Searched defs:program (Results 1 - 25 of 50) sorted by relevance

12

/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DglGetProgramResourceName.java1 // C function void glGetProgramResourceName ( GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name )
4 int program,
3 glGetProgramResourceName( int program, int programInterface, int index ) argument
H A DglGetUniformIndices.java1 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices )
4 int program,
10 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices )
13 int program,
3 glGetUniformIndices( int program, String[] uniformNames, int[] uniformIndices, int uniformIndicesOffset ) argument
12 glGetUniformIndices( int program, String[] uniformNames, java.nio.IntBuffer uniformIndices ) argument
H A DglTransformFeedbackVaryings.java1 // C function void glTransformFeedbackVaryings ( GLuint program, GLsizei count, const GLchar *varyings, GLenum bufferMode )
4 int program,
3 glTransformFeedbackVaryings( int program, String[] varyings, int bufferMode ) argument
H A DglGetActiveUniformBlockName.java1 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName )
4 int program,
13 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName )
16 int program,
22 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName )
25 int program,
3 glGetActiveUniformBlockName( int program, int uniformBlockIndex, int bufSize, int[] length, int lengthOffset, byte[] uniformBlockName, int uniformBlockNameOffset ) argument
15 glGetActiveUniformBlockName( int program, int uniformBlockIndex, java.nio.Buffer length, java.nio.Buffer uniformBlockName ) argument
24 glGetActiveUniformBlockName( int program, int uniformBlockIndex ) argument
H A DglGetProgramResourceName.cpp1 /* void glGetProgramResourceName ( GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name ) */
4 (JNIEnv *_env, jobject _this, jint program, jint programInterface, jint index) {
3 android_glGetProgramResourceName(JNIEnv *_env, jobject _this, jint program, jint programInterface, jint index) argument
H A DglGetActiveAttrib.java1 // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
4 int program,
17 // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
21 int program,
30 // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
33 int program,
41 // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
44 int program,
3 glGetActiveAttrib( int program, int index, int bufsize, int[] length, int lengthOffset, int[] size, int sizeOffset, int[] type, int typeOffset, byte[] name, int nameOffset ) argument
20 glGetActiveAttrib( int program, int index, int bufsize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, byte name ) argument
32 glGetActiveAttrib( int program, int index, int[] size, int sizeOffset, int[] type, int typeOffset ) argument
43 glGetActiveAttrib( int program, int index, java.nio.IntBuffer size, java.nio.IntBuffer type ) argument
H A DglGetActiveUniform.java1 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
4 int program,
17 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
21 int program,
29 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
32 int program,
40 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
43 int program,
3 glGetActiveUniform( int program, int index, int bufsize, int[] length, int lengthOffset, int[] size, int sizeOffset, int[] type, int typeOffset, byte[] name, int nameOffset ) argument
20 glGetActiveUniform( int program, int index, int bufsize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, byte name ) argument
31 glGetActiveUniform( int program, int index, int[] size, int sizeOffset, int[] type, int typeOffset ) argument
42 glGetActiveUniform( int program, int index, java.nio.IntBuffer size, java.nio.IntBuffer type ) argument
H A DglGetTransformFeedbackVarying.java1 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name )
4 int program,
17 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name )
20 int program,
29 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name )
32 int program,
40 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name )
43 int program,
3 glGetTransformFeedbackVarying( int program, int index, int bufsize, int[] length, int lengthOffset, int[] size, int sizeOffset, int[] type, int typeOffset, byte[] name, int nameOffset ) argument
19 glGetTransformFeedbackVarying( int program, int index, int bufsize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, byte name ) argument
31 glGetTransformFeedbackVarying( int program, int index, int[] size, int sizeOffset, int[] type, int typeOffset ) argument
42 glGetTransformFeedbackVarying( int program, int index, java.nio.IntBuffer size, java.nio.IntBuffer type ) argument
