Searched defs:vertexArray (Results 1 - 4 of 4) sorted by relevance
/external/skia/src/gpu/gl/debug/ |
H A D | GrDebugGL.cpp | 114 void GrDebugGL::setVertexArray(GrVertexArrayObj* vertexArray) { argument 115 if (vertexArray) { 116 SkASSERT(!vertexArray->getDeleted()); 118 SkRefCnt_SafeAssign(fVertexArray, vertexArray);
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/external/deqp/modules/gles31/functional/ |
H A D | es31fFboNoAttachmentTests.cpp | 122 GLuint vertexArray = 0; local 126 gl.genVertexArrays(1, &vertexArray); 127 gl.bindVertexArray(vertexArray); 164 gl.deleteVertexArrays(1, &vertexArray); 222 GLuint vertexArray = 0; local 226 gl.genVertexArrays(1, &vertexArray); 227 gl.bindVertexArray(vertexArray); 244 gl.deleteVertexArrays(1, &vertexArray);
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/external/deqp/framework/opengl/ |
H A D | gluDrawUtil.cpp | 389 static inline VertexAttributeDescriptor getUserPointerDescriptor (const VertexArrayBinding& vertexArray) argument 391 DE_ASSERT(vertexArray.binding.type == BindingPoint::TYPE_LOCATION); 393 return VertexAttributeDescriptor(vertexArray.binding.location, 394 vertexArray.pointer.componentType, 395 vertexArray.pointer.convert, 396 vertexArray.pointer.numComponents, 397 vertexArray.pointer.numElements, 398 vertexArray.pointer.stride, 399 vertexArray.pointer.data);
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/external/deqp/modules/glshared/ |
H A D | glsStateChangePerfTestCases.cpp | 472 GLuint vertexArray; local 473 gl.genVertexArrays(1, &vertexArray); 475 m_vertexArrays.push_back(vertexArray);
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