Searched refs:levels (Results 51 - 75 of 131) sorted by relevance

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/external/libdrm/
H A Dxf86drmSL.c78 int levels; member in struct:SLEntry
116 entry->levels = max_level + 1;
334 printf("\nEntry %p <0x%08lx, %p> has %2d levels\n",
335 entry, entry->key, entry->value, entry->levels);
336 for (i = 0; i < entry->levels; i++) {
/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
H A DMeshLoader.java532 List<VertexBuffer> levels = lodLevels.get(index);
533 if (levels == null) {
534 // Create the LOD levels list
535 levels = new ArrayList<VertexBuffer>();
538 levels.add(originalIndexBuffer);
539 lodLevels.put(index, levels);
541 levels.add(vb);
552 List<VertexBuffer> levels = entry.getValue();
553 VertexBuffer[] levelArray = new VertexBuffer[levels.size()];
554 levels
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/external/deqp/modules/gles2/functional/
H A Des2fFboApiTest.cpp165 static int levels[] = { 2, 1, 0, -1, 0x7fffffff, 0, 1 }; local
167 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(levels); ndx++)
169 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, levels[ndx]);
170 checkError(testCtx, context, levels[ndx] == 0 ? GL_NO_ERROR : GL_INVALID_VALUE);
185 static int levels[] = { 2, 1, 0, -1, 0x7fffffff, 0, 1 }; local
187 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(levels); ndx++)
189 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, levels[ndx]);
190 checkError(testCtx, context, de::inBounds(levels[ndx], 0, 16) ? GL_NO_ERROR : GL_INVALID_VALUE);
626 addChild(new FboApiCase(m_context, "texture_levels", "Valid and invalid texturel levels", hasRenderToMipmap ? textureLevelsWithRenderToMipmapTest : textureLevelsTest));
/external/guava/guava/src/com/google/common/net/
H A DInternetDomainName.java449 * Returns the ancestor of the current domain at the given number of levels
450 * "higher" (rightward) in the subdomain list. The number of levels must be
456 private InternetDomainName ancestor(int levels) { argument
457 return from(DOT_JOINER.join(parts.subList(levels, parts.size())));
/external/icu/icu4c/source/common/unicode/
H A Dubidi.h1144 * with or without externally specified embedding levels from <i>styled</i>
1149 * i.e., some levels may not be the same as if all steps were performed.
1153 * the algorithm. This implementation may set all resolved levels to
1166 * especially the resolved levels for all the characters in <code>text</code>.
1186 * is also valid, with odd levels indicating RTL.
1188 * @param embeddingLevels (in) may be used to preset the embedding and override levels,
1198 * <strong>Caution: </strong>A copy of this pointer, not of the levels,
1205 * <code>ubidi_setLine()</code> functions may modify some or all of the levels.<br><br>
1223 * contain the reordering information, especially the resolved levels,
1465 * Get an array of levels fo
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/external/mesa3d/src/mesa/drivers/dri/i915/
H A Dintel_tex.c101 * before, and any lower levels would fit into our miptree.
120 GLsizei levels, GLsizei width,
128 for (level = 0; level < levels; level++) {
118 intel_alloc_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dintel_tex.c101 * before, and any lower levels would fit into our miptree.
120 GLsizei levels, GLsizei width,
128 for (level = 0; level < levels; level++) {
118 intel_alloc_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
/external/mesa3d/src/mesa/drivers/dri/intel/
H A Dintel_tex.c101 * before, and any lower levels would fit into our miptree.
120 GLsizei levels, GLsizei width,
128 for (level = 0; level < levels; level++) {
118 intel_alloc_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
/external/mesa3d/src/mesa/swrast/
H A Ds_texture.c336 GLsizei levels, GLsizei width,
343 for (level = 0; level < levels; level++) {
334 _swrast_AllocTextureStorage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
H A Dswrast.h279 GLsizei levels, GLsizei width,
/external/mesa3d/include/GLES2/
H A Dgl2ext.h1252 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1253 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1254 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1255 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1256 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1257 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1259 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1260 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1261 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1262 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenu
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/external/eigen/bench/btl/data/
H A Dgnuplot_common_settings.hh42 set cntrparam levels auto 5
/external/icu/icu4j/main/tests/core/src/com/ibm/icu/dev/test/bidi/
H A DTestData.java246 protected byte[] levels; field in class:TestData
250 byte direction, byte paraLevel, byte resultLevel, byte[] levels,
258 this.levels = levels;
249 TestData(short[] dirProps, int lineStart, int lineLimit, byte direction, byte paraLevel, byte resultLevel, byte[] levels, int[] visualMap) argument
H A DBidiTest.java331 byte[] levels = bidi.getLevels();
338 lev = levels[i];
374 /* For REORDER_RUNS_ONLY, it would not be correct to check levels[i],
