Searched defs:stencilState (Results 1 - 1 of 1) sorted by relevance

/external/deqp/framework/referencerenderer/
H A DrrFragmentOperations.cpp91 void FragmentProcessor::executeStencilCompare (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencilBits, const tcu::ConstPixelBufferAccess& stencilBuffer) argument
101 int maskedRef = stencilState.compMask & clampedStencilRef; \
102 int maskedBuf = stencilState.compMask & stencilBufferValue; \
110 int clampedStencilRef = de::clamp(stencilState.ref, 0, (1<<numStencilBits)-1);
112 switch (stencilState.func)
129 void FragmentProcessor::executeStencilSFail (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencilBits, const tcu::PixelBufferAccess& stencilBuffer) argument
140 stencilBuffer.setPixStencil(maskedBitReplace(stencilBufferValue, (SFAIL_EXPRESSION), stencilState.writeMask), fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y()); \
145 int clampedStencilRef = de::clamp(stencilState.ref, 0, (1<<numStencilBits)-1);
147 switch (stencilState.sFail)
265 void FragmentProcessor::executeStencilDpFailAndPass (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, in argument
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