | 1516 const SkMatrix* prePathMatrix, 1533 if (prePathMatrix) { 1539 platonicPath.transform(*prePathMatrix, skeletalPath); 1541 matrix.preConcat(*prePathMatrix); 1513 drawPath(const SkDraw& d, const SkPath& platonicPath, const SkPaint& origPaint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument
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