Searched defs:shadeProc (Results 1 - 4 of 4) sorted by relevance

/external/skia/src/core/
H A DSkBlitter_ARGB32.cpp422 SkShader::Context::ShadeProc shadeProc = shaderContext->asAShadeProc(&ctx); local
423 if (shadeProc) {
425 shadeProc(ctx, x, y, device, width);
632 SkShader::Context::ShadeProc shadeProc = shaderContext->asAShadeProc(&ctx); local
634 if (shadeProc) {
636 shadeProc(ctx, x, y, device, 1);
649 if (shadeProc) {
651 shadeProc(ctx, x, y, &c, 1);
/external/skia/src/effects/gradients/
H A DSkLinearGradient.cpp239 LinearShadeProc shadeProc = shadeSpan_linear_repeat; local
241 shadeProc = shadeSpan_linear_vertical_lerp;
243 shadeProc = shadeSpan_linear_clamp;
245 shadeProc = shadeSpan_linear_mirror;
249 (*shadeProc)(proc, dx, fx, dstC, cache, toggle, count);
428 LinearShade16Proc shadeProc = shadeSpan16_linear_repeat; local
430 shadeProc = shadeSpan16_linear_vertical;
432 shadeProc = shadeSpan16_linear_clamp;
434 shadeProc = shadeSpan16_linear_mirror;
438 (*shadeProc)(pro
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H A DSkTwoPointConicalGradient.cpp250 TwoPointConicalProc shadeProc = twopoint_repeat; local
252 shadeProc = twopoint_clamp;
254 shadeProc = twopoint_mirror;
278 (*shadeProc)(&rec, dstC, cache, toggle, count);
286 (*shadeProc)(&rec, dstC, cache, toggle, 1);
H A DSkRadialGradient.cpp201 RadialShade16Proc shadeProc = shadeSpan16_radial_repeat; local
203 shadeProc = shadeSpan16_radial_clamp;
205 shadeProc = shadeSpan16_radial_mirror;
209 (*shadeProc)(srcPt.fX, sdx, srcPt.fY, sdy, dstC,
408 RadialShadeProc shadeProc = shadeSpan_radial_repeat; local
410 shadeProc = shadeSpan_radial_clamp2;
412 shadeProc = shadeSpan_radial_mirror;
416 (*shadeProc)(srcPt.fX, sdx, srcPt.fY, sdy, dstC, cache, count, toggle);

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