/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
H A D | glGetProgramResourceName.java | 1 // C function void glGetProgramResourceName ( GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name ) 4 int program, 3 glGetProgramResourceName( int program, int programInterface, int index ) argument
|
H A D | glGetUniformIndices.java | 1 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) 4 int program, 10 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) 13 int program, 3 glGetUniformIndices( int program, String[] uniformNames, int[] uniformIndices, int uniformIndicesOffset ) argument 12 glGetUniformIndices( int program, String[] uniformNames, java.nio.IntBuffer uniformIndices ) argument
|
H A D | glTransformFeedbackVaryings.java | 1 // C function void glTransformFeedbackVaryings ( GLuint program, GLsizei count, const GLchar *varyings, GLenum bufferMode ) 4 int program, 3 glTransformFeedbackVaryings( int program, String[] varyings, int bufferMode ) argument
|
H A D | glGetActiveUniformBlockName.java | 1 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) 4 int program, 13 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) 16 int program, 22 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) 25 int program, 3 glGetActiveUniformBlockName( int program, int uniformBlockIndex, int bufSize, int[] length, int lengthOffset, byte[] uniformBlockName, int uniformBlockNameOffset ) argument 15 glGetActiveUniformBlockName( int program, int uniformBlockIndex, java.nio.Buffer length, java.nio.Buffer uniformBlockName ) argument 24 glGetActiveUniformBlockName( int program, int uniformBlockIndex ) argument
|
H A D | glGetProgramResourceName.cpp | 1 /* void glGetProgramResourceName ( GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name ) */ 4 (JNIEnv *_env, jobject _this, jint program, jint programInterface, jint index) { 3 android_glGetProgramResourceName(JNIEnv *_env, jobject _this, jint program, jint programInterface, jint index) argument
|
H A D | glGetActiveAttrib.java | 1 // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 4 int program, 17 // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 21 int program, 30 // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 33 int program, 41 // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 44 int program, 3 glGetActiveAttrib( int program, int index, int bufsize, int[] length, int lengthOffset, int[] size, int sizeOffset, int[] type, int typeOffset, byte[] name, int nameOffset ) argument 20 glGetActiveAttrib( int program, int index, int bufsize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, byte name ) argument 32 glGetActiveAttrib( int program, int index, int[] size, int sizeOffset, int[] type, int typeOffset ) argument 43 glGetActiveAttrib( int program, int index, java.nio.IntBuffer size, java.nio.IntBuffer type ) argument
|
H A D | glGetActiveUniform.java | 1 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 4 int program, 17 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 21 int program, 29 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 32 int program, 40 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 43 int program, 3 glGetActiveUniform( int program, int index, int bufsize, int[] length, int lengthOffset, int[] size, int sizeOffset, int[] type, int typeOffset, byte[] name, int nameOffset ) argument 20 glGetActiveUniform( int program, int index, int bufsize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, byte name ) argument 31 glGetActiveUniform( int program, int index, int[] size, int sizeOffset, int[] type, int typeOffset ) argument 42 glGetActiveUniform( int program, int index, java.nio.IntBuffer size, java.nio.IntBuffer type ) argument
|
H A D | glGetTransformFeedbackVarying.java | 1 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) 4 int program, 17 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) 20 int program, 29 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) 32 int program, 40 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) 43 int program, 3 glGetTransformFeedbackVarying( int program, int index, int bufsize, int[] length, int lengthOffset, int[] size, int sizeOffset, int[] type, int typeOffset, byte[] name, int nameOffset ) argument 19 glGetTransformFeedbackVarying( int program, int index, int bufsize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, byte name ) argument 31 glGetTransformFeedbackVarying( int program, int index, int[] size, int sizeOffset, int[] type, int typeOffset ) argument 42 glGetTransformFeedbackVarying( int program, int index, java.nio.IntBuffer size, java.nio.IntBuffer type ) argument
