Searched defs:shader_type (Results 1 - 6 of 6) sorted by relevance
/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_atom_constbuf.c | 53 * \param shader_type either PIPE_SHADER_VERTEX or PIPE_SHADER_FRAGMENT 57 unsigned shader_type) 59 assert(shader_type == PIPE_SHADER_VERTEX || 60 shader_type == PIPE_SHADER_FRAGMENT || 61 shader_type == PIPE_SHADER_GEOMETRY); 94 __FUNCTION__, shader_type, params->NumParameters, 99 st->pipe->set_constant_buffer(st->pipe, shader_type, 0, &cb); 102 st->state.constants[shader_type].ptr = params->ParameterValues; 103 st->state.constants[shader_type].size = paramBytes; 105 else if (st->state.constants[shader_type] 55 st_upload_constants( struct st_context *st, struct gl_program_parameter_list *params, unsigned shader_type) argument [all...] |
/external/mesa3d/src/glsl/ |
H A D | test_optpass.cpp | 169 int shader_type = GL_VERTEX_SHADER; local 176 { "vertex-shader", no_argument, &shader_type, GL_VERTEX_SHADER }, 177 { "fragment-shader", no_argument, &shader_type, GL_FRAGMENT_SHADER }, 205 shader->Type = shader_type;
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/external/mesa3d/src/gallium/auxiliary/draw/ |
H A D | draw_context.c | 361 unsigned shader_type, 366 debug_assert(shader_type == PIPE_SHADER_VERTEX || 367 shader_type == PIPE_SHADER_GEOMETRY); 370 switch (shader_type) { 360 draw_set_mapped_constant_buffer(struct draw_context *draw, unsigned shader_type, unsigned slot, const void *buffer, unsigned size ) argument
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/external/mesa3d/src/gallium/state_trackers/xa/ |
H A D | xa_renderer.c | 46 int shader_type, const float *params, int param_bytes); 374 int shader_type, const float *params, int param_bytes) 377 (shader_type == PIPE_SHADER_VERTEX) ? &r->vs_const_buffer : 388 pipe_set_constant_buffer(r->pipe, shader_type, 0, *cbuf); 373 renderer_set_constants(struct xa_context *r, int shader_type, const float *params, int param_bytes) argument
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/external/mesa3d/src/gallium/state_trackers/xorg/ |
H A D | xorg_renderer.c | 415 int shader_type, 420 (shader_type == PIPE_SHADER_VERTEX) ? &r->vs_const_buffer : 433 pipe_set_constant_buffer(r->pipe, shader_type, 0, *cbuf); 414 renderer_set_constants(struct xorg_renderer *r, int shader_type, const float *params, int param_bytes) argument
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/external/kernel-headers/original/uapi/drm/ |
H A D | vmwgfx_drm.h | 835 * @shader_type: Shader type of the shader to create. 847 enum drm_vmw_shader_type shader_type; member in struct:drm_vmw_shader_create_arg
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