/external/mesa3d/src/mesa/drivers/dri/r200/
H A Dradeon_tex_copy.c131 timg->mt->levels[level].rowstride / dst_bpp,
H A Dradeon_texture.c169 lvl = &image->mt->levels[image->base.Base.Level];
252 radeon_mipmap_level *lvl = &image->mt->levels[texImage->Level];
723 lvl = &image->mt->levels[level];
733 for (i = 0; i < mt->levels[level].depth; i++)
/external/mesa3d/src/mesa/drivers/dri/radeon/
H A Dradeon_tex_copy.c131 timg->mt->levels[level].rowstride / dst_bpp,
H A Dradeon_texture.c169 lvl = &image->mt->levels[image->base.Base.Level];
252 radeon_mipmap_level *lvl = &image->mt->levels[texImage->Level];
723 lvl = &image->mt->levels[level];
733 for (i = 0; i < mt->levels[level].depth; i++)
/external/replicaisland/src/com/replica/replicaisland/
H A DAndouKun.java528 final LevelTree.LevelGroup currentGroup = LevelTree.levels.get(mLevelRow);
529 final int count = currentGroup.levels.size();
541 if (currentGroup.levels.get(x).completed == false) {
559 if (mLevelRow < LevelTree.levels.size()) {
561 if (currentLevel.inThePast || LevelTree.levels.get(mLevelRow).levels.size() > 1) {
/external/deqp/modules/gles31/functional/
H A Des31fCopyImageTests.cpp573 vector<ArrayBuffer<deUint8> >& levels,
580 levels.resize(getLevelCount(info));
590 ArrayBuffer<deUint8>& level = levels[levelNdx];
626 vector<ArrayBuffer<deUint8> >& levels,
640 levels.resize(1);
641 levels[0].setStorage(format.getPixelSize() * size.x() * size.y());
642 tcu::PixelBufferAccess refAccess(format, size.x(), size.y(), 1, levels[0].getPtr());
712 vector<ArrayBuffer<deUint8> >& levels,
717 genTextureImage(gl, rng, name, levels, info, moreRestrictiveFormat);
719 genRenderbufferImage(gl, rng, name, levels, inf
570 genTextureImage(const glw::Functions& gl, de::Random& rng, deUint32 name, vector<ArrayBuffer<deUint8> >& levels, const ImageInfo& info, deUint32 moreRestrictiveFormat) argument
623 genRenderbufferImage(const glw::Functions& gl, de::Random& rng, deUint32 name, vector<ArrayBuffer<deUint8> >& levels, const ImageInfo& info, deUint32 moreRestrictiveFormat) argument
709 genImage(const glw::Functions& gl, de::Random& rng, deUint32 name, vector<ArrayBuffer<deUint8> >& levels, const ImageInfo& info, deUint32 moreRestrictiveFormat) argument
1265 const tcu::ConstPixelBufferAccess* levels[6]; local
1271 const tcu::TextureCubeView refTexture(getLevelCount(info), levels); local
1288 const tcu::ConstPixelBufferAccess* levels[6]; local
1294 const tcu::TextureCubeView refTexture(getLevelCount(info), levels); local
1846 const int levels[] = local
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H A Des31fTessellationTests.cpp994 //! Helper for calling referenceVertexCount multiple times with different tessellation levels.
995 //! \note Levels contains inner and outer levels, per patch, in order IIOOOO. The full 6 levels must always be present, irrespective of primitiveType.
996 static int multiplePatchReferenceVertexCount (TessPrimitiveType primitiveType, SpacingMode spacingMode, bool usePointMode, const float* levels, int numPatches)
1000 result += referenceVertexCount(primitiveType, spacingMode, usePointMode, &levels[6*patchNdx + 0], &levels[6*patchNdx + 2]);
1209 * with outer levels { 1.0, tessLevel }) with a given fractional spacing
1394 // Check that lines with identical clamped tessellation levels have identical additionalSegmentLocation.
1407 log << TestLog::Message << "Failure: additional segments not located identically for two edges with identical clamped tessellation levels" << TestLog::EndMessage
1408 << TestLog::Message << "Note: tessellation levels ar
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/external/deqp/modules/gles3/functional/
H A Des3fFboApiTests.cpp161 const int levels[] = { 2, 1, 0, -1, 0x7fffffff, 0, log2MaxTexSize-2, log2MaxTexSize-1, log2MaxTexSize, log2MaxTexSize+1, log2MaxTexSize+2, 1 }; local
163 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(levels); ndx++)
165 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, levels[ndx]);
166 checkError(testCtx, context, levels[ndx] >= 0 && levels[ndx] <= log2MaxTexSize ? GL_NO_ERROR : GL_INVALID_VALUE);
597 addChild(new FboApiCase(m_context, "texture_levels", "Valid and invalid texturel levels", textureLevelsTest));
/external/webp/src/enc/
H A Dquant.c714 // quantized levels in *levels.
768 int16_t levels[16],
782 nz = TrellisQuantizeBlock(enc, tmp, levels, ctx, 3, &dqm->y1_,
785 nz = VP8EncQuantizeBlock(tmp, levels, &dqm->y1_);
855 static score_t IsFlat(const int16_t* levels, int num_blocks, score_t thresh) { argument
860 score += (levels[i] != 0);
863 levels += 16;
767 ReconstructIntra4(VP8EncIterator* const it, int16_t levels[16], const uint8_t* const src, uint8_t* const yuv_out, int mode) argument
/external/deqp/framework/opengl/simplereference/
H A DsglrContext.hpp77 virtual void texStorage2D (deUint32 target, int levels, deUint32 internalFormat, int width, int height) = DE_NULL;
78 virtual void texStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth) = DE_NULL;
H A DsglrGLContext.hpp89 virtual void texStorage2D (deUint32 target, int levels, deUint32 internalFormat, int width, int height);
90 virtual void texStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth);

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