|
H A D | glTransformFeedbackVaryings.cpp | 1 /* void glTransformFeedbackVaryings ( GLuint program, GLsizei count, const GLchar *varyings, GLenum bufferMode ) */ 5 (JNIEnv *_env, jobject _this, jint program, jobjectArray varyings_ref, jint bufferMode) { 33 glTransformFeedbackVaryings(program, _count, _varyings, bufferMode); 4 android_glTransformFeedbackVaryings(JNIEnv *_env, jobject _this, jint program, jobjectArray varyings_ref, jint bufferMode) argument
|
H A D | glGetUniformIndices.cpp | 1 /* void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) */ 5 (JNIEnv *_env, jobject _this, jint program, jobjectArray uniformNames_ref, jintArray uniformIndices_ref, jint uniformIndicesOffset) { 56 glGetUniformIndices(program, _count, _names, _indices); 77 /* void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) */ 81 (JNIEnv *_env, jobject _this, jint program, jobjectArray uniformNames_ref, jobject uniformIndices_buf) { 135 glGetUniformIndices(program, _count, _names, _indices); 4 android_glGetUniformIndices_array(JNIEnv *_env, jobject _this, jint program, jobjectArray uniformNames_ref, jintArray uniformIndices_ref, jint uniformIndicesOffset) argument 80 android_glGetUniformIndices_buffer(JNIEnv *_env, jobject _this, jint program, jobjectArray uniformNames_ref, jobject uniformIndices_buf) argument
|
H A D | glGetActiveUniformBlockName.cpp | 1 /* void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) */ 4 (JNIEnv* _env, jobject _this, jint program, jint uniformBlockIndex, int bufSize, jintArray length_ref, jint lengthOffset, jbyteArray name_ref, jint nameOffset) { 50 (GLuint)program, 71 /* void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) */ 74 (JNIEnv* _env, jobject _this, jint program, jint uniformBlockIndex, jobject length_buf, jobject uniformBlockName_buf) { 100 (GLuint)program, 113 /* void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) */ 116 (JNIEnv *_env, jobject _this, jint program, jint uniformBlockIndex) { 118 glGetActiveUniformBlockiv((GLuint)program, (GLuint)uniformBlockIndex, 121 glGetActiveUniformBlockName((GLuint)program, (GLuin 3 android_glGetActiveUniformBlockName_III_3II_3BI(JNIEnv* _env, jobject _this, jint program, jint uniformBlockIndex, int bufSize, jintArray length_ref, jint lengthOffset, jbyteArray name_ref, jint nameOffset) argument 73 android_glGetActiveUniformBlockName_IILjava_nio_Buffer_2Ljava_nio_Buffer_2(JNIEnv* _env, jobject _this, jint program, jint uniformBlockIndex, jobject length_buf, jobject uniformBlockName_buf) argument 115 android_glGetActiveUniformBlockName_II(JNIEnv *_env, jobject _this, jint program, jint uniformBlockIndex) argument [all...] |
/frameworks/base/libs/hwui/ |
H A D | Dither.cpp | 90 void Dither::setupProgram(Program& program, GLuint* textureUnit) { argument 96 glUniform1i(program.getUniform("ditherSampler"), textureSlot);
|
H A D | Caches.cpp | 142 void Caches::setProgram(Program* program) { argument 143 if (!program || !program->isInUse()) { 147 if (program) { 148 program->use(); 150 mProgram = program;
|
H A D | Caches.h | 185 void setProgram(Program* program); 188 Program& program() { return *mProgram; } function in class:android::uirenderer::Caches
|
H A D | Glop.h | 112 Program* program; member in struct:android::uirenderer::Glop::Fill
|
/frameworks/base/media/mca/filterfw/java/android/filterfw/core/ |
H A D | ProgramVariable.java | 28 public ProgramVariable(Program program, String varName) { argument 29 mProgram = program; 43 throw new RuntimeException("Attempting to set program variable '" + mVarName 44 + "' but the program is null!"); 51 throw new RuntimeException("Attempting to get program variable '" + mVarName 52 + "' but the program is null!");
|
/frameworks/base/media/mca/filterfw/jni/ |
H A D | jni_native_program.cpp | 39 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 40 return ToJBool(program && program->CallInit()); 46 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 47 return ToJBool(program && lib_name && program->OpenLibrary(ToCppString(env, lib_name))); 53 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 54 return ToJBool(program && func_name && program->BindInitFunction(ToCppString(env, func_name))); 60 NativeProgram* program local 69 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 78 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 85 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 94 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 101 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 113 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 122 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 134 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 180 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 185 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local [all...] |
