/external/skia/src/core/ |
H A D | SkEdge.cpp | 53 int winding = 1; local 58 winding = -1; 81 fWinding = SkToS8(winding); 199 int winding = 1; local 204 winding = -1; 229 fWinding = SkToS8(winding); 361 int winding = 1; local 368 winding = -1; 405 fWinding = SkToS8(winding);
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/external/skia/src/pathops/ |
H A D | SkPathOpsOp.cpp | 36 int winding; local 38 const SkOpAngle* angle = AngleWinding(*startPtr, *endPtr, &winding, &sortable); 39 if (winding == SK_MinS32) {
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H A D | SkPathOpsCommon.cpp | 16 // find first angle, initialize winding to computed fWindSum 27 int winding = SK_MinS32; local 32 break; // if we get here, there's no winding, loop is unorderable 36 winding = segment->windSum(angle); 37 } while (winding == SK_MinS32); 39 // directly compute the winding in this case for each span 42 winding = SK_MinS32; 53 winding = testWinding; 59 *windingPtr = winding; 98 // find first angle, initialize winding t 99 int winding; local [all...] |
H A D | SkPathOpsDebug.cpp | 223 void SkOpSegment::debugShowNewWinding(const char* fun, const SkOpSpan* span, int winding) { argument 232 if (winding == SK_MinS32) { 235 SkDebugf("%d", winding); 246 void SkOpSegment::debugShowNewWinding(const char* fun, const SkOpSpan* span, int winding, argument 255 span->t(), span->debugID(), pt.fX, pt.fY, span->next()->t(), winding, oppWinding); 256 if (winding == SK_MinS32) { 259 SkDebugf("%d", winding);
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H A D | SkOpSegment.cpp | 444 // if all angles have a computed winding, 446 // or if adjacent orderable angles have no computed winding, 449 // and one has winding computed, transfer to the other 601 // iterate through the angle, and compute everyone's winding 697 // iterate through the angle, and compute everyone's winding 785 // iterate through the angle, and compute everyone's winding 871 bool SkOpSegment::markAndChaseWinding(SkOpSpanBase* start, SkOpSpanBase* end, int winding, argument 875 bool success = markWinding(spanStart, winding); 880 SkASSERT(spanStart->windSum() == winding); 884 (void) other->markWinding(spanStart, winding); 892 markAndChaseWinding(SkOpSpanBase* start, SkOpSpanBase* end, int winding, int oppWinding, SkOpSpanBase** lastPtr) argument 985 markWinding(SkOpSpan* span, int winding) argument 999 markWinding(SkOpSpan* span, int winding, int oppWinding) argument 1640 int winding = lesser->windSum(); local [all...] |
/external/mesa3d/src/gallium/drivers/nv50/codegen/ |
H A D | nv50_ir_driver.h | 142 int8_t winding; /* +1 (clockwise) / -1 (counter-clockwise) */ member in struct:nv50_ir_prog_info::__anon12087::__anon12089
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/external/deqp/framework/referencerenderer/ |
H A D | rrRenderState.hpp | 50 WINDING_CCW = 0, //!< Counter-clockwise winding 51 WINDING_CW, //!< Clockwise winding 69 : winding (WINDING_CCW) 75 Winding winding; member in struct:rr::RasterizationState
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/external/skia/src/gpu/ |
H A D | GrTessellatingPathRenderer.cpp | 234 Edge(Vertex* top, Vertex* bottom, int winding) argument 235 : fWinding(winding) 312 Poly(int winding) argument 313 : fWinding(winding) 458 Poly* new_poly(Poly** head, Vertex* v, int winding, SkChunkAlloc& alloc) { argument 459 Poly* poly = ALLOC_NEW(Poly, (winding), alloc); 621 inline bool apply_fill_type(SkPath::FillType fillType, int winding) { argument 624 return winding != 0; 626 return (winding & 1) != 0; 628 return winding 638 int winding = c.sweep_lt(prev->fPoint, next->fPoint) ? 1 : -1; local 1267 int winding = leftEdge->fLeftPoly ? leftEdge->fLeftPoly->fWinding : 0; local [all...] |