Searched defs:useRGB (Results 1 - 2 of 2) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fBlendTests.cpp149 bool useRGB = m_context.getRenderTarget().getPixelFormat().alphaBits == 0; local
183 m_refColorBuffer = new TextureLevel(TextureFormat(useRGB ? TextureFormat::RGB : TextureFormat::RGBA, TextureFormat::UNORM_INT8),
/external/deqp/modules/gles3/functional/
H A Des3fBlendTests.cpp177 bool useRGB = !m_useSrgbFbo && m_context.getRenderTarget().getPixelFormat().alphaBits == 0; local
211 m_refColorBuffer = new TextureLevel(TextureFormat(m_useSrgbFbo ? TextureFormat::sRGBA : useRGB ? TextureFormat::RGB : TextureFormat::RGBA, TextureFormat::UNORM_INT8),

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