H A DglTransformFeedbackVaryings.cpp1 /* void glTransformFeedbackVaryings ( GLuint program, GLsizei count, const GLchar *varyings, GLenum bufferMode ) */
5 (JNIEnv *_env, jobject _this, jint program, jobjectArray varyings_ref, jint bufferMode) {
33 glTransformFeedbackVaryings(program, _count, _varyings, bufferMode);
4 android_glTransformFeedbackVaryings(JNIEnv *_env, jobject _this, jint program, jobjectArray varyings_ref, jint bufferMode) argument
H A DglGetUniformIndices.cpp1 /* void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) */
5 (JNIEnv *_env, jobject _this, jint program, jobjectArray uniformNames_ref, jintArray uniformIndices_ref, jint uniformIndicesOffset) {
56 glGetUniformIndices(program, _count, _names, _indices);
77 /* void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) */
81 (JNIEnv *_env, jobject _this, jint program, jobjectArray uniformNames_ref, jobject uniformIndices_buf) {
135 glGetUniformIndices(program, _count, _names, _indices);
4 android_glGetUniformIndices_array(JNIEnv *_env, jobject _this, jint program, jobjectArray uniformNames_ref, jintArray uniformIndices_ref, jint uniformIndicesOffset) argument
80 android_glGetUniformIndices_buffer(JNIEnv *_env, jobject _this, jint program, jobjectArray uniformNames_ref, jobject uniformIndices_buf) argument
H A DglGetActiveUniformBlockName.cpp1 /* void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) */
4 (JNIEnv* _env, jobject _this, jint program, jint uniformBlockIndex, int bufSize, jintArray length_ref, jint lengthOffset, jbyteArray name_ref, jint nameOffset) {
50 (GLuint)program,
71 /* void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) */
74 (JNIEnv* _env, jobject _this, jint program, jint uniformBlockIndex, jobject length_buf, jobject uniformBlockName_buf) {
100 (GLuint)program,
113 /* void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) */
116 (JNIEnv *_env, jobject _this, jint program, jint uniformBlockIndex) {
118 glGetActiveUniformBlockiv((GLuint)program, (GLuint)uniformBlockIndex,
121 glGetActiveUniformBlockName((GLuint)program, (GLuin
3 android_glGetActiveUniformBlockName_III_3II_3BI(JNIEnv* _env, jobject _this, jint program, jint uniformBlockIndex, int bufSize, jintArray length_ref, jint lengthOffset, jbyteArray name_ref, jint nameOffset) argument
73 android_glGetActiveUniformBlockName_IILjava_nio_Buffer_2Ljava_nio_Buffer_2(JNIEnv* _env, jobject _this, jint program, jint uniformBlockIndex, jobject length_buf, jobject uniformBlockName_buf) argument
115 android_glGetActiveUniformBlockName_II(JNIEnv *_env, jobject _this, jint program, jint uniformBlockIndex) argument
[all...]
/frameworks/base/libs/hwui/
H A DDither.cpp90 void Dither::setupProgram(Program& program, GLuint* textureUnit) { argument
96 glUniform1i(program.getUniform("ditherSampler"), textureSlot);
H A DCaches.cpp142 void Caches::setProgram(Program* program) { argument
143 if (!program || !program->isInUse()) {
147 if (program) {
148 program->use();
150 mProgram = program;
H A DCaches.h185 void setProgram(Program* program);
188 Program& program() { return *mProgram; } function in class:android::uirenderer::Caches
H A DGlop.h112 Program* program; member in struct:android::uirenderer::Glop::Fill
/frameworks/base/media/mca/filterfw/java/android/filterfw/core/
H A DProgramVariable.java28 public ProgramVariable(Program program, String varName) { argument
29 mProgram = program;
43 throw new RuntimeException("Attempting to set program variable '" + mVarName
44 + "' but the program is null!");
51 throw new RuntimeException("Attempting to get program variable '" + mVarName
52 + "' but the program is null!");
/frameworks/base/media/mca/filterfw/jni/
H A Djni_native_program.cpp39 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
40 return ToJBool(program && program->CallInit());
46 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
47 return ToJBool(program && lib_name && program->OpenLibrary(ToCppString(env, lib_name)));
53 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
54 return ToJBool(program && func_name && program->BindInitFunction(ToCppString(env, func_name)));
60 NativeProgram* program local
69 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
78 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
85 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
94 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
101 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
113 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
122 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
134 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
180 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
185 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
[all...]
