Searched refs:color (Results 251 - 275 of 947) sorted by relevance

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/external/skia/bench/
H A Dnanobench.h27 SkColorType color; member in struct:Config
/external/skia/gm/
H A Dmixedxfermodes.cpp118 SkColor color = random.nextU(); variable
125 p.setColor(color);
140 * Draws white color into a white square using the hue blend mode.
141 * The result color should be white, so it doesn't change the expectations.
146 SkColor color = SkColorSetARGBMacro(225, 255, 255, 255); local
158 p.setColor(color);
H A Dsimpleaaclip.cpp88 void drawRgnOped(SkCanvas* canvas, SkRegion::Op op, SkColor color) { argument
96 paint.setColor(color);
100 void drawPathsOped(SkCanvas* canvas, SkRegion::Op op, SkColor color) { argument
119 paint.setColor(color);
/external/skia/include/core/
H A DSkBlitRow.h41 * Function pointer that blends a single src color onto a scaline of dst colors.
67 /** Blend a single color onto a row of S32 pixels, writing the result
71 static void Color32(SkPMColor dst[], const SkPMColor src[], int count, SkPMColor color);
/external/skia/src/animator/
H A DSkDrawColor.h30 SkColor color; member in class:SkDrawColor
/external/skia/src/gpu/
H A DGrPipelineBuilder.cpp159 void GrPipelineBuilder::calcColorInvariantOutput(GrColor color) const {
160 if (!fColorProcInfoValid || color != fColorCache) {
163 color, flags, false);
165 fColorCache = color;
H A DGrDefaultGeoProcFactory.cpp16 * matrix. It also leaves coverage untouched. Behind the scenes, we may add per vertex color or
24 GrColor color,
29 color,
41 GrColor color() const { return fColor; } function in class:DefaultGeoProc
48 local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init,
82 // Setup pass through color
178 GrColor color,
186 , fColor(color)
259 GrColor color,
264 color,
23 Create(uint32_t gpTypeFlags, GrColor color, const SkMatrix& viewMatrix, const SkMatrix& localMatrix, uint8_t coverage) argument
177 DefaultGeoProc(uint32_t gpTypeFlags, GrColor color, const SkMatrix& viewMatrix, const SkMatrix& localMatrix, uint8_t coverage) argument
258 Create(uint32_t gpTypeFlags, GrColor color, const SkMatrix& viewMatrix, const SkMatrix& localMatrix, uint8_t coverage) argument
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H A DGrProcOptInfo.cpp69 fInputColor = fInOut.color();
88 fInputColor = fInOut.color();
90 // Since we are clearing all previous color stages we are in a state where we have found
/external/v8/tools/profviz/
H A Dcomposer.js62 function TimerEvent(label, color, pause, thread_id) {
65 this.color = color;
72 function CodeKind(color, kinds) {
73 this.color = color;
402 function DrawBarBase(color, start, end, top, bottom, transparency) {
407 command += " fc rgb \"" + color + "\"";
414 function DrawBar(row, color, start, end, width) {
415 DrawBarBase(color, star
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/external/deqp/framework/common/
H A DtcuFuzzyImageCompare.cpp38 static inline deUint8 getChannel (deUint32 color) argument
40 return (deUint8)((color >> (Channel*8)) & 0xff);
43 static inline deUint8 getChannel (deUint32 color, int channel) argument
45 return (deUint8)((color >> (channel*8)) & 0xff);
48 static inline deUint32 setChannel (deUint32 color, int channel, deUint8 val) argument
50 return (color & ~(0xffu << (8*channel))) | (val << (8*channel));
53 static inline Vec4 toFloatVec (deUint32 color) argument
55 return Vec4((float)getChannel<0>(color), (float)getChannel<1>(color), (float)getChannel<2>(color), (floa
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/external/blktrace/
H A Drbtree.h135 static inline void rb_set_color(struct rb_node *rb, int color) argument
137 rb->rb_parent_color = (rb->rb_parent_color & ~1) | color;
/external/chromium-trace/trace-viewer/tracing/third_party/tvcm/third_party/rcssmin/_setup/py3/term/
H A D_term.py53 def make_color(color):
54 """ Make color control string """
58 seq = seq.replace("%p1", "") % color
/external/deqp/modules/gles3/functional/
H A Des3fFboTestUtil.cpp103 void FlatColorShader::setColor (sglr::Context& context, deUint32 program, const tcu::Vec4& color) argument
108 context.uniform4fv(location, 1, color.getPtr());
123 const tcu::Vec4 color (m_uniforms[0].value.f4);
124 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color);
125 const tcu::UVec4 uicolor = castVectorSaturate<deUint32>(color);
133 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color);
222 const tcu::Vec4 color = gradientMin + (gradientMax-gradientMin) * fv; local
223 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color);
224 const tcu::UVec4 uicolor = castVectorSaturate<deUint32>(color);
226 if (m_outputType == glu::TYPE_FLOAT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color);
409 const tcu::Vec4 color = colors[fragNdx] * outScale + outBias; local
547 const tcu::Vec4 color = colors[fragNdx] * texScale + texBias; local
655 const tcu::Vec4 color = colors[fragNdx] * texScale + texBias; local
763 const tcu::Vec4 color = colors[fragNdx] * texScale + texBias; local
818 setUniforms(sglr::Context& ctx, deUint32 program, const float gradientMin, const float gradientMax, const tcu::Vec4& color) argument
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/external/deqp/modules/glshared/
H A DglsFragmentOpUtil.hpp52 tcu::Vec4 color[4]; member in struct:deqp::gls::FragmentOpUtil::Quad
92 tcu::Vec4 color[4]; member in struct:deqp::gls::FragmentOpUtil::IntegerQuad
/external/google-breakpad/android/
H A Dtest-driver48 [--expect-failure={yes|no}] [--color-tests={yes|no}]
69 --color-tests) color_tests=$2; shift;;
85 std='' # No color.
