/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureFilteringTests.cpp | 250 const deUint32 rgb = step * (levelNdx + layerFaceNdx*numLevels); local 251 const deUint32 colorA = 0xff000000 | rgb; 252 const deUint32 colorB = 0xff000000 | ~rgb;
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H A D | es31fDrawBuffersIndexedTests.cpp | 120 : rgb (rgb_) 125 BlendEq rgb; member in struct:deqp::gles31::Functional::__anon3566::SeparateBlendEq 144 : rgb (rgb_) 149 BlendFunc rgb; member in struct:deqp::gles31::Functional::__anon3566::SeparateBlendFunc 205 gl.blendEquationSeparate(blendEq.get<SeparateBlendEq>().rgb, blendEq.get<SeparateBlendEq>().alpha); 217 gl.blendFuncSeparate(blendFunc.get<SeparateBlendFunc>().rgb.src, blendFunc.get<SeparateBlendFunc>().rgb.dst, blendFunc.get<SeparateBlendFunc>().alpha.src, blendFunc.get<SeparateBlendFunc>().alpha.dst); 249 gl.blendEquationSeparatei(index, blendEq.get<SeparateBlendEq>().rgb, blendEq.get<SeparateBlendEq>().alpha); 261 gl.blendFuncSeparatei(index, blendFunc.get<SeparateBlendFunc>().rgb.src, blendFunc.get<SeparateBlendFunc>().rgb 1234 const BlendEq rgb = getRandomBlendEq(rng); local 1247 const BlendFunc rgb = getRandomBlendFunc(rng); local [all...] |
/external/libdrm/tests/modetest/ |
H A D | buffers.c | 97 const struct rgb_info rgb; member in struct:format_info 102 .rgb = { { (rl), (ro) }, { (bl), (bo) }, { (gl), (go) }, { (al), (ao) } } 198 #define MAKE_RGBA(rgb, r, g, b, a) \ 199 ((((r) >> (8 - (rgb)->red.length)) << (rgb)->red.offset) | \ 200 (((g) >> (8 - (rgb)->green.length)) << (rgb)->green.offset) | \ 201 (((b) >> (8 - (rgb)->blue.length)) << (rgb)->blue.offset) | \ 202 (((a) >> (8 - (rgb) 413 fill_smpte_rgb16(const struct rgb_info *rgb, unsigned char *mem, unsigned int width, unsigned int height, unsigned int stride) argument 474 fill_smpte_rgb24(const struct rgb_info *rgb, void *mem, unsigned int width, unsigned int height, unsigned int stride) argument 537 fill_smpte_rgb32(const struct rgb_info *rgb, unsigned char *mem, unsigned int width, unsigned int height, unsigned int stride) argument 814 const struct rgb_info *rgb = &info->rgb; local 840 const struct rgb_info *rgb = &info->rgb; local 862 const struct rgb_info *rgb = &info->rgb; local [all...] |
/external/mesa3d/src/gallium/state_trackers/xa/ |
H A D | xa_tgsi.c | 324 struct ureg_dst y, u, v, rgb; local 333 rgb = ureg_DECL_temporary(ureg); 351 ureg_MOV(ureg, rgb, matrow3); 352 ureg_MAD(ureg, rgb, 353 ureg_scalar(ureg_src(y), TGSI_SWIZZLE_X), matrow0, ureg_src(rgb)); 354 ureg_MAD(ureg, rgb, 355 ureg_scalar(ureg_src(u), TGSI_SWIZZLE_X), matrow1, ureg_src(rgb)); 356 ureg_MAD(ureg, rgb, 357 ureg_scalar(ureg_src(v), TGSI_SWIZZLE_X), matrow2, ureg_src(rgb)); 359 ureg_MOV(ureg, out, ureg_src(rgb)); [all...] |
/external/mesa3d/src/gallium/state_trackers/xorg/ |
H A D | xorg_exa_tgsi.c | 328 struct ureg_dst y, u, v, rgb; local 338 rgb = ureg_DECL_temporary(ureg); 363 ureg_MUL(ureg, rgb, 366 ureg_MAD(ureg, rgb, 369 ureg_src(rgb)); 370 ureg_MAD(ureg, rgb, 373 ureg_src(rgb)); 375 /* rgb.a = 1; */ 376 ureg_MOV(ureg, ureg_writemask(rgb, TGSI_WRITEMASK_W), 379 ureg_MOV(ureg, out, ureg_src(rgb)); [all...] |
/external/opencv/otherlibs/highgui/ |