/frameworks/native/opengl/tests/gl2_jni/jni/ |
H A D | gl_code.cpp | 74 GLuint program = glCreateProgram(); local 75 if (program) { 76 glAttachShader(program, vertexShader); 78 glAttachShader(program, pixelShader); 80 glLinkProgram(program); 82 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); 85 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); 89 glGetProgramInfoLog(program, bufLength, NULL, buf); 90 ALOGE("Could not link program:\n%s\n", buf); 94 glDeleteProgram(program); [all...] |
/frameworks/native/opengl/tests/gldual/jni/ |
H A D | gl_code.cpp | 74 GLuint program = glCreateProgram(); local 75 if (program) { 76 glAttachShader(program, vertexShader); 78 glAttachShader(program, pixelShader); 80 glLinkProgram(program); 82 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); 85 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); 89 glGetProgramInfoLog(program, bufLength, NULL, buf); 90 ALOGE("Could not link program:\n%s\n", buf); 94 glDeleteProgram(program); [all...] |
/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | ProgramCache.cpp | 106 Program* program = mCache.valueFor(shaderKey); local 107 if (program == NULL) { 108 program = generateProgram(shaderKey); 109 mCache.add(shaderKey, program); 221 Program* program = new Program(needs, vs.string(), fs.string()); local 222 return program; 230 // look-up the program in the cache 231 Program* program = mCache.valueFor(needs); local 232 if (program == NULL) { 233 // we didn't find our program, s [all...] |
/frameworks/av/cmds/screenrecord/ |
H A D | Program.cpp | 77 GLuint program; local 79 err = createProgram(&program, kVertexShader, kFragmentShader); 81 err = createProgram(&program, kVertexShader, kExtFragmentShader); 86 assert(program != 0); 88 maPositionLoc = glGetAttribLocation(program, "aPosition"); 89 maTextureCoordLoc = glGetAttribLocation(program, "aTextureCoord"); 90 muMVPMatrixLoc = glGetUniformLocation(program, "uMVPMatrix"); 91 muGLCMatrixLoc = glGetUniformLocation(program, "uGLCMatrix"); 92 muTextureLoc = glGetUniformLocation(program, "uTexture"); 96 glDeleteProgram(program); 127 GLuint program; local 170 GLuint program = glCreateProgram(); local [all...] |
/frameworks/native/cmds/flatland/ |
H A D | GLHelper.cpp | 376 GLuint program = glCreateProgram(); local 377 if (program == 0) { 382 glAttachShader(program, vs); 383 glAttachShader(program, fs); 384 glLinkProgram(program); 386 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); 389 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); 393 glGetProgramInfoLog(program, bufLength, NULL, buf); 398 glDeleteProgram(program); 399 program [all...] |
/frameworks/native/libs/gui/tests/ |
H A D | GLTest.cpp | 307 GLuint program = glCreateProgram(); local 309 if (program) { 310 glAttachShader(program, vertexShader); 312 glAttachShader(program, fragmentShader); 314 glLinkProgram(program); 316 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); 319 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); 323 glGetProgramInfoLog(program, bufLength, NULL, buf); 329 glDeleteProgram(program); 330 program [all...] |
/frameworks/native/opengl/tests/gl2_basic/ |
H A D | gl2_basic.cpp | 113 GLuint program = glCreateProgram(); local 114 if (program) { 115 glAttachShader(program, vertexShader); 117 glAttachShader(program, pixelShader); 119 glLinkProgram(program); 121 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); 124 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); 128 glGetProgramInfoLog(program, bufLength, NULL, buf); 129 fprintf(stderr, "Could not link program:\n%s\n", buf); 133 glDeleteProgram(program); [all...] |
/frameworks/native/opengl/tests/gl_perf/ |
H A D | fill_common.cpp | 76 GLuint program = glCreateProgram(); local 77 if (program) { 78 glAttachShader(program, vertexShader); 80 glAttachShader(program, pixelShader); 83 glBindAttribLocation(program, A_POS, "a_pos"); 84 glBindAttribLocation(program, A_COLOR, "a_color"); 85 glBindAttribLocation(program, A_TEX0, "a_tex0"); 86 glBindAttribLocation(program, A_TEX1, "a_tex1"); 87 glLinkProgram(program); 89 glGetProgramiv(program, GL_LINK_STATU [all...] |