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
H A DRenderer.java80 * @param color True if to clear colors (RGBA)
85 public void clearBuffers(boolean color, boolean depth, boolean stencil); argument
88 * Sets the background (aka clear) color.
90 * @param color The background color to set
92 public void setBackgroundColor(ColorRGBA color); argument
201 * set copyDepth to false to only copy the color buffers.
221 * Only color pixels are transferred, the format is BGRA with 8 bits
226 * @param byteBuf The bytebuffer to transfer color data to
H A DViewPort.java53 * The background color which the color buffer is cleared to can be specified
170 * Check if color buffer clearing is enabled.
172 * @return true if color buffer clearing is enabled.
181 * Enable or disable clearing of the color buffer for this ViewPort.
183 * By default color clearing is disabled.
185 * @param clearColor Enable/disable color buffer clearing.
214 * Set the clear flags (color, depth, stencil) in one call.
216 * @param color If color buffe
224 setClearFlags(boolean color, boolean depth, boolean stencil) argument
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/external/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_state_blend.c79 /* save clamped color too */
81 softpipe->blend_color_clamped.color[i] =
82 CLAMP(blend_color->color[i], 0.0f, 1.0f);
H A Dsp_tile_cache.h66 float color[TILE_SIZE][TILE_SIZE][4]; member in union:softpipe_cached_tile::__anon12184
91 union pipe_color_union clear_color; /**< for color bufs */
126 const union pipe_color_union *color,
/external/opencv/otherlibs/highgui/
H A Dgrfmt_tiff.h100 bool ReadData( uchar* data, int step, int color );
120 bool ReadData( uchar* data, int step, int color );
/external/robolectric/src/main/java/com/xtremelabs/robolectric/res/
H A DColorResourceLoader.java10 private ResourceReferenceResolver<Integer> colorResolver = new ResourceReferenceResolver<Integer>("color");
28 super(resourceExtractor, "/resources/color");
49 long color = Long.parseLong(rawValue.substring(1), 16);
50 return (int) color;
/external/skia/experimental/AndroidPathRenderer/
H A DGrAndroidPathRenderer.cpp26 GrColor color; member in struct:ColorVertex
75 outVert->color = GrColorPackRGBA(coverage, coverage, coverage, coverage);
/external/skia/experimental/PdfViewer/
H A DSkPdfGraphicsState.h27 color space name or array The current color space in which color values are to be interpreted
28 (see Section 4.5, “Color Spaces”). There are two separate color space
40 color (various) The current color to be used during painting operations (see Section
42 depend on the current color space; for most color spaces, a color
43 value consists of one to four numbers. There are two separate color
52 setRGBColor(SkColor color) argument
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/external/skia/include/gpu/
H A DGrPaint.h22 * The paint describes how color and coverage are computed at each pixel by GrContext draw
23 * functions and the how color is blended with the destination pixel.
25 * The paint allows installation of custom color and coverage stages. New types of stages are
28 * The primitive color computation starts with the color specified by setColor(). This color is the
29 * input to the first color stage. Each color stage feeds its output to the next color stage.
33 * together in the same manner as color stage
50 setColor(GrColor color) argument
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/external/pdfium/core/src/fxge/dib/
H A Dfx_dib_main.cpp256 void CFX_DIBSource::SetPaletteEntry(int index, FX_DWORD color) argument
262 m_pPalette[index] = color;
264 int CFX_DIBSource::FindPalette(FX_DWORD color) const
270 return ((FX_BYTE)color == 0xff) ? 0 : 1;
272 return 0xff - (FX_BYTE)color;
275 return ((FX_BYTE)color == 0xff) ? 1 : 0;
277 return (FX_BYTE)color;
281 if (m_pPalette[i] == color) {
286 void CFX_DIBitmap::Clear(FX_DWORD color) argument
293 FXSYS_memset8(m_pBuffer, (color
422 TransferMask(int dest_left, int dest_top, int width, int height, const CFX_DIBSource* pMask, FX_DWORD color, int src_left, int src_top, int alpha_flag, void* pIccTransform) argument
1060 SetPixel(int x, int y, FX_DWORD color) argument
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