H A D | utils.cpp | 83 void icvCvt_BGR2Gray_8u_C3C1R( const uchar* rgb, int rgb_step, argument 91 for( i = 0; i < size.width; i++, rgb += 3 ) 93 int t = descale( rgb[swap_rb]*cB + rgb[1]*cG + rgb[swap_rb^2]*cR, SCALE ); 97 rgb += rgb_step - size.width*3; 102 void icvCvt_BGR2Gray_16u_C3C1R( const ushort* rgb, int rgb_step, argument 110 for( i = 0; i < size.width; i++, rgb += 3 ) 112 int t = descale( rgb[swap_rb]*cB + rgb[ 194 icvCvt_BGR2RGB_8u_C3R( const uchar* bgr, int bgr_step, uchar* rgb, int rgb_step, CvSize size ) argument 211 icvCvt_BGR2RGB_16u_C3R( const ushort* bgr, int bgr_step, ushort* rgb, int rgb_step, CvSize size ) argument [all...] |
/external/pdfium/samples/ |
H A D | image_diff_png.cc | 60 unsigned char* rgb, bool* is_opaque) { 63 unsigned char* pixel_out = &rgb[x * 3]; 121 void ConvertRGBtoRGBA(const unsigned char* rgb, int pixel_width, argument 124 const unsigned char* pixel_in = &rgb[x * 3]; 133 void ConvertRGBtoBGRA(const unsigned char* rgb, int pixel_width, argument 136 const unsigned char* pixel_in = &rgb[x * 3]; 386 unsigned char* rgb, bool* is_opaque) { 389 unsigned char* pixel_out = &rgb[x * 3]; 59 ConvertRGBAtoRGB(const unsigned char* rgba, int pixel_width, unsigned char* rgb, bool* is_opaque) argument 385 ConvertBGRAtoRGB(const unsigned char* bgra, int pixel_width, unsigned char* rgb, bool* is_opaque) argument
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/external/skia/src/images/ |
H A D | SkImageDecoder_libwebp.cpp | 451 static void ARGB_8888_To_RGB(const uint8_t* in, uint8_t* rgb, int width, argument 456 rgb[0] = SkGetPackedR32(c); 457 rgb[1] = SkGetPackedG32(c); 458 rgb[2] = SkGetPackedB32(c); 459 rgb += 3; 463 static void ARGB_8888_To_RGBA(const uint8_t* in, uint8_t* rgb, int width, argument 480 rgb[0] = r; 481 rgb[1] = g; 482 rgb[2] = b; 483 rgb[ 488 RGB_565_To_RGB(const uint8_t* in, uint8_t* rgb, int width, const SkPMColor*) argument 500 ARGB_4444_To_RGB(const uint8_t* in, uint8_t* rgb, int width, const SkPMColor*) argument 512 ARGB_4444_To_RGBA(const uint8_t* in, uint8_t* rgb, int width, const SkPMColor*) argument 537 Index8_To_RGB(const uint8_t* in, uint8_t* rgb, int width, const SkPMColor* SK_RESTRICT ctable) argument 627 uint8_t* rgb = new uint8_t[rgbStride * pic.height]; local [all...] |
/external/deqp/framework/referencerenderer/ |
H A D | rrFragmentOperations.cpp | 511 inline float luminosity (const Vec3& rgb) argument 513 return dot(rgb, Vec3(0.3f, 0.59f, 0.11f)); 516 inline float saturation (const Vec3& rgb) argument 518 return maxComp(rgb) - minComp(rgb);
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/external/deqp/modules/gles2/accuracy/ |
H A D | es2aTextureMipmapTests.cpp | 166 deUint32 rgb = (inc << 16) | (dec << 8) | 0xff; local 167 deUint32 color = 0xff000000 | rgb; 465 deUint32 rgb = 0; local 469 case 0: rgb = (inc << 16) | (dec << 8) | 255; break; 470 case 1: rgb = (255 << 16) | (inc << 8) | dec; break; 471 case 2: rgb = (dec << 16) | (255 << 8) | inc; break; 472 case 3: rgb = (dec << 16) | (inc << 8) | 255; break; 473 case 4: rgb = (255 << 16) | (dec << 8) | inc; break; 474 case 5: rgb = (inc << 16) | (255 << 8) | dec; break; 477 deUint32 color = 0xff000000 | rgb; [all...] |
/external/deqp/modules/gles2/functional/ |
