Searched defs:wInv (Results 1 - 4 of 4) sorted by relevance

/external/skia/src/gpu/effects/
H A DGrTextureDomain.h61 SkScalar wInv = SK_Scalar1 / texture->width(); local
64 texelRect.fLeft * wInv,
66 texelRect.fRight * wInv,
74 SkScalar wInv = SK_Scalar1 / texture->width(); local
78 (texelRect.fLeft + inset) * wInv,
80 (texelRect.fRight - inset) * wInv,
/external/mesa3d/src/mesa/main/
H A Dlight.c988 GLfloat wInv = (GLfloat)1.0 / light->_Position[3]; local
989 light->_Position[0] *= wInv;
990 light->_Position[1] *= wInv;
991 light->_Position[2] *= wInv;
/external/skia/src/gpu/
H A DGrAAHairLinePathRenderer.cpp434 SkScalar wInv = SkScalarMul(normA.fX, normB.fY) - local
436 wInv = SkScalarInvert(wInv);
439 result->fX = SkScalarMul(result->fX, wInv);
442 result->fY = SkScalarMul(result->fY, wInv);
H A DSkGpuDevice.cpp1443 SkScalar wInv = SkScalarInvert(SkIntToScalar(texture->width())); local
1445 paintRect.setLTRB(SkScalarMul(srcRect.fLeft, wInv),
1447 SkScalarMul(srcRect.fRight, wInv),

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