Searched defs:radii (Results 1 - 5 of 5) sorted by relevance

/frameworks/base/graphics/java/android/graphics/drawable/
H A DPaintDrawable.java45 float[] radii = null;
47 radii = new float[8];
49 radii[i] = radius;
52 setCornerRadii(radii);
56 * Specify radii for each of the 4 corners. For each corner, the array
59 * @param radii the x and y radii of the corners
61 public void setCornerRadii(float[] radii) { argument
62 if (radii == null) {
67 setShape(new RoundRectShape(radii, nul
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H A DGradientDrawable.java201 * <p>Specify radii for each of the 4 corners. For each corner, the array
209 * @param radii 4 pairs of X and Y radius for each corner, specified in pixels.
216 public void setCornerRadii(float[] radii) { argument
217 mGradientState.setCornerRadii(radii);
1269 // The corner radii are specified in clockwise order (see Path.addRoundRect())
1764 public void setCornerRadii(float[] radii) { argument
1765 mRadiusArray = radii;
1766 if (radii == null) {
/frameworks/base/libs/hwui/
H A DSkiaCanvasProxy.cpp83 SkVector radii = roundRect.getSimpleRadii(); local
85 radii.fX, radii.fY, paint);
/frameworks/base/graphics/java/android/graphics/
H A DPath.java622 * @param radii Array of 8 values, 4 pairs of [X,Y] radii
625 public void addRoundRect(RectF rect, float[] radii, Direction dir) { argument
629 addRoundRect(rect.left, rect.top, rect.right, rect.bottom, radii, dir);
637 * @param radii Array of 8 values, 4 pairs of [X,Y] radii
640 public void addRoundRect(float left, float top, float right, float bottom, float[] radii, argument
642 if (radii.length < 8) {
643 throw new ArrayIndexOutOfBoundsException("radii[] needs 8 values");
646 native_addRoundRect(mNativePath, left, top, right, bottom, radii, di
819 native_addRoundRect(long nPath, float left, float top, float right, float bottom, float[] radii, int dir) argument
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DPath_Delegate.java387 float bottom, float[] radii, int dir) {
390 native_addRoundRect(nPath, left, top, right, bottom, radii[0], radii[1], dir);
396 if (radii[i * 2] != radii[(i + 1) * 2] || radii[i * 2 + 1] != radii[(i + 1) * 2 + 1]) {
386 native_addRoundRect(long nPath, float left, float top, float right, float bottom, float[] radii, int dir) argument

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