Searched defs:shader_stage (Results 1 - 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
H A Dst_atom_sampler.c210 unsigned shader_stage,
238 cso_single_sampler(st->cso_context, shader_stage, unit, sampler);
241 cso_single_sampler(st->cso_context, shader_stage, unit, NULL);
249 cso_single_sampler_done(st->cso_context, shader_stage);
209 update_shader_samplers(struct st_context *st, unsigned shader_stage, const struct gl_program *prog, unsigned max_units, struct pipe_sampler_state *samplers, unsigned *num_samplers) argument
H A Dst_atom_texture.c260 unsigned shader_stage,
305 shader_stage,
259 update_textures(struct st_context *st, unsigned shader_stage, const struct gl_program *prog, unsigned max_units, struct pipe_sampler_view **sampler_views, unsigned *num_textures) argument
/external/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_context.c757 unsigned shader_stage,
763 debug_assert(shader_stage < PIPE_SHADER_TYPES);
767 draw->sampler_views[shader_stage][i] = views[i];
769 draw->sampler_views[shader_stage][i] = NULL;
771 draw->num_sampler_views[shader_stage] = num;
776 unsigned shader_stage,
782 debug_assert(shader_stage < PIPE_SHADER_TYPES);
786 draw->samplers[shader_stage][i] = samplers[i];
788 draw->samplers[shader_stage][i] = NULL;
790 draw->num_samplers[shader_stage]
756 draw_set_sampler_views(struct draw_context *draw, unsigned shader_stage, struct pipe_sampler_view **views, unsigned num) argument
775 draw_set_samplers(struct draw_context *draw, unsigned shader_stage, struct pipe_sampler_state **samplers, unsigned num) argument
799 draw_set_mapped_texture(struct draw_context *draw, unsigned shader_stage, unsigned sampler_idx, uint32_t width, uint32_t height, uint32_t depth, uint32_t first_level, uint32_t last_level, uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS], uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS], const void *data[PIPE_MAX_TEXTURE_LEVELS]) argument
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/external/mesa3d/src/gallium/auxiliary/cso_cache/
H A Dcso_context.c1015 unsigned shader_stage,
1019 return single_sampler(ctx, &ctx->samplers[shader_stage], idx, templ);
1025 single_sampler_done(struct cso_context *ctx, unsigned shader_stage) argument
1027 struct sampler_info *info = &ctx->samplers[shader_stage];
1048 switch (shader_stage) {
1071 cso_single_sampler_done(struct cso_context *ctx, unsigned shader_stage) argument
1073 single_sampler_done(ctx, shader_stage);
1084 unsigned shader_stage,
1088 struct sampler_info *info = &ctx->samplers[shader_stage];
1107 single_sampler_done(ctx, shader_stage);
1014 cso_single_sampler(struct cso_context *ctx, unsigned shader_stage, unsigned idx, const struct pipe_sampler_state *templ) argument
1083 cso_set_samplers(struct cso_context *ctx, unsigned shader_stage, unsigned nr, const struct pipe_sampler_state **templates) argument
1113 cso_save_samplers(struct cso_context *ctx, unsigned shader_stage) argument
1122 cso_restore_samplers(struct cso_context *ctx, unsigned shader_stage) argument
1132 cso_set_sampler_views(struct cso_context *ctx, unsigned shader_stage, unsigned count, struct pipe_sampler_view **views) argument
1169 cso_save_sampler_views(struct cso_context *ctx, unsigned shader_stage) argument
1184 cso_restore_sampler_views(struct cso_context *ctx, unsigned shader_stage) argument
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