/frameworks/native/opengl/tests/gl2_jni/jni/
H A Dgl_code.cpp74 GLuint program = glCreateProgram(); local
75 if (program) {
76 glAttachShader(program, vertexShader);
78 glAttachShader(program, pixelShader);
80 glLinkProgram(program);
82 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
85 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
89 glGetProgramInfoLog(program, bufLength, NULL, buf);
90 ALOGE("Could not link program:\n%s\n", buf);
94 glDeleteProgram(program);
[all...]
/frameworks/native/opengl/tests/gldual/jni/
H A Dgl_code.cpp74 GLuint program = glCreateProgram(); local
75 if (program) {
76 glAttachShader(program, vertexShader);
78 glAttachShader(program, pixelShader);
80 glLinkProgram(program);
82 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
85 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
89 glGetProgramInfoLog(program, bufLength, NULL, buf);
90 ALOGE("Could not link program:\n%s\n", buf);
94 glDeleteProgram(program);
[all...]
/frameworks/native/services/surfaceflinger/RenderEngine/
H A DProgramCache.cpp106 Program* program = mCache.valueFor(shaderKey); local
107 if (program == NULL) {
108 program = generateProgram(shaderKey);
109 mCache.add(shaderKey, program);
221 Program* program = new Program(needs, vs.string(), fs.string()); local
222 return program;
230 // look-up the program in the cache
231 Program* program = mCache.valueFor(needs); local
232 if (program == NULL) {
233 // we didn't find our program, s
[all...]
/frameworks/av/cmds/screenrecord/
H A DProgram.cpp77 GLuint program; local
79 err = createProgram(&program, kVertexShader, kFragmentShader);
81 err = createProgram(&program, kVertexShader, kExtFragmentShader);
86 assert(program != 0);
88 maPositionLoc = glGetAttribLocation(program, "aPosition");
89 maTextureCoordLoc = glGetAttribLocation(program, "aTextureCoord");
90 muMVPMatrixLoc = glGetUniformLocation(program, "uMVPMatrix");
91 muGLCMatrixLoc = glGetUniformLocation(program, "uGLCMatrix");
92 muTextureLoc = glGetUniformLocation(program, "uTexture");
96 glDeleteProgram(program);
127 GLuint program; local
170 GLuint program = glCreateProgram(); local
[all...]
/frameworks/native/cmds/flatland/
H A DGLHelper.cpp376 GLuint program = glCreateProgram(); local
377 if (program == 0) {
382 glAttachShader(program, vs);
383 glAttachShader(program, fs);
384 glLinkProgram(program);
386 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
389 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
393 glGetProgramInfoLog(program, bufLength, NULL, buf);
398 glDeleteProgram(program);
399 program
[all...]
/frameworks/native/libs/gui/tests/
H A DGLTest.cpp307 GLuint program = glCreateProgram(); local
309 if (program) {
310 glAttachShader(program, vertexShader);
312 glAttachShader(program, fragmentShader);
314 glLinkProgram(program);
316 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
319 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
323 glGetProgramInfoLog(program, bufLength, NULL, buf);
329 glDeleteProgram(program);
330 program
[all...]
/frameworks/native/opengl/tests/gl2_basic/
H A Dgl2_basic.cpp113 GLuint program = glCreateProgram(); local
114 if (program) {
115 glAttachShader(program, vertexShader);
117 glAttachShader(program, pixelShader);
119 glLinkProgram(program);
121 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
124 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
128 glGetProgramInfoLog(program, bufLength, NULL, buf);
129 fprintf(stderr, "Could not link program:\n%s\n", buf);
133 glDeleteProgram(program);
[all...]
/frameworks/native/opengl/tests/gl_perf/
H A Dfill_common.cpp76 GLuint program = glCreateProgram(); local
77 if (program) {
78 glAttachShader(program, vertexShader);
80 glAttachShader(program, pixelShader);
83 glBindAttribLocation(program, A_POS, "a_pos");
84 glBindAttribLocation(program, A_COLOR, "a_color");
85 glBindAttribLocation(program, A_TEX0, "a_tex0");
86 glBindAttribLocation(program, A_TEX1, "a_tex1");
87 glLinkProgram(program);
89 glGetProgramiv(program, GL_LINK_STATU
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