H A D | es2fTextureMipmapTests.cpp | 170 deUint32 rgb = (inc << 16) | (dec << 8) | 0xff; local 171 deUint32 color = 0xff000000 | rgb; 522 deUint32 rgb = 0; local 526 case 0: rgb = (inc << 16) | (dec << 8) | 255; break; 527 case 1: rgb = (255 << 16) | (inc << 8) | dec; break; 528 case 2: rgb = (dec << 16) | (255 << 8) | inc; break; 529 case 3: rgb = (dec << 16) | (inc << 8) | 255; break; 530 case 4: rgb = (255 << 16) | (dec << 8) | inc; break; 531 case 5: rgb = (inc << 16) | (255 << 8) | dec; break; 534 deUint32 color = 0xff000000 | rgb; [all...] |
H A D | es2fTextureUnitTests.cpp | 693 deUint32 rgb = rnd.getUint32() & 0x00ffffff; local 703 deUint32 colorA = alpha0 | rgb; 704 deUint32 colorB = alpha1 | ~rgb;
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H A D | es2fVertexTextureTests.cpp | 507 const deUint32 rgb = step*levelNdx; local 508 const deUint32 colorA = 0xff000000 | rgb; 509 const deUint32 colorB = 0xff000000 | ~rgb; 824 const deUint32 rgb = step*levelNdx*face; local 825 const deUint32 colorA = 0xff000000 | rgb; 826 const deUint32 colorB = 0xff000000 | ~rgb;
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/external/deqp/modules/gles3/accuracy/ |
H A D | es3aTextureMipmapTests.cpp | 158 deUint32 rgb = (inc << 16) | (dec << 8) | 0xff; local 159 deUint32 color = 0xff000000 | rgb; 453 deUint32 rgb = 0; local 457 case 0: rgb = (inc << 16) | (dec << 8) | 255; break; 458 case 1: rgb = (255 << 16) | (inc << 8) | dec; break; 459 case 2: rgb = (dec << 16) | (255 << 8) | inc; break; 460 case 3: rgb = (dec << 16) | (inc << 8) | 255; break; 461 case 4: rgb = (255 << 16) | (dec << 8) | inc; break; 462 case 5: rgb = (inc << 16) | (255 << 8) | dec; break; 465 deUint32 color = 0xff000000 | rgb; [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureFilteringTests.cpp | 193 deUint32 rgb = step*levelNdx; local 194 deUint32 colorA = 0xff000000 | rgb; 195 deUint32 colorB = 0xff000000 | ~rgb; 482 deUint32 rgb = step*levelNdx*face; local 483 deUint32 colorA = 0xff000000 | rgb; 484 deUint32 colorB = 0xff000000 | ~rgb; 780 const deUint32 rgb = step * (levelNdx + layerNdx*numLevels); local 781 const deUint32 colorA = 0xff000000 | rgb; 782 const deUint32 colorB = 0xff000000 | ~rgb; 1024 deUint32 rgb local [all...] |
H A D | es3fTextureShadowTests.cpp | 247 deUint32 rgb = step*levelNdx; local 248 deUint32 colorA = 0xff000000 | rgb; 249 deUint32 colorB = 0xff000000 | ~rgb; 519 deUint32 rgb = step*levelNdx*face; local 520 deUint32 colorA = 0xff000000 | rgb; 521 deUint32 colorB = 0xff000000 | ~rgb; 801 deUint32 rgb = step*levelNdx; local 802 deUint32 colorA = 0xff000000 | rgb; 803 deUint32 colorB = 0xff000000 | ~rgb;
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H A D | es3fTextureMipmapTests.cpp | 214 deUint32 rgb = (inc << 16) | (dec << 8) | 0xff; local 215 deUint32 color = 0xff000000 | rgb; 561 deUint32 rgb = 0; local 565 case 0: rgb = (inc << 16) | (dec << 8) | 255; break; 566 case 1: rgb = (255 << 16) | (inc << 8) | dec; break; 567 case 2: rgb = (dec << 16) | (255 << 8) | inc; break; 568 case 3: rgb = (dec << 16) | (inc << 8) | 255; break; 569 case 4: rgb = (255 << 16) | (dec << 8) | inc; break; 570 case 5: rgb = (inc << 16) | (255 << 8) | dec; break; 573 deUint32 color = 0xff000000 | rgb; 1156 deUint32 rgb = (0xff << 16) | (dec << 8) | inc; local 1473 deUint32 rgb = (inc << 16) | (dec << 8) | 0xff; local 1775 deUint32 rgb = 0; local 2096 deUint32 rgb = (inc << 16) | (dec << 8) | 0xff; local [all...] |
