/external/skia/include/effects/ |
H A D | SkBlurImageFilter.h | 16 static SkBlurImageFilter* Create(SkScalar sigmaX, argument 20 return SkNEW_ARGS(SkBlurImageFilter, (sigmaX, sigmaY, input, cropRect)); 29 SkBlurImageFilter(SkScalar sigmaX,
|
H A D | SkDropShadowImageFilter.h | 24 SkScalar sigmaX, SkScalar sigmaY, SkColor color, 28 return SkNEW_ARGS(SkDropShadowImageFilter, (dx, dy, sigmaX, sigmaY, color, 37 SkDropShadowImageFilter(SkScalar dx, SkScalar dy, SkScalar sigmaX, SkScalar sigmaY, SkColor, 23 Create(SkScalar dx, SkScalar dy, SkScalar sigmaX, SkScalar sigmaY, SkColor color, ShadowMode shadowMode, SkImageFilter* input = NULL, const CropRect* cropRect = NULL) argument
|
/external/skia/gm/ |
H A D | imageblur.cpp | 19 ImageBlurGM(SkScalar sigmaX, SkScalar sigmaY, const char* suffix) argument 20 : fSigmaX(sigmaX), fSigmaY(sigmaY) {
|
H A D | imageblur2.cpp | 56 SkScalar sigmaX = kBlurSigmas[x]; variable 61 paint.setImageFilter(SkBlurImageFilter::Create(sigmaX, sigmaY))->unref();
|
H A D | imageblurtiled.cpp | 19 ImageBlurTiledGM(SkScalar sigmaX, SkScalar sigmaY) argument 20 : fSigmaX(sigmaX), fSigmaY(sigmaY) {
|
/external/skia/bench/ |
H A D | BlurImageFilterBench.cpp | 27 BlurImageFilterBench(SkScalar sigmaX, SkScalar sigmaY, bool small) : argument 28 fIsSmall(small), fInitialized(false), fSigmaX(sigmaX), fSigmaY(sigmaY) { 30 SkScalarToFloat(sigmaX), SkScalarToFloat(sigmaY));
|
/external/skia/src/effects/ |
H A D | SkDropShadowImageFilter.cpp | 19 SkScalar sigmaX, SkScalar sigmaY, SkColor color, 25 , fSigmaX(sigmaX) 36 SkScalar sigmaX = buffer.readScalar(); local 42 return Create(dx, dy, sigmaX, sigmaY, color, shadowMode, common.getInput(0), 146 str->appendf("sigmaX: %f ", fSigmaX); 18 SkDropShadowImageFilter(SkScalar dx, SkScalar dy, SkScalar sigmaX, SkScalar sigmaY, SkColor color, ShadowMode shadowMode, SkImageFilter* input, const CropRect* cropRect) argument
|
H A D | SkGpuBlurUtils.cpp | 72 SkScalar sigmaX, 82 true, sigmaX, sigmaY)); 149 float sigmaX, 157 sigmaX = adjust_sigma(sigmaX, maxTextureSize, &scaleFactorX, &radiusX); 233 if (sigmaX > 0.0f && sigmaY > 0 && 239 srcTexture, radiusX, radiusY, sigmaX, sigmaY, cropToRect, srcIRect); 245 if (sigmaX > 0.0f) { 255 srcTexture, Gr1DKernelEffect::kX_Direction, radiusX, sigmaX, 263 if (scaleFactorY > 1 || sigmaX > 0. 64 convolve_gaussian_2d(GrContext* context, GrRenderTarget* rt, const GrClip& clip, const SkRect& srcRect, const SkRect& dstRect, GrTexture* texture, int radiusX, int radiusY, SkScalar sigmaX, SkScalar sigmaY, bool useBounds, SkIRect bounds) argument 144 GaussianBlur(GrContext* context, GrTexture* srcTexture, bool canClobberSrc, const SkRect& rect, bool cropToRect, float sigmaX, float sigmaY) argument [all...] |
H A D | SkBlurImageFilter.cpp | 34 SkBlurImageFilter::SkBlurImageFilter(SkScalar sigmaX, argument 38 : INHERITED(1, &input, cropRect), fSigma(SkSize::Make(sigmaX, sigmaY)) { 43 SkScalar sigmaX = buffer.readScalar(); local 45 return Create(sigmaX, sigmaY, common.getInput(0), &common.cropRect());
|
/external/skia/src/gpu/effects/ |
H A D | GrMatrixConvolutionEffect.cpp | 199 SkScalar sigmaX, 206 float sigmaXDenom = 1.0f / (2.0f * SkScalarToFloat(SkScalarSquare(sigmaX))); 191 CreateGaussian(GrTexture* texture, const SkIRect& bounds, const SkISize& kernelSize, SkScalar gain, SkScalar bias, const SkIPoint& kernelOffset, GrTextureDomain::Mode tileMode, bool convolveAlpha, SkScalar sigmaX, SkScalar sigmaY) argument
|
/external/skia/src/utils/ |
H A D | SkLua.cpp | 1895 SkScalar sigmaX = lua2scalar_def(L, 1, 0); local 1897 SkImageFilter* imf = SkBlurImageFilter::Create(sigmaX, sigmaY);
|