H A D | es3fTextureUnitTests.cpp | 887 deUint32 rgb = rnd.getUint32() & 0x00ffffff; local 890 deUint32 colorA = alpha | rgb; 891 deUint32 colorB = alpha | ((~rgb) & 0x00ffffff);
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/external/libvncserver/x11vnc/misc/turbovnc/ |
H A D | tight.c | 86 CARD32 rgb; member in struct:COLOR_LIST_s 153 static int PaletteInsert(CARD32 rgb, int numPixels, int bpp); 798 palette.entry[i].listNode->rgb; 816 (CARD16)palette.entry[i].listNode->rgb; 1179 #define HASH_FUNC16(rgb) ((int)((((rgb) >> 8) + (rgb)) & 0xFF)) 1180 #define HASH_FUNC32(rgb) ((int)((((rgb) >> 16) + ((rgb) >> [all...] |
/external/pcre/dist/ |
H A D | pcre_dfa_exec.c | 1429 int lgb, rgb; local 1442 rgb = UCD_GRAPHBREAK(d); 1443 if ((PRIV(ucp_gbtable)[lgb] & (1 << rgb)) == 0) break; 1445 lgb = rgb; 1690 int lgb, rgb; local 1704 rgb = UCD_GRAPHBREAK(d); 1705 if ((PRIV(ucp_gbtable)[lgb] & (1 << rgb)) == 0) break; 1707 lgb = rgb; 1962 int lgb, rgb; local 1975 rgb 2164 int lgb, rgb; local [all...] |
/external/pdfium/core/src/fpdfapi/fpdf_page/ |
H A D | fpdf_page_graph_state.cpp | 241 void CPDF_ColorState::SetColor(CPDF_Color& color, FX_DWORD& rgb, CPDF_ColorSpace* pCS, FX_FLOAT* pValue, int nValues) argument 253 rgb = color.GetRGB(R, G, B) ? FXSYS_RGB(R, G, B) : (FX_DWORD) - 1;
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/external/skia/src/effects/ |
H A D | SkPerlinNoiseShader.cpp | 894 fsBuilder->codeAppendf("\n\t\t%s = vec4(%s.rgb * %s.aaa, %s.a);\n", 962 uint32_t rgb = alpha >> 1; local 963 *paintColor = GrColorPackRGBA(rgb, rgb, rgb, alpha);
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/external/libpng/contrib/gregbook/ |
H A D | rpng2-win.c | 197 } rgb[] = { variable in typeref:struct:rgb_color 216 static int num_rgb = sizeof(rgb) / sizeof(struct rgb_color); 863 uch r1_min = rgb[bg[pat].rgb1_min].r; 864 uch g1_min = rgb[bg[pat].rgb1_min].g; 865 uch b1_min = rgb[bg[pat].rgb1_min].b; 866 uch r2_min = rgb[bg[pat].rgb2_min].r; 867 uch g2_min = rgb[bg[pat].rgb2_min].g; 868 uch b2_min = rgb[bg[pat].rgb2_min].b; 869 int r1_diff = rgb[bg[pat].rgb1_max].r - r1_min; 870 int g1_diff = rgb[b [all...] |
H A D | rpng2-x.c | 206 } rgb[] = { variable in typeref:struct:rgb_color 226 static int num_rgb = sizeof(rgb) / sizeof(struct rgb_color); 1090 uch r1_min = rgb[bg[pat].rgb1_min].r; 1091 uch g1_min = rgb[bg[pat].rgb1_min].g; 1092 uch b1_min = rgb[bg[pat].rgb1_min].b; 1093 uch r2_min = rgb[bg[pat].rgb2_min].r; 1094 uch g2_min = rgb[bg[pat].rgb2_min].g; 1095 uch b2_min = rgb[bg[pat].rgb2_min].b; 1096 int r1_diff = rgb[bg[pat].rgb1_max].r - r1_min; 1097 int g1_diff = rgb[b [all...] |
/external/libvncserver/libvncserver/ |
H A D | rfbserver.c | 3272 uint16_t *rgb; local 3282 rgb = (uint16_t *)(&wbuf[sz_rfbSetColourMapEntriesMsg]); 3294 rgb[i*3] = Swap16IfLE(cm->data.shorts[i*3]); 3295 rgb[i*3+1] = Swap16IfLE(cm->data.shorts[i*3+1]); 3296 rgb[i*3+2] = Swap16IfLE(cm->data.shorts[i*3+2]); 3298 rgb[i*3] = Swap16IfLE((unsigned short)cm->data.bytes[i*3]); 3299 rgb[i*3+1] = Swap16IfLE((unsigned short)cm->data.bytes[i*3+1]); 3300 rgb[i*3+2] = Swap16IfLE((unsigned short)cm->data.bytes[i*3+2]);
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